[cpp]
// SalesManagementSystem.h : main header file for the SALESMANAGEMENTSYSTEM application
//
#if !defined(AFX_SALESMANAGEMENTSYSTEM_H__6EB4B2A4_C21A_4DDB_971B_D9BD457CCBD6__INCLUDED_)
#define AFX_SALESMANAGEMENTSYSTEM_H__6EB4B2A4_C21A_4DDB_971B_D9BD457CCBD6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CSalesManagementSystemApp:
// See SalesManagementSystem.cpp for the implementation of this class
//
class CSalesManagementSystemApp : public CWinApp
{
public:
CSalesManagementSystemApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSalesManagementSystemApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CSalesManagementSystemApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SALESMANAGEMENTSYSTEM_H__6EB4B2A4_C21A_4DDB_971B_D9BD457CCBD6__INCLUDED_)
// SalesManagementSystem.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "SalesManagementSystem.h"
#include "SalesManagementSystemDlg.h"
#include "DiagLog.h"
#include "SalesBill.h"
#include "ADOConn.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSalesManagementSystemApp
BEGIN_MESSAGE_MAP(CSalesManagementSystemApp, CWinApp)
//{{AFX_MSG_MAP(CSalesManagementSystemApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSalesManagementSystemApp construction
CSalesManagementSystemApp::CSalesManagementSystemApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CSalesManagementSystemApp object
CSalesManagementSystemApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CSalesManagementSystemApp initialization
BOOL CSalesManagementSystemApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
//SetDialogBkColor(RGB(64, 207, 196), RGB(0, 0, 0));
CDiagLog dlgLog;
CSalesManagementSystemDlg mainDlg;
CSalesBill salesDlg;
CString strSQL;
CADOConn adoMain;
if (dlgLog.DoModal() != IDOK)
{
exit(1);
}
strSQL = "SELECT * FROM UserInfo WHERE UserInfo.code = '";
strSQL = strSQL + dlgLog.strCode + "'";
adoMain.Open(strSQL);
if (!adoMain.adoEOF())
{
int authority = adoMain.GetItemInt(2);
if (authority == 1)
{
m_pMainWnd = &salesDlg;
salesDlg.m_strBiller = dlgLog.strName;
salesDlg.DoModal();
}
else
{
mainDlg.strCode = dlgLog.strCode;
mainDlg.strName = dlgLog.strName;
m_pMainWnd = &mainDlg;
mainDlg.DoModal();
}
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
// SalesManagementSystem.h : main header file for the SALESMANAGEMENTSYSTEM application
//
#if !defined(AFX_SALESMANAGEMENTSYSTEM_H__6EB4B2A4_C21A_4DDB_971B_D9BD457CCBD6__INCLUDED_)
#define AFX_SALESMANAGEMENTSYSTEM_H__6EB4B2A4_C21A_4DDB_971B_D9BD457CCBD6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CSalesManagementSystemApp:
// See SalesManagementSystem.cpp for the implementation of this class
//
class CSalesManagementSystemApp : public CWinApp
{
public:
CSalesManagementSystemApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSalesManagementSystemApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CSalesManagementSystemApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SALESMANAGEMENTSYSTEM_H__6EB4B2A4_C21A_4DDB_971B_D9BD457CCBD6__INCLUDED_)
// SalesManagementSystem.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "SalesManagementSystem.h"
#include "SalesManagementSystemDlg.h"
#include "DiagLog.h"
#include "SalesBill.h"
#include "ADOConn.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSalesManagementSystemApp
BEGIN_MESSAGE_MAP(CSalesManagementSystemApp, CWinApp)
//{{AFX_MSG_MAP(CSalesManagementSystemApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSalesManagementSystemApp construction
CSalesManagementSystemApp::CSalesManagementSystemApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CSalesManagementSystemApp object
CSalesManagementSystemApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CSalesManagementSystemApp initialization
BOOL CSalesManagementSystemApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
//SetDialogBkColor(RGB(64, 207, 196), RGB(0, 0, 0));
CDiagLog dlgLog;
CSalesManagementSystemDlg mainDlg;
CSalesBill salesDlg;
CString strSQL;
CADOConn adoMain;
if (dlgLog.DoModal() != IDOK)
{
exit(1);
}
strSQL = "SELECT * FROM UserInfo WHERE UserInfo.code = '";
strSQL = strSQL + dlgLog.strCode + "'";
adoMain.Open(strSQL);
if (!adoMain.adoEOF())
{
int authority = adoMain.GetItemInt(2);
if (authority == 1)
{
m_pMainWnd = &salesDlg;
salesDlg.m_strBiller = dlgLog.strName;
salesDlg.DoModal();
}
else
{
mainDlg.strCode = dlgLog.strCode;
mainDlg.strName = dlgLog.strName;
m_pMainWnd = &mainDlg;
mainDlg.DoModal();
}
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}