命名管道是通過網絡來完成進程間的通信,它屏蔽了底層的網絡協議細節。我們在不了解網絡協議的情況下,也可以利用命名管道來實現進程間的通信。與Socket網絡通信相比,命名管道不再需要編寫身份驗證的代碼。將命名管道作為一種網絡編程方案時,它實際上建立了一個C/S通信體系,並在其中可靠的傳輸數據。命名管道服務器和客戶機的區別在於:服務器是唯一一個有權創建命名管道的進程,也只有它能接受管道客戶機的連接請求。而客戶機只能同一個現成的命名管道服務器建立連接。命名管道服務器只能在WindowsNT或Windows2000上創建,不過可以是客戶機。命名管道提供了兩種基本通信模式,字節模式和消息模式。在字節模式中,數據以一個連續的字節流的形式在客戶機和服務器之間流動。而在消息模式中,客戶機和服務器則通過一系列不連續的數據單位進行數據的收發,每次在管道上發出一條消息後,它必須作為一條完整的消息讀入。
服務端代碼流程:
1、創建命名管道:CreateNamedPipe
2、等待客戶端連接:ConnectNamedPipe
3、讀取客戶端請求數據:ReadFile
4、向客戶端回復數據:WriteFile
5、關閉連接:DisconnectNamedPipe
6、關閉管道:CloseHandle
#include "stdafx.h" #include <windows.h> #include <strsafe.h> #define BUFSIZE 4096 DWORD WINAPI InstanceThread(LPVOID); VOID GetAnswerToRequest(LPTSTR, LPTSTR, LPDWORD); int _tmain(VOID) { BOOL fConnected; DWORD dwThreadId; HANDLE hPipe, hThread; LPTSTR lpszPipename = TEXT("\\\\.\\pipe\\mynamedpipe"); // The main loop creates an instance of the named pipe and // then waits for a client to connect to it. When the client // connects, a thread is created to handle communications // with that client, and the loop is repeated. for (;;) { hPipe = CreateNamedPipe( lpszPipename, // pipe name PIPE_ACCESS_DUPLEX, // read/write access PIPE_TYPE_MESSAGE | // message type pipe PIPE_READMODE_MESSAGE | // message-read mode PIPE_WAIT, // blocking mode PIPE_UNLIMITED_INSTANCES, // max. instances BUFSIZE, // output buffer size BUFSIZE, // input buffer size 0, // client time-out NULL); // default security attribute if (hPipe == INVALID_HANDLE_VALUE) { printf("CreatePipe failed"); return 0; } // Wait for the client to connect; if it succeeds, // the function returns a nonzero value. If the function // returns zero, GetLastError returns ERROR_PIPE_CONNECTED. fConnected = ConnectNamedPipe(hPipe, NULL) ? TRUE : (GetLastError() == ERROR_PIPE_CONNECTED); if (fConnected) { // Create a thread for this client. hThread = CreateThread( NULL, // no security attribute 0, // default stack size InstanceThread, // thread proc (LPVOID) hPipe, // thread parameter 0, // not suspended &dwThreadId); // returns thread ID if (hThread == NULL) { printf("CreateThread failed"); return 0; } else CloseHandle(hThread); } else { // The client could not connect, so close the pipe. CloseHandle(hPipe); } } return 1; } DWORD WINAPI InstanceThread(LPVOID lpvParam) { TCHAR chRequest[BUFSIZE]; TCHAR chReply[BUFSIZE]; DWORD cbBytesRead, cbReplyBytes, cbWritten; BOOL fSuccess; HANDLE hPipe; // The thread's parameter is a handle to a pipe instance. hPipe = (HANDLE) lpvParam; while (1) { // Read client requests from the pipe. fSuccess = ReadFile( hPipe, // handle to pipe chRequest, // buffer to receive data BUFSIZE*sizeof(TCHAR), // size of buffer &cbBytesRead, // number of bytes read NULL); // not overlapped I/O if (! fSuccess || cbBytesRead == 0) break; printf((const char*)chRequest); GetAnswerToRequest(chRequest, chReply, &cbReplyBytes); // Write the reply to the pipe. fSuccess = WriteFile( hPipe, // handle to pipe chReply, // buffer to write from cbReplyBytes, // number of bytes to write &cbWritten, // number of bytes written NULL); // not overlapped I/O if (! fSuccess || cbReplyBytes != cbWritten) break; } // Flush the pipe to allow the client to read the pipe's contents // before disconnecting. Then disconnect the pipe, and close the // handle to this pipe instance. FlushFileBuffers(hPipe); DisconnectNamedPipe(hPipe); CloseHandle(hPipe); return 1; } VOID GetAnswerToRequest(LPTSTR chRequest, LPTSTR chReply, LPDWORD pchBytes) { _tprintf( TEXT("%s\n"), chRequest ); StringCchCopy( chReply, BUFSIZE, TEXT("Default answer from server") ); *pchBytes = (lstrlen(chReply)+1)*sizeof(TCHAR); } /* 何問起 hovertree.com */
客戶端代碼流程:
1、打開命名管道:CreateFile
2、等待服務端響應:WaitNamedPipe
3、切換管道為讀模式:SetNamedPipeHandleState
4、向服務端發數據:WriteFile
5、讀服務端返回的數據:ReadFile
6、關閉管道:CloseHandle
#include "stdafx.h" #include <windows.h> #include <conio.h> #define BUFSIZE 512 int _tmain(int argc, TCHAR *argv[]) { HANDLE hPipe; LPTSTR lpvMessage=TEXT("Default message from client"); TCHAR chBuf[BUFSIZE]; BOOL fSuccess; DWORD cbRead, cbWritten, dwMode; LPTSTR lpszPipename = TEXT("\\\\.\\pipe\\mynamedpipe"); if( argc > 1 ) lpvMessage = argv[1]; // Try to open a named pipe; wait for it, if necessary. while (1) { hPipe = CreateFile( lpszPipename, // pipe name GENERIC_READ | // read and write access GENERIC_WRITE, 0, // no sharing NULL, // default security attributes OPEN_EXISTING, // opens existing pipe 0, // default attributes NULL); // no template file // Break if the pipe handle is valid. if (hPipe != INVALID_HANDLE_VALUE) break; // Exit if an error other than ERROR_PIPE_BUSY occurs. if (GetLastError() != ERROR_PIPE_BUSY) { printf("Could not open pipe"); return 0; } // All pipe instances are busy, so wait for 20 seconds. if (!WaitNamedPipe(lpszPipename, 20000)) { printf("Could not open pipe"); return 0; } } // The pipe connected; change to message-read mode. dwMode = PIPE_READMODE_MESSAGE; fSuccess = SetNamedPipeHandleState( hPipe, // pipe handle &dwMode, // new pipe mode NULL, // don't set maximum bytes NULL); // don't set maximum time if (!fSuccess) { printf("SetNamedPipeHandleState failed"); return 0; } // 何問起 hovertree.com // Send a message to the pipe server. fSuccess = WriteFile( hPipe, // pipe handle lpvMessage, // message (lstrlen(lpvMessage)+1)*sizeof(TCHAR), // message length &cbWritten, // bytes written NULL); // not overlapped if (!fSuccess) { printf("WriteFile failed"); return 0; } do { // Read from the pipe. fSuccess = ReadFile( hPipe, // pipe handle chBuf, // buffer to receive reply BUFSIZE*sizeof(TCHAR), // size of buffer &cbRead, // number of bytes read NULL); // not overlapped if (! fSuccess && GetLastError() != ERROR_MORE_DATA) break; _tprintf( TEXT("%s\n"), chBuf ); } while (!fSuccess); // repeat loop if ERROR_MORE_DATA getch(); CloseHandle(hPipe); return 0; }
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