程序師世界是廣大編程愛好者互助、分享、學習的平台,程序師世界有你更精彩!
首頁
編程語言
C語言|JAVA編程
Python編程
網頁編程
ASP編程|PHP編程
JSP編程
數據庫知識
MYSQL數據庫|SqlServer數據庫
Oracle數據庫|DB2數據庫
 程式師世界 >> 編程語言 >> C語言 >> C++ >> C++入門知識 >> C++使用Uniscribe進行文字自動換行的計算和渲染

C++使用Uniscribe進行文字自動換行的計算和渲染

編輯:C++入門知識

在使用Uniscribe之前,我們先看看利用Uniscribe我們可以做到什麼樣的效果:

 image

 image

通過Uniscribe,我們可以獲得把各種不同大小的字符串混合在一起渲染的時候所需要的所有數據,甚至可以再漂亮的地方換行,譬如說這裡:

 image

當然,渲染的部分不包含在Uniscribe裡面,只不過Uniscribe告訴我們的信息可以讓我們直接計算出渲染每一小段字符串的位置。當然,這也就足夠了。下面我來介紹一下Uniscribe的幾個函數的作用。

首先,我們需要注意的是,Uniscribe一次只處理一行字符串。我們固然可以把多行字符串一次性丟給Uniscribe進行計算,但是得到的結果處理起來要困難得多。所以我們一次只給Uniscribe一行的字符串。現在我們需要渲染一個帶有多種格式的一行字符串。首先我們需要知道這些字符串可以被分為多少段。這在那些從右到左閱讀的文字(譬如說阿拉伯文)特別重要,而且這也是一個特別復雜的話題,在這裡我就不講了,我們假設我們只處理從左到右的字符串。

於是我們第一個遇到的函數就是ScriptItemize。
HRESULT ScriptItemize(
  _In_      const WCHAR *pwcInChars,
  _In_      int cInChars,
  _In_      int cMaxItems,
  _In_opt_  const SCRIPT_CONTROL *psControl,
  _In_opt_  const SCRIPT_STATE *psState,
  _Out_     SCRIPT_ITEM *pItems,
  _Out_     int *pcItems
);

由於我們不處理從右到左的字符串渲染,也不處理把數字變成亂七八糟格式的效果(譬如在某些邪惡的帝國主義國家12345被表達成12,345),因此這個函數的psControl和psState參數我們都可以給NULL。這個時候我們需要首先為SCRIPT_ITEM數組分配空間。由於一個字符串的item最多就是字符數量那麼多個,所以我們要先創建一個cInChars+1那麼長的SCRIPT_ITEM數組。在調用了這個函數之後,*pcItems+1的結果就是pItems裡面的有效長度了。為什麼pItems的長度總是要+1呢?因為SCRIPT_ITEM裡面有一個很有用的成員叫做iCharPos,這個成員告訴我們這個item是從字符串的什麼地方開始的。那長度呢?自然是用下一個SCRIPT_ITEM的cCharPos去剪了。那麼最後一個item怎麼辦呢?所以ScriptItemize給了我們額外的一個結尾item,讓我們總是可以方便的這麼減……特別的蛋疼……

好了,現在我們把一行字符串分成了各個item。現在第一個問題就來了,一行字符串裡面可能有各種不同的字體的樣式,接下來怎麼辦呢?我們要同時用item的邊界和樣式的邊界來切割這個字符串,讓每一個字符串的片段都完全被某個item包含,並且片段的所有字符都有一樣的樣式。這聽起來好像很復雜,我來舉個例子:

譬如我們有一個字符串長成下面這個樣子:
This parameter (foo) is optional

然後ScriptItemize告訴我們這個字符串一共分為3個片段(這個劃分當然是我胡扯的,我只是舉個例子):
This parameter
(foo)
is optional

所以,字體的樣式和ScriptItemize的結果就把這個字符串分成了下面的五段:
This
parameter
(foo)
is
optional

是不是聽起來很直觀呢?但是代碼寫起來還是比較麻煩的,不過其實說麻煩也不麻煩,只需要大約十行左右就可以搞定了。在MSDN裡面,這五段的“段”叫做“run”或者是“range”。www.2cto.com

現在,我們拿起一個run,送進一個叫做ScriptShape的函數裡面:
HRESULT ScriptShape(
  _In_     HDC hdc,
  _Inout_  SCRIPT_CACHE *psc,
  _In_     const WCHAR *pwcChars,
  _In_     int cChars,
  _In_     int cMaxGlyphs,
  _Inout_  SCRIPT_ANALYSIS *psa,
  _Out_    WORD *pwOutGlyphs,
  _Out_    WORD *pwLogClust,
  _Out_    SCRIPT_VISATTR *psva,
  _Out_    int *pcGlyphs
);

這個函數可以告訴我們,這一堆wchar_t可以被如何分割成glyph。這裡我們要注意的是,glyph的數量和wchar_t的數量並不相同。所以在調用這個函數的時候,我們要先猜一個長度來分配空間。MSDN告訴我們,我們可以先讓cMaxGlyphs = cChars*1.5 + 16。

在上面的參數裡,SCRIPT_ANALYSIS其實就是SCRIPT_ITEM::a。由於一個run肯定是完整的屬於一個item的,因此SCRIPT_ITEM就可以直接從上一個函數的結果獲得了。然後這個函數告訴我們三個信息:
1、pwOutGlyphs:這個字符串一共有多少glyph組成。
2、psva:每一個glyph的屬性是什麼。
3、pwLogClust:wchar_t(術語叫unicode code point)是如何跟glyph對應起來的。

在這裡解釋一下glyph是什麼意思。glyph其實就是字體裡面的一個“圖”。一個看起來像一個字符的東西,有可能由多個glyph組成,譬如說“á”,其實就占用了兩個wchar_t,同時這兩個wchar_t具有兩個glyph(a和上面的小點)。而且這兩個wchar_t在渲染的時候必須被渲染在一起,因此他們至少應該屬於同一個range,鼠標在文本框選中的時候,這兩個wchar_t必須作為一個整體(後面這些信息可以由ScriptBreak函數給出)。當然還有1個wchar_t對多個glyph的情況,但是我現在一下子找不到。

不僅如此,還有兩個wchar_t對一個glyph的情況,譬如說這些字“㦲 ”。雖然wchar_t的范圍是0到65536,但這並不代表utf-16只有6萬多個字符(實際上是60多萬),所以wchar_t其實也是變長的。但是utf-16的編碼設計的很好,當我們拿到一個wchar_t的時候,我們通過閱讀他們的數字就可以知道這個wchar_t是只有一個code point的、還是那些兩個code point的字的第一個或者是第二個,跟我們以前遇到的MBCS(char/ANSI)完全不同。

因此wchar_t和glyph的對應關系很復雜,可能是一對多、多對一、一對一或者多對多。所以pwLogClust這個數組就特別的重要。MSDN裡面有一個例子:

譬如說我們的一個7個wchar_t的字符串被分成4組glyph,對應關系如下:
字符:| c1u1 | c2u1 | c3u1 c3u2 c3u3 | c4u1 c4u2 |
圖案:| c1g1 | c2g1 c2g2 c2g3 | c3g1 | c4g1 c4g2 c4g3 |

上面的意思是,第二個字符c2u2被渲染成了3個glyph:c2g1、c2g2和c2g3,而c3u1、c3u2和c3u3三個字符責備合並成了一個glyph:c3g1。這種情況下,pwLogClust[cChars]的內容就是下面這個樣子的:
| 0 | 1 | 4 4 4 | 5 5 |

連續的數字相同的幾個clust說明這些wchar_t是被歸到一起的,而且這一組wchar_t的第一個glyph的的序號就是pwLogClust的內容了。那麼這一組wchar_t究竟有多少個glyph呢?當然就要看下一組wchar_t的第一個glyph在哪了。

為什麼我們需要這些信息呢?因為字符串的長度是按照glyph的長度來計算的!而且接下來我們要介紹的函數ScriptPlace會真的給我們每一個glyph的長度。因此我們在計算換行的時候,我們只能在每一組glyph並且ScriptBreak告訴我們可以換行的那個地方換行,所以當我們拿出一段完整的不會被換行的一個run的子集的時候,我們要在渲染的時候計算長度,就要特別小心glyph和wchar_t的對應關系。因為我們渲染的是一串wchar_t,但是我們的長度是按照glyph計算的,這個對應關系要是亂掉了,要麼計算出錯,要麼渲染的字符選錯,總之是很麻煩的。那麼ScriptPlace究竟長什麼樣子呢:
HRESULT ScriptPlace(
  _In_     HDC hdc,
  _Inout_  SCRIPT_CACHE *psc,
  _In_     const WORD *pwGlyphs,
  _In_     int cGlyphs,
  _In_     const SCRIPT_VISATTR *psva,
  _Inout_  SCRIPT_ANALYSIS *psa,
  _Out_    int *piAdvance,
  _Out_    GOFFSET *pGoffset,
  _Out_    ABC *pABC
);

這就是那個傳說中的幫我們計算glyph大小的函數了。其中pwGlyphs就是我們剛剛從ScriptShape函數拿到的pwOutGlyphs,而psa還是那個psa,psva也還是那個psva。接下來的piAdvance數組告訴我們每一個glyph的長度,pGoffset這個是每一個glyph的偏移量(還記得“á”上面的那個小點嗎),pABC是整一個run的長度。至於ABC的三個長度我們並不用管,因為我們需要的是pABC裡面三個長度的和。而且這個和跟piAdvance的所有數字加起來一樣。

現在我們拿到了所有glyph的尺寸信息,和他們的分組情況,最後就是知道字符串的一些屬性了,譬如說在哪裡可以換行。為什麼要知道這些呢?譬如說我們有一個字符串叫做
c:\ThisIsAFolder\ThisIsAFile.txt

然後我們渲染字符串的位置可以容納下“c:\ThisIsAFolder\”,卻不能容納完整的“c:\ThisIsAFolder\ThisIsAFile”。這個時候,ScriptBreak函數就可以告訴我們,一個優美的換行可以在斜槓“\”的後面產生。讓我們來看看這個ScriptBreak函數的真面目:
HRESULT ScriptBreak(
  _In_   const WCHAR *pwcChars,
  _In_   int cChars,
  _In_   const SCRIPT_ANALYSIS *psa,
  _Out_  SCRIPT_LOGATTR *psla
);

這個函數告訴我們每一個wchar_t對應的SCRIPT_LOGATTR。這個結構我們暫時只關心下面幾個成員:
1、fSoftBreak:可以被換行的位置。譬如說上面那個美妙的換行在“\”處,就是因為接下來的ThisIsAFile的第一個字符“T”的fSoftBreak是TRUE。
2、fCharStop和fWordStop:告訴我們每一個wchar_t是不是char或者word的第一個code point(參考那些一個字有兩個wchar_t那麼長的㦲 )。

現在我們距離大功告成已經很近了。我們在渲染的時候,就一個run一個run的渲染。當我們發現一行剩余的空間不夠容納一個完整的run的時候,我們就可以用ScriptBreak告訴我們的信息,把這個run看成若干個可以被切開的段,然後用ScriptPlace告訴我們的piAdvance算出每一個切開的小段落的長度,然後盡可能多的完整渲染這些段。

上面這段話雖然很簡單,但是實際上需要注意的事情特別多,譬如說那個復雜的wchar_t和glyph的關系。我們通過piAdvance計算出可以一次性渲染的glyph有多少個,再把通過ScriptShape告訴我們的pwLogClust把這些glyph換算成對應wchar_t的范圍。最後再把他們送進TextOut函數裡,如果你用的是GDI的話。每次渲染完一些glyph,x坐標就要偏移他們的piAdvances的和。

如果把上面這些事情全部做完的話,我們就已經完整的渲染出一行帶有復雜結構的文字了。

=========================================================

最後我貼上這個程序的代碼。這個程序使用GacUI編寫,中間的部分使用GDI進行渲染。由於這只是個臨時代碼,會從codeplex上刪掉,所以把代碼留在這裡,給有需要的人閱讀。

代碼裡面用到的這個叫document.txt的文件,可以在GacUI的Codeplex頁面上下載代碼後,在(\Libraries\GacUI\GacUISrc\GacUISrcCodepackedTest\Resources\document.txt)找到

#include <GacUI.h>
#include <usp10.h>

#pragma comment(lib, "usp10.lib")

using namespace vl::collections;
using namespace vl::stream;
using namespace vl::regex;
using namespace vl::presentation::windows;

int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int CmdShow)
{
    return SetupWindowsGDIRenderer();
}

/***********************************************************************
Uniscribe
***********************************************************************/

bool operator==(const SCRIPT_ITEM&, const SCRIPT_ITEM&){return false;}
bool operator!=(const SCRIPT_ITEM&, const SCRIPT_ITEM&){return false;}

bool operator==(const SCRIPT_VISATTR&, const SCRIPT_VISATTR&){return false;}
bool operator!=(const SCRIPT_VISATTR&, const SCRIPT_VISATTR&){return false;}

bool operator==(const GOFFSET&, const GOFFSET&){return false;}
bool operator!=(const GOFFSET&, const GOFFSET&){return false;}

bool operator==(const SCRIPT_LOGATTR&, const SCRIPT_LOGATTR&){return false;}
bool operator!=(const SCRIPT_LOGATTR&, const SCRIPT_LOGATTR&){return false;}

namespace test
{

/***********************************************************************
DocumentFragment
***********************************************************************/

    class DocumentFragment : public Object
    {
    public:
        bool                paragraph;
        WString                font;
        bool                bold;
        Color                color;
        int                    size;
        WString                text;
        Ptr<WinFont>        fontObject;

        DocumentFragment()
            :paragraph(false)
            ,bold(false)
            ,size(0)
        {
        }

        DocumentFragment(Ptr<DocumentFragment> prototype, const WString& _text)
            :paragraph(prototype->paragraph)
            ,font(prototype->font)
            ,bold(prototype->bold)
            ,color(prototype->color)
            ,size(prototype->size)
            ,fontObject(prototype->fontObject)
            ,text(_text)
        {
        }

        WString GetFingerPrint()
        {
            return font+L":"+(bold?L"B":L"N")+L":"+itow(size);
        }
    };

    int ConvertHex(wchar_t c)
    {
        if(L'a'<=c && c<=L'f') return c-L'a'+10;
        if(L'A'<=c && c<=L'F') return c-L'A'+10;
        if(L'0'<=c && c<=L'9') return c-L'0';
        return 0;
    }

    Color ConvertColor(const WString& colorString)
    {
        return Color(
            ConvertHex(colorString[1])*16+ConvertHex(colorString[2]),
            ConvertHex(colorString[3])*16+ConvertHex(colorString[4]),
            ConvertHex(colorString[5])*16+ConvertHex(colorString[6])
            );
    }

    void BuildDocumentFragments(const WString& fileName, List<Ptr<DocumentFragment>>& fragments)
    {
        fragments.Clear();
        WString rawDocument;
        {
            FileStream fileStream(fileName, FileStream::ReadOnly);
            Utf8Decoder decoder;
            DecoderStream decoderStream(fileStream, decoder);
            StreamReader reader(decoderStream);
            rawDocument=reader.ReadToEnd();
        }

        Regex regex(L"<(<tag>s)>(<font>[^:]+):(<bold>[^:]+):(<color>[^:]+):(<size>[^:]+):(<text>/.*?)<//s>|<(<tag>p)//>");
        RegexMatch::List matches;
        regex.Search(rawDocument, matches);
       
        for(int i=0;i<matches.Count();i++)
        {
            Ptr<RegexMatch> match=matches[i];
            Ptr<DocumentFragment> fragment=new DocumentFragment;
            fragments.Add(fragment);
            if(match->Groups()[L"tag"][0].Value()==L"p")
            {
                fragment->paragraph=true;
            }
            else
            {
                WString font=match->Groups()[L"tag"][0].Value();
                WString bold=match->Groups()[L"bold"][0].Value();
                WString color=match->Groups()[L"color"][0].Value();
                WString size=match->Groups()[L"size"][0].Value();
                WString text=match->Groups()[L"text"][0].Value();

                fragment->font=font;
                fragment->bold=bold==L"true";
                fragment->size=wtoi(size);
                fragment->color=ConvertColor(color);
                fragment->text=text;
            }
        }
    }

/***********************************************************************
ScriptFragment
***********************************************************************/
   
    struct GlyphData
    {
        Array<WORD>                    glyphs;
        Array<SCRIPT_VISATTR>        glyphVisattrs;
        Array<int>                    glyphAdvances;
        Array<GOFFSET>                glyphOffsets;
        Array<WORD>                    charCluster;
        ABC                            runAbc;

        GlyphData()
        {
            memset(&runAbc, 0, sizeof(runAbc));
        }

        void ClearUniscribeData(int glyphCount, int length)
        {
            glyphs.Resize(glyphCount);
            glyphVisattrs.Resize(glyphCount);
            glyphAdvances.Resize(glyphCount);
            glyphOffsets.Resize(glyphCount);
            charCluster.Resize(length);
            memset(&runAbc, 0, sizeof(runAbc));
        }
           
        bool BuildUniscribeData(WinDC* dc, DocumentFragment* documentFragment, SCRIPT_ITEM* scriptItem, SCRIPT_CACHE& scriptCache, const wchar_t* runText, int length)
        {
            int glyphCount=glyphs.Count();
            bool resizeGlyphData=false;
            if(glyphCount==0)
            {
                glyphCount=(int)(1.5*length+16);
                resizeGlyphData=true;
            }
            {
                // generate shape information
                WinDC* dcParameter=0;
                if(resizeGlyphData)
                {
                    glyphs.Resize(glyphCount);
                    glyphVisattrs.Resize(glyphCount);
                    charCluster.Resize(length);
                }

                while(true)
                {
                    int availableGlyphCount=0;
                    HRESULT hr=ScriptShape(
                        (dcParameter?dcParameter->GetHandle():NULL),
                        &scriptCache,
                        runText,
                        length,
                        glyphCount,
                        &scriptItem->a,
                        &glyphs[0],
                        &charCluster[0],
                        &glyphVisattrs[0],
                        &availableGlyphCount
                        );
                    if(hr==0)
                    {
                        glyphCount=availableGlyphCount;
                        break;
                    }
                    else if(hr==E_PENDING)
                    {
                        dcParameter=dc;
                    }
                    else if(hr==E_OUTOFMEMORY)
                    {
                        if(resizeGlyphData)
                        {
                            glyphCount+=length;
                        }
                        else
                        {
                            goto BUILD_UNISCRIBE_DATA_FAILED;
                        }
                    }
                    else
                    {
                        goto BUILD_UNISCRIBE_DATA_FAILED;
                    }
                }
                if(resizeGlyphData)
                {
                    glyphs.Resize(glyphCount);
                    glyphVisattrs.Resize(glyphCount);
                }
            }
            {
                // generate place information
                WinDC* dcParameter=0;
                if(resizeGlyphData)
                {
                    glyphAdvances.Resize(glyphCount);
                    glyphOffsets.Resize(glyphCount);
                }
                while(true)
                {
                    HRESULT hr=ScriptPlace(
                        (dcParameter?dcParameter->GetHandle():NULL),
                        &scriptCache,
                        &glyphs[0],
                        glyphCount,
                        &glyphVisattrs[0],
                        &scriptItem->a,
                        &glyphAdvances[0],
                        &glyphOffsets[0],
                        &runAbc
                        );
                    if(hr==0)
                    {
                        break;
                    }
                    else if(hr==E_PENDING)
                    {
                        dcParameter=dc;
                    }
                    else
                    {
                        goto BUILD_UNISCRIBE_DATA_FAILED;
                    }
                }
            }

            return true;
BUILD_UNISCRIBE_DATA_FAILED:
            return false;
        }
    };

    class ScriptRun : public Object
    {
    public:

        DocumentFragment*                documentFragment;
        SCRIPT_ITEM*                    scriptItem;
        int                                start;
        int                                length;
        const wchar_t*                    runText;

        SCRIPT_CACHE                    scriptCache;
        Array<SCRIPT_LOGATTR>            charLogattrs;
        int                                advance;
        GlyphData                        wholeGlyph;
        GlyphData                        tempGlyph;

        ScriptRun()
            :documentFragment(0)
            ,scriptItem(0)
            ,start(0)
            ,length(0)
            ,scriptCache(0)
            ,advance(0)
        {
        }

        ~ScriptRun()
        {
            ClearUniscribeData();
        }

        void ClearUniscribeData()
        {
            if(scriptCache)
            {
                ScriptFreeCache(&scriptCache);
                scriptCache=0;
            }
            charLogattrs.Resize(0);
            advance=0;
            wholeGlyph.ClearUniscribeData(0, 0);
            tempGlyph.ClearUniscribeData(0, 0);
        }

        bool BuildUniscribeData(WinDC* dc)
        {
            ClearUniscribeData();
            {
                // generate break information
                charLogattrs.Resize(length);

                HRESULT hr=ScriptBreak(
                    runText,
                    length,
                    &scriptItem->a,
                    &charLogattrs[0]
                    );
                if(hr!=0)
                {
                    goto BUILD_UNISCRIBE_DATA_FAILED;
                }
            }

            dc->SetFont(documentFragment->fontObject);
            if(!wholeGlyph.BuildUniscribeData(dc, documentFragment, scriptItem, scriptCache, runText, length))
            {
                goto BUILD_UNISCRIBE_DATA_FAILED;
            }
            tempGlyph.ClearUniscribeData(wholeGlyph.glyphs.Count(), length);
            advance=wholeGlyph.runAbc.abcA+wholeGlyph.runAbc.abcB+wholeGlyph.runAbc.abcC;

            return true;
BUILD_UNISCRIBE_DATA_FAILED:
            ClearUniscribeData();
            return false;
        }

        int SumWidth(int charStart, int charLength)
        {
            int cluster=wholeGlyph.charCluster[charStart];
            int nextCluster
                =charStart+charLength==length
                ?wholeGlyph.glyphs.Count()
                :wholeGlyph.charCluster[charStart+charLength];
            int width=0;
            for(int i=cluster;i<nextCluster;i++)
            {
                width+=wholeGlyph.glyphAdvances[i];
            }
            return width;
        }

        void SearchForLineBreak(int tempStart, int maxWidth, bool firstRun, int& charLength, int& charAdvances)
        {
            int width=0;
            charLength=0;
            charAdvances=0;
            for(int i=tempStart;i<=length;)
            {
                if(i==length || charLogattrs[i].fSoftBreak==TRUE)
                {
                    if(width<=maxWidth || (firstRun && charLength==0))
                    {
                        charLength=i-tempStart;
                        charAdvances=width;
                    }
                    else
                    {
                        return;
                    }
                }
                if(i==length) break;

                int cluster=wholeGlyph.charCluster[i];
                int clusterLength=1;
                while(i+clusterLength<length)
                {
                    if(wholeGlyph.charCluster[i+clusterLength]==cluster)
                    {
                        clusterLength++;
                    }
                    else
                    {
                        break;
                    }
                }

                int nextCluster
                    =i+clusterLength==length
                    ?wholeGlyph.glyphs.Count()
                    :wholeGlyph.charCluster[i+clusterLength];
                for(int j=cluster;j<nextCluster;j++)
                {
                    width+=wholeGlyph.glyphAdvances[j];
                }
                i+=clusterLength;
            }
        }

        bool BuildUniscribeDataTemp(WinDC* dc, int tempStart, int tempLength)
        {
            return tempGlyph.BuildUniscribeData(dc, documentFragment, scriptItem, scriptCache, runText+tempStart, tempLength);
        }
    };

    class ScriptLine : public Object
    {
    public:
        List<Ptr<DocumentFragment>>        documentFragments;
        WString                            lineText;

        Array<SCRIPT_ITEM>                scriptItems;
        List<Ptr<ScriptRun>>            scriptRuns;

        void CLearUniscribeData()
        {
            scriptItems.Resize(0);
            scriptRuns.Clear();
        }

        bool BuildUniscribeData(WinDC* dc)
        {
            lineText=L"";
            CLearUniscribeData();

            FOREACH(Ptr<DocumentFragment>, fragment, documentFragments.Wrap())
            {
                lineText+=fragment->text;
            }

            if(lineText!=L"")
            {
                {
                    // itemize a line
                    scriptItems.Resize(lineText.Length()+2);
                    int scriptItemCount=0;
                    HRESULT hr=ScriptItemize(
                        lineText.Buffer(),
                        lineText.Length(),
                        scriptItems.Count()-1,
                        NULL,
                        NULL,
                        &scriptItems[0],
                        &scriptItemCount
                        );
                    if(hr!=0)
                    {
                        goto BUILD_UNISCRIBE_DATA_FAILED;
                    }
                    scriptItems.Resize(scriptItemCount+1);
                }
                {
                    // use item and document fragment information to produce runs
                    // one item is constructed by one or more runs
                    // characters in each run contains the same style
                    int fragmentIndex=0;
                    int fragmentStart=0;
                    for(int i=0;i<scriptItems.Count()-1;i++)
                    {
                        SCRIPT_ITEM* scriptItem=&scriptItems[i];
                        int start=scriptItem[0].iCharPos;
                        int length=scriptItem[1].iCharPos-scriptItem[0].iCharPos;
                        int currentStart=start;

                        while(currentStart<start+length)
                        {
                            DocumentFragment* fragment=0;
                            int itemRemainLength=length-(currentStart-start);
                            int fragmentRemainLength=0;
                            while(true)
                            {
                                fragment=documentFragments[fragmentIndex].Obj();
                                fragmentRemainLength=fragment->text.Length()-(currentStart-fragmentStart);
                                if(fragmentRemainLength<=0)
                                {
                                    fragmentStart+=fragment->text.Length();
                                    fragmentIndex++;
                                }
                                else
                                {
                                    break;
                                }
                            }
                            int shortLength=itemRemainLength<fragmentRemainLength?itemRemainLength:fragmentRemainLength;

                            Ptr<ScriptRun> run=new ScriptRun;
                            run->documentFragment=fragment;
                            run->scriptItem=scriptItem;
                            run->start=currentStart;
                            run->length=shortLength;
                            run->runText=lineText.Buffer()+currentStart;
                            scriptRuns.Add(run);
                            currentStart+=shortLength;
                        }
                    }

                    // for each run, generate shape information
                    FOREACH(Ptr<ScriptRun>, run, scriptRuns.Wrap())
                    {
                        if(!run->BuildUniscribeData(dc))
                        {
                            goto BUILD_UNISCRIBE_DATA_FAILED;
                        }
                    }
                }
            }
            return true;
BUILD_UNISCRIBE_DATA_FAILED:
            CLearUniscribeData();
            return false;
        }
    };

    class ScriptParagraph : public Object
    {
    public:
        List<Ptr<ScriptLine>>            lines;
    };

    class ScriptDocument : public Object
    {
    public:
        List<Ptr<ScriptParagraph>>        paragraphs;
    };

    Ptr<ScriptDocument> BuildScriptParagraphs(List<Ptr<DocumentFragment>>& fragments)
    {
        Ptr<ScriptDocument> document=new ScriptDocument;
        document->paragraphs.Clear();
        Regex regex(L"\r\n");
        Ptr<ScriptParagraph> currentParagraph;
        Ptr<ScriptLine> currentLine;
        Dictionary<WString, Ptr<WinFont>> fonts;

        FOREACH(Ptr<DocumentFragment>, fragment, fragments.Wrap())
        {
            WString fragmentFingerPrint=fragment->GetFingerPrint();
            int index=fonts.Keys().IndexOf(fragmentFingerPrint);
            if(index==-1)
            {
                fragment->fontObject=new WinFont(fragment->font, fragment->size, 0, 0, 0, (fragment->bold?FW_BOLD:FW_NORMAL), false, false, false, true);
                fonts.Add(fragmentFingerPrint, fragment->fontObject);
            }
            else
            {
                fragment->fontObject=fonts.Values()[index];
            }

            if(!currentParagraph)
            {
                currentParagraph=new ScriptParagraph;
                document->paragraphs.Add(currentParagraph);
            }
           
            if(fragment->paragraph)
            {
                currentParagraph=0;
                currentLine=0;
            }
            else
            {
                RegexMatch::List matches;
                regex.Split(fragment->text, true, matches);
                for(int i=0;i<matches.Count();i++)
                {
                    Ptr<RegexMatch> match=matches[i];
                    if(i>0)
                    {
                        currentLine=0;
                    }
                    if(!currentLine)
                    {
                        currentLine=new ScriptLine;
                        currentParagraph->lines.Add(currentLine);
                    }
                    currentLine->documentFragments.Add(new DocumentFragment(fragment, match->Result().Value()));
                }
            }
        }

        HDC hdc=CreateCompatibleDC(NULL);
        WinProxyDC dc;
        dc.Initialize(hdc);
        FOREACH(Ptr<ScriptParagraph>, paragraph, document->paragraphs.Wrap())
        {
            FOREACH(Ptr<ScriptLine>, line, paragraph->lines.Wrap())
            {
                line->BuildUniscribeData(&dc);
            }
        }
        DeleteDC(hdc);

        return document;
    }

/***********************************************************************
TestWindow
***********************************************************************/

    class TestWindow : public GuiWindow
    {
    protected:
        Ptr<ScriptDocument>                document;
        Ptr<WinFont>                    messageFont;

        void element_Rendering(GuiGraphicsComposition* composition, GuiGDIElementEventArgs& arguments)
        {
            WinDC* dc=arguments.dc;
            Rect bounds=arguments.bounds;
            if(document)
            {
                int x=bounds.Left()+10;
                int y=bounds.Top()+10;
                int w=bounds.Width()-20;
                int h=bounds.Height()-10;
                int cx=0;
                int cy=0;
                const int lineDistance=5;
                const int paragraphDistance=10;

                FOREACH(Ptr<ScriptParagraph>, paragraph, document->paragraphs.Wrap())
                {
                    if(cy>=h) break;
                    FOREACH(Ptr<ScriptLine>, line, paragraph->lines.Wrap())
                    {
                        if(line->scriptRuns.Count()==0)
                        {
                            // if this line doesn't contains any run, skip and render a blank line
                            cy+=line->documentFragments[0]->size+lineDistance;
                        }
                        else
                        {
                            // render this line into linces with auto line wrapping
                            int startRun=0;
                            int startRunOffset=0;
                            int lastRun=0;
                            int lastRunOffset=0;
                            int currentWidth=0;

                            while(startRun<line->scriptRuns.Count())
                            {
                                int currentWidth=0;
                                bool firstRun=true;
                                // search for a range to fit in the given width
                                for(int i=startRun;i<line->scriptRuns.Count();i++)
                                {
                                    int charLength=0;
                                    int charAdvances=0;
                                    ScriptRun* run=line->scriptRuns[i].Obj();
                                    run->SearchForLineBreak(lastRunOffset, w-currentWidth, firstRun, charLength, charAdvances);
                                    firstRun=false;

                                    if(charLength==run->length-lastRunOffset)
                                    {
                                        lastRun=i+1;
                                        lastRunOffset=0;
                                        currentWidth+=charAdvances;
                                    }
                                    else
                                    {
                                        lastRun=i;
                                        lastRunOffset=lastRunOffset+charLength;
                                        break;
                                    }
                                }

                                // if the range is empty, than this should be the end of line, ignore it
                                if(startRun<lastRun || (startRun==lastRun && startRunOffset<lastRunOffset))
                                {
                                    // calculate the max line height in this range;
                                    int maxHeight=0;
                                    for(int i=startRun;i<=lastRun && i<line->scriptRuns.Count();i++)
                                    {
                                        int size=line->scriptRuns[i]->documentFragment->size;
                                        if(maxHeight<size)
                                        {
                                            maxHeight=size;
                                        }
                                    }

                                    // render all runs inside this range
                                    for(int i=startRun;i<=lastRun && i<line->scriptRuns.Count();i++)
                                    {
                                        ScriptRun* run=line->scriptRuns[i].Obj();
                                        int start=i==startRun?startRunOffset:0;
                                        int end=i==lastRun?lastRunOffset:run->length;
                                        int length=end-start;
                                           
                                        Color color=run->documentFragment->color;
                                        dc->SetFont(run->documentFragment->fontObject);
                                        dc->SetTextColor(RGB(color.r, color.g, color.b));
                                        dc->DrawBuffer(x+cx, y+cy+(maxHeight-run->documentFragment->size), run->runText+start, length);

                                        cx+=run->SumWidth(start, length);
                                    }

                                    cx=0;
                                    cy+=maxHeight+lineDistance;
                                }

                                startRun=lastRun;
                                startRunOffset=lastRunOffset;
                            }
                        }
                    }
                    cy+=paragraphDistance;
                }
            }
            else
            {
                dc->SetFont(messageFont);
                WString message=L"Initializing uniscribe data...";
                SIZE size=dc->MeasureString(message);
                int x=bounds.Left()+(bounds.Width()-size.cx)/2;
                int y=bounds.Top()+(bounds.Height()-size.cy)/2;
                dc->DrawString(x, y, message);
            }
        }
    public:
        TestWindow()
            :GuiWindow(GetCurrentTheme()->CreateWindowStyle())
        {
            SetText(L"GacUISrc Test Application");
            SetClientSize(Size(640, 480));
            GetBoundsComposition()->SetPreferredMinSize(Size(320, 240));
            MoveToScreenCenter();
            {
                GuiGDIElement* element=GuiGDIElement::Create();
                element->Rendering.AttachMethod(this, &TestWindow::element_Rendering);
           
                GuiBoundsComposition* composition=new GuiBoundsComposition;
                composition->SetOwnedElement(element);
                composition->SetAlignmentToParent(Margin(0, 0, 0, 0));
                GetContainerComposition()->AddChild(composition);

                messageFont=new WinFont(L"Segoe UI", 56, 0, 0, 0,FW_NORMAL, false, false, false, true);
            }
            GetApplication()->InvokeAsync([=]()
            {
                List<Ptr<DocumentFragment>> fragments;
                BuildDocumentFragments(L"..\\GacUISrcCodepackedTest\\Resources\\document.txt", fragments);
                Ptr<ScriptDocument> scriptDocument=BuildScriptParagraphs(fragments);
                GetApplication()->InvokeInMainThreadAndWait([=]()
                {
                    document=scriptDocument;
                });
            });
        }
    };
}
using namespace test;

void GuiMain()
{
    TestWindow window;
    GetApplication()->Run(&window);
}

  1. 上一頁:
  2. 下一頁:
Copyright © 程式師世界 All Rights Reserved