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 程式師世界 >> 編程語言 >> C語言 >> C++ >> C++入門知識 >> ConcurrentHashMap 源碼分析

ConcurrentHashMap 源碼分析

編輯:C++入門知識

ConcurrentHashMap 源碼分析


CocurrentHashMap 作用

HashTable通過對整張表加鎖的方式實現並發hash查找與儲存,CocurrentHashMapt通過Segment的方式可以實現相同的功能,不過效率更加高,在jdk1.6的時候,CocuentHashMap有弱一致性的問題,不過在jdk1.7的時候,這個問題已經修復了。所以是並發安全性還是性能都是非常高的。接下來我嘗試基於jdk1.7的源碼去分析CocurrentHashMap。

cocurrentHashMap 初始化預處理

    // Unsafe mechanics
    private static final sun.misc.Unsafe UNSAFE;
    private static final long SBASE;
    private static final int SSHIFT;
    private static final long TBASE;
    private static final int TSHIFT;

    static {
        int ss, ts;
        try {
            UNSAFE = sun.misc.Unsafe.getUnsafe();
            Class tc = HashEntry[].class;
            Class sc = Segment[].class;
            TBASE = UNSAFE.arrayBaseOffset(tc);
            SBASE = UNSAFE.arrayBaseOffset(sc);
            ts = UNSAFE.arrayIndexScale(tc);
            ss = UNSAFE.arrayIndexScale(sc);
        } catch (Exception e) {
            throw new Error(e);
        }
        if ((ss & (ss-1)) != 0 || (ts & (ts-1)) != 0)
            throw new Error(data type scale not a power of two);
        SSHIFT = 31 - Integer.numberOfLeadingZeros(ss);
        TSHIFT = 31 - Integer.numberOfLeadingZeros(ts);
    }
代碼解析:首先獲取Unsafe提供cas操作,java底層多線程並發都是通過cas完成的,不過cas操作對於高精度的並發還是存在一定問題。【至於這個問題,以後再分析】。UNSAFE.arrayBaseOffset(tc)和UNSAFE.arrayBaseOffset(sc)這兩個都是用於計算HashEntry和Segment實體對象相對於數組對象的內存偏移值。這是cas操作必須要獲取的值。 注釋:
//獲取數組中第一個元素的偏移量(get offset of a first element in the array)  
public native int arrayBaseOffset(java.lang.Class aClass);  
//獲取數組中一個元素的大小(get size of an element in the array)  
public native int arrayIndexScale(java.lang.Class aClass); 


cocurrentHashMap 初始化

    public ConcurrentHashMap(int initialCapacity,
                             float loadFactor, int concurrencyLevel) {
        if (!(loadFactor > 0) || initialCapacity < 0 || concurrencyLevel <= 0)
            throw new IllegalArgumentException();
        if (concurrencyLevel > MAX_SEGMENTS)
            concurrencyLevel = MAX_SEGMENTS;
        // Find power-of-two sizes best matching arguments
        int sshift = 0;
        int ssize = 1;
        while (ssize < concurrencyLevel) {
            ++sshift;
            ssize <<= 1;
        }
        this.segmentShift = 32 - sshift;
        this.segmentMask = ssize - 1;
        if (initialCapacity > MAXIMUM_CAPACITY)
            initialCapacity = MAXIMUM_CAPACITY;
        int c = initialCapacity / ssize;
        if (c * ssize < initialCapacity)
            ++c;
        int cap = MIN_SEGMENT_TABLE_CAPACITY;
        while (cap < c)
            cap <<= 1;
        // create segments and segments[0]
        Segment s0 =
            new Segment(loadFactor, (int)(cap * loadFactor),
                             (HashEntry[])new HashEntry[cap]);
        Segment[] ss = (Segment[])new Segment[ssize];
        UNSAFE.putOrderedObject(ss, SBASE, s0); // ordered write of segments[0]
        this.segments = ss;
    }

代碼解析:以上代碼主要的作用是初始化Segment[]數組對象以及Segment對象。解析來分析最重要的put和get方法。

put方法

    public V put(K key, V value) {
        Segment s;
        if (value == null)
            throw new NullPointerException();
        int hash = hash(key.hashCode());
        int j = (hash >>> segmentShift) & segmentMask;
        if ((s = (Segment)UNSAFE.getObject          // nonvolatile; recheck
             (segments, (j << SSHIFT) + SBASE)) == null) //  in ensureSegment
            s = ensureSegment(j);
        return s.put(key, hash, value, false);
    }

代碼解析:大體的意思是先計算出key的hash值,然後利用這個hash值得到Segment對象。然後Segment對象執行put方法。這樣就完成了put操作。由於這個過程非常重要,我們肯定想要知道它是如何處理並發以及 內部實現。

ensureSegment

    private Segment ensureSegment(int k) {
        final Segment[] ss = this.segments;
        long u = (k << SSHIFT) + SBASE; // raw offset
        Segment seg;
        if ((seg = (Segment)UNSAFE.getObjectVolatile(ss, u)) == null) {
            Segment proto = ss[0]; // use segment 0 as prototype
            int cap = proto.table.length;
            float lf = proto.loadFactor;
            int threshold = (int)(cap * lf);
            HashEntry[] tab = (HashEntry[])new HashEntry[cap];
            if ((seg = (Segment)UNSAFE.getObjectVolatile(ss, u))
                == null) { // recheck
                Segment s = new Segment(lf, threshold, tab);
                while ((seg = (Segment)UNSAFE.getObjectVolatile(ss, u))
                       == null) {
                    if (UNSAFE.compareAndSwapObject(ss, u, null, seg = s))
                        break;
                }
            }
        }
        return seg;
    }

首先計算出偏移量,然後利用UnSafe去獲取對象。在這裡有可能大家對這個偏移值的獲取有點疑惑,在這裡我也分析一下這個偏移量獲取既long u=(k<

segment->put

        final V put(K key, int hash, V value, boolean onlyIfAbsent) {
            HashEntry node = tryLock() ? null :
                scanAndLockForPut(key, hash, value);
            V oldValue;
            try {
                HashEntry[] tab = table;
                int index = (tab.length - 1) & hash;
                HashEntry first = entryAt(tab, index);
                for (HashEntry e = first;;) {
                    if (e != null) {
                        K k;
                        if ((k = e.key) == key ||
                            (e.hash == hash && key.equals(k))) {
                            oldValue = e.value;
                            if (!onlyIfAbsent) {
                                e.value = value;
                                ++modCount;
                            }
                            break;
                        }
                        e = e.next;
                    }
                    else {
                        if (node != null)
                            node.setNext(first);
                        else
                            node = new HashEntry(hash, key, value, first);
                        int c = count + 1;
                        if (c > threshold && tab.length < MAXIMUM_CAPACITY)
                            rehash(node);
                        else
                            setEntryAt(tab, index, node);
                        ++modCount;
                        count = c;
                        oldValue = null;
                        break;
                    }
                }
            } finally {
                unlock();
            }
            return oldValue;
        }
 

get()

    public V get(Object key) {
        Segment s; // manually integrate access methods to reduce overhead
        HashEntry[] tab;
        int h = hash(key.hashCode());
        long u = (((h >>> segmentShift) & segmentMask) << SSHIFT) + SBASE;
        if ((s = (Segment)UNSAFE.getObjectVolatile(segments, u)) != null &&
            (tab = s.table) != null) {
            for (HashEntry e = (HashEntry) UNSAFE.getObjectVolatile
                     (tab, ((long)(((tab.length - 1) & h)) << TSHIFT) + TBASE);
                 e != null; e = e.next) {
                K k;
                if ((k = e.key) == key || (e.hash == h && key.equals(k)))
                    return e.value;
            }
        }
        return null;
    }

原理很簡單先定位到segment,然後定位到實體。並且通過getObjectVolatie保證能夠讀到最新的數據。
總結:concurrentHashMap實現涉及到很多多線程的知識和java內存模型這方面的知識,如果沒有足夠的能力,介意不要模仿,但是我們可以學習它的思想以及是如何實現的。


 

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