C說話完成支撐靜態拓展和燒毀的線程池。本站提示廣大學習愛好者:(C說話完成支撐靜態拓展和燒毀的線程池)文章只能為提供參考,不一定能成為您想要的結果。以下是C說話完成支撐靜態拓展和燒毀的線程池正文
本文實例引見了C 說話完成線程池,支撐靜態拓展和燒毀,分享給年夜家供年夜家參考,詳細內容以下
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#include <stdio.h> #include <pthread.h> #include <stdlib.h> #include <signal.h> /*線程的義務隊列由,函數和參數構成,義務由鏈表來停止治理*/ typedef struct thread_worker_s{ void *(*process)(void *arg); //處置函數 void *arg; //參數 struct thread_worker_s *next; }thread_worker_t; #define bool int #define true 1 #define false 0 /*線程池中各線程狀況描寫*/ #define THREAD_STATE_RUN 0 #define THREAD_STATE_TASK_WAITING 1 #define THREAD_STATE_TASK_PROCESSING 2 #define THREAD_STATE_TASK_FINISHED 3 #define THREAD_STATE_EXIT 4 typedef struct thread_info_s{ pthread_t id; int state; struct thread_info_s *next; }thread_info_t; static char* thread_state_map[] ={"創立","期待義務","處置中","處置完成","已加入"}; /*線程緊縮的時刻只要 0,1,2,4 狀況的線程可以燒毀*/ /*線程池治理器*/ #define THREAD_BUSY_PERCENT 0.5 /*線程:義務 = 1:2 值越小,解釋義務多,增長線程*/ #define THREAD_IDLE_PERCENT 2 /*線程:義務 = 2:1 值年夜於1,線程多於義務,燒毀部門線程*/ typedef struct thread_pool_s{ pthread_mutex_t queue_lock ; //隊列互斥鎖,即觸及到隊列修正時須要加鎖 pthread_cond_t queue_ready; //隊列前提鎖,隊列知足某個前提,觸發期待這個前提的線程持續履行,好比說隊列滿了,隊列空了 thread_worker_t *head ; //義務隊列頭指針 bool is_destroy ; //線程池能否曾經燒毀 int num; //線程的個數 int rnum; ; //正在跑的線程 int knum; ; //已殺逝世的線程 int queue_size ; //任務隊列的年夜小 thread_info_t *threads ; //線程組id,經由過程pthread_join(thread_ids[0],NULL) 來履行線程 pthread_t display ; //打印線程 pthread_t destroy ; //按期燒毀線程的線程id pthread_t extend ; float percent ; //線程個數於義務的比例 rnum/queue_size int init_num ; pthread_cond_t extend_ready ; //假如要增長線程 }thread_pool_t; /*-------------------------函數聲明----------------------*/ /** * 1.初始化互斥變量 * 2.初始化期待變量 * 3.創立指定個數的線程線程 */ thread_pool_t* thread_pool_create(int num); void *thread_excute_route(void *arg); /*調試函數*/ void debug(char *message,int flag){ if(flag) printf("%s\n",message); } void *display_thread(void *arg); /** * 添加義務包含以下幾個操作 * 1.將義務添加到隊列末尾 * 2.告訴期待過程來處置這個義務 pthread_cond_singal(); */ int thread_pool_add_worker(thread_pool_t *pool,void*(*process)(void *arg),void *arg); //網線程池的隊列中增長一個須要履行的函數,也就是義務 /** * 燒毀線程池,包含以下幾個部門 * 1.告訴一切期待的過程 pthread_cond_broadcase * 2.期待一切的線程履行完 * 3.燒毀義務列表 * 4.釋放鎖,釋放前提 * 4.燒毀線程池對象 */ void *thread_pool_is_need_recovery(void *arg); void *thread_pool_is_need_extend(void *arg); void thread_pool_destory(thread_pool_t *pool); thread_pool_t *thread_pool_create(int num){ if(num<1){ return NULL; } thread_pool_t *p; p = (thread_pool_t*)malloc(sizeof(struct thread_pool_s)); if(p==NULL) return NULL; p->init_num = num; /*初始化互斥變量與前提變量*/ pthread_mutex_init(&(p->queue_lock),NULL); pthread_cond_init(&(p->queue_ready),NULL); /*設置線程個數*/ p->num = num; p->rnum = num; p->knum = 0; p->head = NULL; p->queue_size =0; p->is_destroy = false; int i=0; thread_info_t *tmp=NULL; for(i=0;i<num;i++){ /*創立線程*/ tmp= (struct thread_info_s*)malloc(sizeof(struct thread_info_s)); if(tmp==NULL){ free(p); return NULL; }else{ tmp->next = p->threads; p->threads = tmp; } pthread_create(&(tmp->id),NULL,thread_excute_route,p); tmp->state = THREAD_STATE_RUN; } /*顯示*/ pthread_create(&(p->display),NULL,display_thread,p); /*檢測能否須要靜態線程*/ //pthread_create(&(p->extend),NULL,thread_pool_is_need_extend,p); /*靜態燒毀*/ pthread_create(&(p->destroy),NULL,thread_pool_is_need_recovery,p); return p; } int thread_pool_add_worker(thread_pool_t *pool,void*(*process)(void*arg),void*arg){ thread_pool_t *p= pool; thread_worker_t *worker=NULL,*member=NULL; worker = (thread_worker_t*)malloc(sizeof(struct thread_worker_s)); int incr=0; if(worker==NULL){ return -1; } worker->process = process; worker->arg = arg; worker->next = NULL; thread_pool_is_need_extend(pool); pthread_mutex_lock(&(p->queue_lock)); member = p->head; if(member!=NULL){ while(member->next!=NULL) member = member->next; member->next = worker; }else{ p->head = worker; } p->queue_size ++; pthread_mutex_unlock(&(p->queue_lock)); pthread_cond_signal(&(p->queue_ready)); return 1; } void thread_pool_wait(thread_pool_t *pool){ thread_info_t *thread; int i=0; for(i=0;i<pool->num;i++){ thread = (thread_info_t*)(pool->threads+i); thread->state = THREAD_STATE_EXIT; pthread_join(thread->id,NULL); } } void thread_pool_destory(thread_pool_t *pool){ thread_pool_t *p = pool; thread_worker_t *member = NULL; if(p->is_destroy) return ; p->is_destroy = true; pthread_cond_broadcast(&(p->queue_ready)); thread_pool_wait(pool); free(p->threads); p->threads = NULL; /*燒毀義務列表*/ while(p->head){ member = p->head; p->head = member->next; free(member); } /*燒毀線程列表*/ thread_info_t *tmp=NULL; while(p->threads){ tmp = p->threads; p->threads = tmp->next; free(tmp); } pthread_mutex_destroy(&(p->queue_lock)); pthread_cond_destroy(&(p->queue_ready)); return ; } /*經由過程線程id,找到對應的線程*/ thread_info_t *get_thread_by_id(thread_pool_t *pool,pthread_t id){ thread_info_t *thread=NULL; thread_info_t *p=pool->threads; while(p!=NULL){ if(p->id==id) return p; p = p->next; } return NULL; } /*每一個線程進口函數*/ void *thread_excute_route(void *arg){ thread_worker_t *worker = NULL; thread_info_t *thread = NULL; thread_pool_t* p = (thread_pool_t*)arg; //printf("thread %lld create success\n",pthread_self()); while(1){ pthread_mutex_lock(&(p->queue_lock)); /*獲得以後線程的id*/ pthread_t pthread_id = pthread_self(); /*設置以後狀況*/ thread = get_thread_by_id(p,pthread_id); /*線程池被燒毀,而且沒有義務了*/ if(p->is_destroy==true && p->queue_size ==0){ pthread_mutex_unlock(&(p->queue_lock)); thread->state = THREAD_STATE_EXIT; p->knum ++; p->rnum --; pthread_exit(NULL); } if(thread){ thread->state = THREAD_STATE_TASK_WAITING; /*線程正在期待義務*/ } /*線程池沒有被燒毀,沒有義務到來就一向期待*/ while(p->queue_size==0 && !p->is_destroy){ pthread_cond_wait(&(p->queue_ready),&(p->queue_lock)); } p->queue_size--; worker = p->head; p->head = worker->next; pthread_mutex_unlock(&(p->queue_lock)); if(thread) thread->state = THREAD_STATE_TASK_PROCESSING; /*線程正在履行義務*/ (*(worker->process))(worker->arg); if(thread) thread->state = THREAD_STATE_TASK_FINISHED; /*義務履行完成*/ free(worker); worker = NULL; } } /*拓展線程*/ void *thread_pool_is_need_extend(void *arg){ thread_pool_t *p = (thread_pool_t *)arg; thread_pool_t *pool = p; /*斷定能否須要增長線程,終究目標 線程:義務=1:2*/ if(p->queue_size>100){ int incr =0; if(((float)p->rnum/p->queue_size) < THREAD_BUSY_PERCENT ){ incr = (p->queue_size*THREAD_BUSY_PERCENT) - p->rnum; /*盤算須要增長線程個數*/ int i=0; thread_info_t *tmp=NULL; thread_pool_t *p = pool; pthread_mutex_lock(&pool->queue_lock); if(p->queue_size<100){ pthread_mutex_unlock(&pool->queue_lock); return ; } for(i=0;i<incr;i++){ /*創立線程*/ tmp= (struct thread_info_s*)malloc(sizeof(struct thread_info_s)); if(tmp==NULL){ continue; }else{ tmp->next = p->threads; p->threads = tmp; } p->num ++; p->rnum ++; pthread_create(&(tmp->id),NULL,thread_excute_route,p); tmp->state = THREAD_STATE_RUN; } pthread_mutex_unlock(&pool->queue_lock); } } //pthread_cond_signal(&pool->extend_ready); } pthread_cond_t sum_ready; /*恢復初始線程個數*/ void *thread_pool_is_need_recovery(void *arg){ thread_pool_t *pool = (thread_pool_t *)arg; int i=0; thread_info_t *tmp = NULL,*prev=NULL,*p1=NULL; /*假如沒有義務了,以後線程年夜於初始化的線程個數*/ while(1){ i=0; if(pool->queue_size==0 && pool->rnum > pool->init_num ){ sleep(5); /*5s秒內照樣這個狀況的話就,燒毀部門線程*/ if(pool->queue_size==0 && pool->rnum > pool->init_num ){ pthread_mutex_lock(&pool->queue_lock); tmp = pool->threads; while((pool->rnum != pool->init_num) && tmp){ /*找到余暇的線程*/ if(tmp->state != THREAD_STATE_TASK_PROCESSING){ i++; if(prev) prev->next = tmp->next; else pool->threads = tmp->next; pool->rnum --; /*正在運轉的線程減一*/ pool->knum ++; /*燒毀的線程加一*/ kill(tmp->id,SIGKILL); /*燒毀線程*/ p1 = tmp; tmp = tmp->next; free(p1); continue; } prev = tmp; tmp = tmp->next; } pthread_mutex_unlock(&pool->queue_lock); printf("5s內沒有新義務燒毀部門線程,燒毀了 %d 個線程\n",i); } } sleep(5); } } /*打印一些信息的*/ void *display_thread(void *arg){ thread_pool_t *p =(thread_pool_t *)arg; thread_info_t *thread = NULL; int i=0; while(1){ printf("threads %d,running %d,killed %d\n",p->num,p->rnum,p->knum); /*線程總數,正在跑的,已燒毀的*/ thread = p->threads; while(thread){ printf("id=%ld,state=%s\n",thread->id,thread_state_map[thread->state]); thread = thread->next; } sleep(5); } }
願望本文所述對年夜家進修C說話法式設計有所贊助。