#include
#include
#include
using namespace std;
class Expection//一個自定義的異常類
{
public:
void Null_Thing()//空指針異常.
{
cout<<"Expection!!!,this is null"<
struct Node
{
Type data;
Node *left;
Node *right;
bool ltag;//線索我用bool類型存儲。
bool rtag;
Node(Type d = Type()):data(d),left(NULL),right(NULL),ltag(false),rtag(false){}
};
template
class SBTree
{
public:
SBTree()
{
root = NULL;
}
void Insert(const char *s)
{
Insert(root,s);
}
void Printf()
{
Printf(root);
}
void Init_Thread()//二叉樹的線索化。
{
Node *pre = NULL;
_Init_Thread(root,pre);
}
Node *Fist()
{
return Fist(root);
}
void Init_SetDList()//構造雙向鏈表,以root為頭節點.
{
_Init_SetDList(root);
}
Node * Find(Type val)//尋找節點,找到則正常,如果找不到則拋出異常。
{
Node *p = NULL;
try
{
p = Find(root,val);
}
catch(Expection exp)
{
exp.Null_Thing();
}
return p;
}
Type GetValue(Node *t)//將節點的Type值取出。
{
try
{
t = Find(t->data);
}
catch(Expection exp)
{
exp.Null_Thing();
}
return t->data;
}
Type GetCommParent(Type val1,Type val2)//得到兩個節點的最矮公共父親節點,這才是我想重點寫的,其他的都是輔助,
{
if(_GetCommParent(root,val1,val2))
return _GetCommParent(root,val1,val2)->data;
}
private:
Node* _GetCommParent(Node *t,Type val1,Type val2)
{
stack* > st;
if(Find_commparent(t,val1) && Find_commparent(t,val2))
st.push(t);
while(1)
{
if(Find_commparent(t->left,val1) && Find_commparent(t->left,val2))
{
t=t->left;
st.push(t);
}
else if(Find_commparent(t->right,val1) && Find_commparent(t->right,val2))
{
t=t->right;
st.push(t);
}
else
{
if(st.empty()==false)
{
t = st.top();//用棧搞吧,好像與我開始的本意不符合。
st.pop();//悲劇的我沒有用遞歸搞出來,想的我要吐了,思想是懂了,可是代碼總是有問題,唉,容我三思。
return t;
}
else return NULL;
}
}
}
bool Find_commparent(Node *t,Type val)
{
if(t==NULL) return false;
if(t->data == val)return true;
else
{
bool BOOL = Find_commparent(t->left,val);
if(BOOL==true)
return true;
BOOL = Find_commparent(t->right,val);
if(BOOL == true)
return true;
}
}
Node* Find(Node *t,Type val)
{
Node *p = NULL;
try
{
p = First(t);
}
catch(Expection exp)
{
exp.Null_Thing();
}
while(p!=NULL)
{
if(p->data == val)break;
p = p->right;
}
if(p!=NULL)return p;
else throw Expection();
}
void _Init_SetDList(Node *t)
{
Node *p = NULL;
try
{
p = First(t);
}
catch(Expection exp)
{
exp.Null_Thing();
}
root = p;
while(p!=NULL)
{
cout<data<<" ";
p = p->right;
}
}
Node *First(Node *t)
{
if(t==NULL)throw Expection();
else
while(t->left!=NULL)
{
t = t->left;
}
return t;
}
bool _Init_Thread(Node *&t,Node *&pre)
{
if(t==NULL)
{
return true;
}
_Init_Thread(t->left,pre);
if(pre != NULL && pre->right==NULL)
{
pre -> right = t;
pre -> rtag = true;
}
if(t!=NULL && t->left==NULL)
{
t->left = pre;
t->ltag = true;
}
pre = t;
_Init_Thread(t->right,pre);
}
bool Insert(Node *&t,const char *&s)
{
if(*s=='#')
{
t = NULL;
return true;
}
else
{
t = new Node(*s);
Insert(t->left,++s);
Insert(t->right,++s);
}
}
void Printf(Node *t)
{
if(t!=NULL)
{
cout<data<<"\t";
Printf(t->left);
Printf(t->right);
}
}
private:
Node *root;
};
int main()
{
char str[]="ABCD###EF##G##HI##J#K##";
SBTree sb;
sb.Insert(str);
//sb.Init_Thread();
//sb.Find('2');
cout<