c語言實現如下:(使用鄰接矩陣存儲) #include <stdio.h> #include <malloc.h> #define VERTEXNUM 6 //存放最短路徑的邊元素 typedef struct edge{ int vertex; int value; struct edge* next; }st_edge; void createGraph(int (*edge)[VERTEXNUM], int start, int end, int value); void displayGraph(int (*edge)[VERTEXNUM]); void displayPath(st_edge** path, int startVertex,int* shortestPath); void dijkstra(int (*edge)[VERTEXNUM], st_edge*** path, int** shortestPath, int startVertex, int* vertexStatusArr); int getDistance(int value, int startVertex, int start, int* shortestPath); void createPath(st_edge **path, int startVertex, int start, int end, int edgeValue); int main(void){ //動態創建存放邊的二維數組 int (*edge)[VERTEXNUM] = (int (*)[VERTEXNUM])malloc(sizeof(int)*VERTEXNUM*VERTEXNUM); int i,j; for(i=0;i<VERTEXNUM;i++){ for(j=0;j<VERTEXNUM;j++){ edge[i][j] = 0; } } //存放頂點的遍歷狀態,0:未遍歷,1:已遍歷 int* vertexStatusArr = (int*)malloc(sizeof(int)*VERTEXNUM); for(i=0;i<VERTEXNUM;i++){ vertexStatusArr[i] = 0; } printf("after init:\n"); displayGraph(edge); //創建圖 createGraph(edge,0,1,6); createGraph(edge,0,3,5); createGraph(edge,0,2,1); createGraph(edge,1,2,5); createGraph(edge,1,4,3); createGraph(edge,2,4,6); createGraph(edge,2,3,5); createGraph(edge,2,5,4); createGraph(edge,3,5,2); createGraph(edge,4,5,6); printf("after create:\n"); displayGraph(edge); //最短路徑 /*存儲的結構如下: path[0]:edge0->NULL path[1]:edge1->NULL path[2]:edge1->edge2->NULL path[3]:edge1->edge2->edge3->NULL path[4]:edge4->NULL 從頂點0到0的最短路徑:從0出發直接到0 從頂點0到1的最短路徑:從0出發直接到1 從頂點0到2的最短路徑:從0出發到1,從1出發到2 ...... */ st_edge** path = NULL; //存儲最短路徑的權值 /* shortestPath[0] = 0; shortestPath[1] = 8; shortestPath[2] = 12; 從頂點0到0的路徑是0 從頂點0到1的路徑是8 從頂點0到2的路徑是12 */ int* shortestPath = NULL; //從頂點0開始尋找最短路徑 int startVertex = 0; //最短路徑 dijkstra(edge, &path, &shortestPath, startVertex, vertexStatusArr); printf("the path is:\n"); displayPath(path,startVertex,shortestPath); free(edge); free(path); return 0; } //創建圖 void createGraph(int (*edge)[VERTEXNUM], int start, int end, int value){ edge[start][end] = value; edge[end][start] = value; } //打印存儲的圖 void displayGraph(int (*edge)[VERTEXNUM]){ int i,j; for(i=0;i<VERTEXNUM;i++){ for(j=0;j<VERTEXNUM;j++){ printf("%d ",edge[i][j]); } printf("\n"); } } //打印最短路徑 void displayPath(st_edge** path, int startVertex,int* shortestPath){ int i; st_edge* p; for(i=0;i<VERTEXNUM;i++){ printf("Path from %d to %d:",startVertex,i); p = *(path+i); while(p != NULL){ printf("%d(%d) ",p->vertex,p->value); p = p->next; } printf("\n"); printf("the count is:%d\n",shortestPath[i]); } } //最短路徑 void dijkstra(int (*edge)[VERTEXNUM], st_edge*** path, int** shortestPath, int startVertex, int* vertexStatusArr){ //初始化最短路徑 *path = (st_edge**)malloc(sizeof(st_edge*)*VERTEXNUM); int i,j; for(i=0;i<VERTEXNUM;i++){ if(i == startVertex){ st_edge* e = (st_edge*)malloc(sizeof(st_edge)); e->vertex = startVertex; e->value = 0; e->next = NULL; (*path)[i] = e; }else{ (*path)[i] = NULL; } } //初始化最短路徑的權值 *shortestPath = (int *)malloc(sizeof(int)*VERTEXNUM); for(i=0;i<VERTEXNUM;i++){ if(i == startVertex){ (*shortestPath)[i] = 0; }else{ (*shortestPath)[i] = -1; } } //從頂點0開始,則頂點0就是已訪問的 vertexStatusArr[startVertex] = 1; int shortest, distance,start, end, edgeValue, vNum = 1; //如果還頂點還沒有訪問完 while(vNum < VERTEXNUM){ shortest = 9999; for(i=0;i<VERTEXNUM;i++){ //選擇已經訪問過的點 if(vertexStatusArr[i] == 1){ for(j=0;j<VERTEXNUM;j++){ //選擇一個沒有訪問過的點 if(vertexStatusArr[j] == 0){ //選出一條value最小的邊 if(edge[i][j] != 0 && (distance = getDistance(edge[i][j], startVertex, i, *shortestPath)) < shortest){ shortest = distance; edgeValue = edge[i][j]; <SPAN style="WHITE-SPACE: pre"> </SPAN>start = i; end = j; } } } } } vNum++; //將點設置為訪問過 vertexStatusArr[end] = 1; //保存最短路徑權值 (*shortestPath)[end] = shortest; //保存最短路徑 createPath(*path, startVertex, start, end, edgeValue); } } //返回從startVertex到新的頂點的距離 int getDistance(int value, int startVertex, int start, int* shortestPath){ if(start == startVertex){ return value; }else{ return shortestPath[start] + value; } } //保存最短路徑 void createPath(st_edge **path, int startVertex, int start, int end, int edgeValue){ if(start == startVertex){ st_edge* newEdge = (st_edge*)malloc(sizeof(st_edge)); newEdge->vertex = end; newEdge->value = edgeValue; newEdge->next = NULL; st_edge** p = path + end; while((*p) != NULL){ p = &((*p)->next); } *p = newEdge; }else{ st_edge** pCopySrc = path + start; st_edge** pCopyDes = path + end; st_edge* newEdge = NULL; while((*pCopySrc) != NULL){ newEdge = (st_edge*)malloc(sizeof(st_edge)); *newEdge = **pCopySrc; newEdge->next = NULL; *pCopyDes = newEdge; pCopySrc = &((*pCopySrc)->next); pCopyDes = &((*pCopyDes)->next); } newEdge = (st_edge*)malloc(sizeof(st_edge)); newEdge->vertex = end; newEdge->value = edgeValue; newEdge->next = NULL; *pCopyDes = newEdge; } }
#include <stdio.h> #include <malloc.h> #define VERTEXNUM 6 //存放頂點的鄰接表元素 //存放最短路徑的邊元素 typedef struct edge{ int vertex; int value; struct edge* next; }st_edge; void createGraph(st_edge** edge, int start, int end, int value); void displayGraph(st_edge** edge); void delGraph(st_edge** edge); void dijkstra(st_edge** edge, st_edge*** path, int** shortestPath, int startVertex, int* vertexStatusArr); void displayPath(st_edge** path, int startVertex,int* shortestPath); int getDistance(int value, int startVertex, int start, int* shortestPath); void createPath(st_edge **path, int startVertex, int start, int end, int edgeValue); int main(void){ //動態創建存放邊的指針數組 st_edge** edge = (st_edge**)malloc(sizeof(st_edge*)*VERTEXNUM); int i; for(i=0;i<VERTEXNUM;i++){ edge[i] = NULL; } //存放頂點的遍歷狀態,0:未遍歷,1:已遍歷 int* vertexStatusArr = (int*)malloc(sizeof(int)*VERTEXNUM); for(i=0;i<VERTEXNUM;i++){ vertexStatusArr[i] = 0; } printf("after init:\n"); displayGraph(edge); //創建圖 createGraph(edge,0,1,6); createGraph(edge,0,3,5); createGraph(edge,0,2,1); createGraph(edge,1,2,5); createGraph(edge,1,4,3); createGraph(edge,2,4,6); createGraph(edge,2,3,5); createGraph(edge,2,5,4); createGraph(edge,3,5,2); createGraph(edge,4,5,6); printf("after create:\n"); displayGraph(edge); //最短路徑 /*存儲的結構如下: path[0]:edge0->NULL path[1]:edge1->NULL path[2]:edge1->edge2->NULL path[3]:edge1->edge2->edge3->NULL path[4]:edge4->NULL 從頂點0到0的最短路徑:從0出發直接到0 從頂點0到1的最短路徑:從0出發直接到1 從頂點0到2的最短路徑:從0出發到1,從1出發到2 ...... */ st_edge** path = NULL; //存儲最短路徑的權值 /* shortestPath[0] = 0; shortestPath[1] = 8; shortestPath[2] = 12; 從頂點0到0的路徑是0 從頂點0到1的路徑是8 從頂點0到2的路徑是12 */ int* shortestPath = NULL; int startVertex = 0; //最短路徑 dijkstra(edge, &path, &shortestPath, startVertex, vertexStatusArr); printf("the path is:\n"); displayPath(path,startVertex,shortestPath); delGraph(edge); edge = NULL; delGraph(path); path = NULL; if(vertexStatusArr != NULL){ free(vertexStatusArr); vertexStatusArr = NULL; } if(shortestPath != NULL){ free(shortestPath); shortestPath = NULL; } return 0; } //創建圖 void createGraph(st_edge** edge, int start, int end, int value){ st_edge* newedge1 = (st_edge*)malloc(sizeof(st_edge)); newedge1->vertex = end; newedge1->value = value; newedge1->next = NULL; st_edge** edge1 = edge + start; while(*edge1 != NULL){ edge1 = &((*edge1)->next); } *edge1 = newedge1; st_edge* newedge2 = (st_edge*)malloc(sizeof(st_edge)); newedge2->vertex = start; newedge2->value = value; newedge2->next = NULL; st_edge** edge2 = edge + end; while(*edge2 != NULL){ edge2 = &((*edge2)->next); } *edge2 = newedge2; } //打印存儲的圖 void displayGraph(st_edge** edge){ int i; st_edge* p; for(i=0;i<VERTEXNUM;i++){ printf("%d:",i); p = *(edge+i); while(p != NULL){ printf("%d(%d) ",p->vertex,p->value); p = p->next; } printf("\n"); } } //打印最短路徑 void displayPath(st_edge** path, int startVertex,int* shortestPath){ int i; st_edge* p; for(i=0;i<VERTEXNUM;i++){ printf("Path from %d to %d:",startVertex,i); p = *(path+i); while(p != NULL){ printf("%d(%d) ",p->vertex,p->value); p = p->next; } printf("\n"); printf("the count is:%d\n",shortestPath[i]); } } //釋放鄰接表占用的內存 void delGraph(st_edge** edge){ int i; st_edge* p; st_edge* del; for(i=0;i<VERTEXNUM;i++){ p = *(edge+i); while(p != NULL){ del = p; p = p->next; free(del); } edge[i] = NULL; } free(edge); } //dijkstra求最短路徑 void dijkstra(st_edge** edge, st_edge*** path, int** shortestPath, int startVertex, int* vertexStatusArr){ //初始化最短路徑 *path = (st_edge**)malloc(sizeof(st_edge*)*VERTEXNUM); int i,j; for(i=0;i<VERTEXNUM;i++){ if(i == startVertex){ st_edge* e = (st_edge*)malloc(sizeof(st_edge)); e->vertex = startVertex; e->value = 0; e->next = NULL; (*path)[i] = e; }else{ (*path)[i] = NULL; } } //初始化最短路徑的權值 *shortestPath = (int *)malloc(sizeof(int)*VERTEXNUM); for(i=0;i<VERTEXNUM;i++){ if(i == startVertex){ (*shortestPath)[i] = 0; }else{ (*shortestPath)[i] = -1; } } vertexStatusArr[startVertex] = 1; st_edge* p; int shortest, distance, edgeValue, start, end, vNum = 1; //如果還頂點還沒有訪問完 while(vNum < VERTEXNUM){ shortest = 9999; for(i=0;i<VERTEXNUM;i++){ //選擇已經訪問過的點 if(vertexStatusArr[i] == 1){ for(j=0;j<VERTEXNUM;j++){ //選擇一個沒有訪問過的點 if(vertexStatusArr[j] == 0){ p = *(edge+i); while(p != NULL){ //如果從startVertex到j的距離小於shortest if((distance = getDistance(p->value, startVertex, i, *shortestPath)) < shortest && p->vertex == j){ shortest = distance; edgeValue = p->value; start = i; end = j; } p = p->next; } } } } } vNum++; vertexStatusArr[end] = 1; //保存最短路徑的權值 (*shortestPath)[end] = shortest; //保存最短路徑 createPath(*path, startVertex, start, end, edgeValue); } } //返回從startVertex到新的頂點的距離 int getDistance(int value, int startVertex, int start, int* shortestPath){ if(start == startVertex){ return value; }else{ return value + shortestPath[start]; } } //保存最短路徑 void createPath(st_edge **path, int startVertex, int start, int end, int edgeValue){ if(start == startVertex){ st_edge* newEdge = (st_edge*)malloc(sizeof(st_edge)); newEdge->vertex = end; newEdge->value = edgeValue; newEdge->next = NULL; st_edge** p = path + end; while((*p) != NULL){ p = &((*p)->next); } *p = newEdge; }else{ st_edge** pCopySrc = path + start; st_edge** pCopyDes = path + end; st_edge* newEdge = NULL; while((*pCopySrc) != NULL){ newEdge = (st_edge*)malloc(sizeof(st_edge)); *newEdge = **pCopySrc; newEdge->next = NULL; *pCopyDes = newEdge; pCopySrc = &((*pCopySrc)->next); pCopyDes = &((*pCopyDes)->next); } newEdge = (st_edge*)malloc(sizeof(st_edge)); newEdge->vertex = end; newEdge->value = edgeValue; newEdge->next = NULL; *pCopyDes = newEdge; } }