ccTouchesBegan(CCSet *pTouches, CCEvent * ccTouchesMoved(CCSet *pTouches, CCEvent * ccTouchesEnded(CCSet *pTouches, CCEvent * ccTouchesCancelled(CCSet *pTouches, CCEvent *pEvent)
TouchLayer::ccTouchesMoved(CCSet *pTouches, CCEvent *(pTouches->count() == *touch = dynamic_cast<CCTouch*>(pTouches-> CCPoint position = touch-> position = CCDirector::sharedDirector()->
CCLayer::setTouchEnabled( (m_bTouchEnabled !==->->getTouchDispatcher()->removeDelegate(
pDispatcher->addStandardDelegate(this, 0)方法,也就是將該對象注冊為標准代理。
ccTouchBegan(CCTouch *pTouch, CCEvent * ccTouchMoved(CCTouch *pTouch, CCEvent * ccTouchEnded(CCTouch *pTouch, CCEvent * ccTouchCancelled(CCTouch *pTouch, CCEvent *pEvent)
addStandardDelegate(CCTouchDelegate *pDelegate, addTargetedDelegate(CCTouchDelegate *pDelegate, nPriority, removeDelegate(CCTouchDelegate * removeAllDelegates( setPriority( nPriority, CCTouchDelegate * touches(CCSet *pTouches, CCEvent *pEvent, unsigned * m_pTargetedHandlers; CCArray* m_pStandardHandlers;
CCTouchDispatcher::touches(CCSet *pTouches, CCEvent *pEvent, unsigned (uTargetedHandlersCount > * (setIter = pTouches->begin(); setIter != pTouches->end(); ++= (CCTouch *)(**pHandler =* pObj = = (CCTargetedTouchHandler * (! bClaimed = (uIndex === pHandler->getDelegate()->->getClaimedTouches()-> (pHandler->getClaimedTouches()-> bClaimed = ->getDelegate()->->getDelegate()->->getClaimedTouches()->->getDelegate()->->getClaimedTouches()-> (bClaimed && pHandler->-> (uStandardHandlersCount > && pMutableTouches->count() > *pHandler =* pObj = = (CCStandardTouchHandler* (!->getDelegate()->->getDelegate()->->getDelegate()->->getDelegate()->