C/C++中若何斷定某一文件或目次能否存在。本站提示廣大學習愛好者:(C/C++中若何斷定某一文件或目次能否存在)文章只能為提供參考,不一定能成為您想要的結果。以下是C/C++中若何斷定某一文件或目次能否存在正文
1.C++很簡略的一種方法:
#include <iostream>
#include <fstream>
using namespace std;
#define FILENAME "stat.dat"
int main()
{
fstream _file;
_file.open(FILENAME,ios::in);
if(!_file)
{
cout<<FILENAME<<"沒有被創立";
}
else
{
cout<<FILENAME<<"曾經存在";
}
return 0;
}
2.應用 c 說話的庫的方法:
函數名: access
功 能: 肯定文件的拜訪權限
用 法: int access(const char *filename, int amode);
之前一向沒用過這個函數,明天調試法式發明了這個函數,感到挺好用,特別是斷定一個文件或文件夾能否存在的時刻,用不著再find了,文件的話還可以檢測讀寫權限,文件夾的話則只能斷定能否存在,上面摘自MSDN:
int _access( const char *path, int mode );
Return Value
Each of these functions returns 0 if the file has the given mode. The function returns –1 if the named file does not exist or is not accessible in the given mode; in this case, errno is set as follows:
EACCES
Access denied: file's permission setting does not allow specified access.
ENOENT
Filename or path not found.
Parameters
path
File or directory path
mode
Permission setting
Remarks
When used with files, the _access function determines whether the specified file exists and can be accessed as specified by the value of mode. When used with directories, _access determines only whether the specified directory exists; in Windows NT, all directories have read and write access.
mode Value Checks File For
00 Existence only
02 Write permission
04 Read permission
06 Read and write permission
Example
/* ACCESS.C: This example uses _access to check the
* file named "ACCESS.C" to see if it exists and if
* writing is allowed.
*/
#include <io.h>
#include <stdio.h>
#include <stdlib.h>
void main( void )
{
/* Check for existence */
if( (_access( "ACCESS.C", 0 )) != -1 )
{
printf( "File ACCESS.C exists " );
/* Check for write permission */
if( (_access( "ACCESS.C", 2 )) != -1 )
printf( "File ACCESS.C has write permission " );
}
}
OutputFile ACCESS.C existsFile ACCESS.C has write permission
3.在windows平台下用API函數FindFirstFile(...):
(1)檢討文件能否存在:
#define _WIN32_WINNT 0x0400
#include "windows.h"
int
main(int argc, char *argv[])
{
WIN32_FIND_DATA FindFileData;
HANDLE hFind;
printf ("Target file is %s. ", argv[1]);
hFind = FindFirstFile(argv[1], &FindFileData);
if (hFind == INVALID_HANDLE_VALUE) {
printf ("Invalid File Handle. Get Last Error reports %d ", GetLastError ());
} else {
printf ("The first file found is %s ", FindFileData.cFileName);
FindClose(hFind);
}
return (0);
}
(2)檢討某一目次能否存在:
///目次能否存在的檢討:
bool CheckFolderExist(const string &strPath)
{
WIN32_FIND_DATA wfd;
bool rValue = false;
HANDLE hFind = FindFirstFile(strPath.c_str(), &wfd);
if ((hFind != INVALID_HANDLE_VALUE) && (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
rValue = true;
}
FindClose(hFind);
return rValue;
}
4.應用boost的filesystem類庫的exists函數
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/path.hpp>
#include <boost/filesystem/convenience.hpp>
int GetFilePath(std::string &strFilePath)
{
string strPath;
int nRes = 0;
//指定途徑
strPath = "D:/myTest/Test1/Test2";
namespace fs = boost::filesystem;
//途徑的可移植
fs::path full_path( fs::initial_path() );
full_path = fs::system_complete( fs::path(strPath, fs::native ) );
//斷定各級子目次能否存在,不存在則須要創立
if ( !fs::exists( full_path ) )
{
// 創立多層子目次
bool bRet = fs::create_directories(full_path);
if (false == bRet)
{
return -1;
}
}
strFilePath = full_path.native_directory_string();
return 0;
}