#include <stdio.h> #include <malloc.h> typedef struct TreeNode Tree; struct TreeNode{ int value; int level;//level Tree *leftChild; Tree *rightChild; Tree *parent; }; Tree *SetChild(int value,Tree *parentT);//ok void View_Tree(Tree *pThis);//ok void mk_space(int nums); int main() { Tree *k; Tree *moveon; //Tree *t; int inValue=0,c_val=0; //creat a tree(init k) k=(Tree *)malloc(sizeof(Tree));//k as top,do not change k->parent=NULL;//the top point has no parent k->level=0; moveon=k;//save k's location for use printf("input the value of the first item:"); scanf("%d",&inValue); moveon->value=inValue; while(inValue>0 || c_val!=4) { printf("input left value of %d:",moveon->value); scanf("%d",&inValue);//set value if(inValue>0) moveon->leftChild=SetChild(inValue,moveon); printf("input right value of %d:",moveon->value); scanf("%d",&inValue); if(inValue>0) moveon->rightChild=SetChild(inValue,moveon); printf("next?\nif go up,input 1\nif go to left child,input 2\nif goto right child,input 3\nif exit,input 4\ninput:"); scanf("%d",&c_val); if(c_val==1){ if(moveon->parent==NULL) break; moveon=moveon->parent; }else if(c_val==2){ moveon=moveon->leftChild; } else if(c_val==3){ moveon=moveon->rightChild; } else if(c_val==4){ break;//跳出循環 } } if(inValue==0) return 0; //開始遍歷 View_Tree(k); free(k); } Tree *SetChild(int value,Tree *parentT)//ok { Tree *ks=(Tree *)malloc(sizeof(Tree)); ks->value=value;//set value ks->parent=parentT;//set parent point to go back ks->leftChild=NULL;//left and ks->rightChild=NULL;//right are set null ks->level=parentT->level+1; return ks; } void View_Tree(Tree *pThis) { mk_space(pThis->level); printf("%d\n",pThis->value); if(pThis->leftChild!=NULL) { View_Tree(pThis->leftChild); } if(pThis->rightChild!=NULL) { View_Tree(pThis->rightChild); } } void mk_space(int nums) { int k; for(k=0;k<nums*2;k++) { printf(" "); } }