旋轉卡殼求凸包的直徑的平方
板子題
#include#include #include #include using namespace std; struct Point { int x, y; Point(int x=0, int y=0):x(x),y(y) { } }; typedef Point Vector; Vector operator - (const Point& A, const Point& B) { return Vector(A.x-B.x, A.y-B.y); } int Cross(const Vector& A, const Vector& B) { return A.x*B.y - A.y*B.x; } int Dot(const Vector& A, const Vector& B) { return A.x*B.x + A.y*B.y; } int Dist2(const Point& A, const Point& B) { return (A.x-B.x)*(A.x-B.x) + (A.y-B.y)*(A.y-B.y); } bool operator < (const Point& p1, const Point& p2) { return p1.x < p2.x || (p1.x == p2.x && p1.y < p2.y); } bool operator == (const Point& p1, const Point& p2) { return p1.x == p2.x && p1.y == p2.y; } // 點集凸包 // 如果不希望在凸包的邊上有輸入點,把兩個 <= 改成 < // 注意:輸入點集會被修改 vector ConvexHull(vector & p) { // 預處理,刪除重復點 sort(p.begin(), p.end()); p.erase(unique(p.begin(), p.end()), p.end()); int n = p.size(); int m = 0; vector ch(n+1); for(int i = 0; i < n; i++) { while(m > 1 && Cross(ch[m-1]-ch[m-2], p[i]-ch[m-2]) <= 0) m--; ch[m++] = p[i]; } int k = m; for(int i = n-2; i >= 0; i--) { while(m > k && Cross(ch[m-1]-ch[m-2], p[i]-ch[m-2]) <= 0) m--; ch[m++] = p[i]; } if(n > 1) m--; ch.resize(m); return ch; } //返回點集直徑的平方 int diameter2(vector & points) { vector p = ConvexHull(points); int n = p.size(); if(n==1) return 0; if(n==2) return Dist2(p[0], p[1]); p.push_back(p[0]); int ans = 0; for(int u = 0, v = 1; u < n; ++u) { for(;;) { int diff = Cross(p[u+1]-p[u], p[v+1]-p[v]); if(diff<=0) { ans = max(ans, Dist2(p[u], p[v])); if(diff==0) ans = max(ans, Dist2(p[u], p[v+1])); break; } v = (v+1) % n; } } return ans; } int main() { int n; scanf("%d", &n); vector P; for(int i=0; i