AVL樹的介紹見http://blog.csdn.net/pngynghay/article/details/22443525,本文給出的是AVL樹的一種實現。
采用非遞歸方式,效率較好,經過常規測試。
#include#include #include #include #include typedef enum { EH = 0, LH = 1, RH = -1 }bh_t; typedef enum { FALSE = 0, TRUE = 1 }bool_t; typedef int ElemType; typedef struct BSTNode { ElemType key; int bf; struct BSTNode *lchild,*rchild,*parent; }BSTNode,*BSTree; bool_t searchAVL(BSTree root,ElemType key, BSTNode **parent) { BSTNode *tmp = NULL; assert(root != NULL); *parent = root->parent; tmp = root; while(NULL != tmp) { if(tmp->key == key) { return TRUE; } *parent = tmp; if(tmp->key > key) { tmp = tmp->lchild; } else { tmp = tmp->rchild; } } return FALSE; } /* get the minimum node*/ BSTNode* minNode(BSTNode* root) { if (root == NULL) { return NULL; } while (root->lchild != NULL) { root = root->lchild; } return root; } /* get the maximum node*/ BSTNode* maxNode(BSTNode* root) { if (root == NULL) { return NULL; } while (root->rchild != NULL) { root = root->rchild; } return root; } /* get the previous node*/ BSTNode* preNode(BSTNode* target) { if (target == NULL) { return NULL; } if (target->lchild != NULL) { return maxNode(target->lchild); } while ((target->parent!=NULL) && (target!=target->parent->rchild)) { target = target->parent; } return target->parent; } /* get the next node*/ BSTNode* nextNode(BSTNode* target) { if (target == NULL) { return NULL; } if (target->rchild != NULL) { return minNode(target->rchild); } while ((target->parent!=NULL) && (target!=target->parent->lchild)) { target = target->parent; } return target->parent; } BSTNode* leftbalance(BSTNode* root, BSTNode* parent, BSTNode* child) { BSTNode *cur; assert((parent != NULL)&&(child != NULL)); /* LR */ if (child->bf == RH) { cur = child->rchild; cur->parent = parent->parent; child->rchild = cur->lchild; if (cur->lchild != NULL) { cur->lchild->parent = child; } parent->lchild = cur->rchild; if (cur->rchild != NULL) { cur->rchild->parent = parent; } cur->lchild = child; cur->rchild = parent; child->parent = cur; if (parent->parent != NULL) { if (parent->parent->lchild == parent) { parent->parent->lchild = cur; } else { parent->parent->rchild = cur; } } else { root = cur; } parent->parent = cur; if (cur->bf == EH) { parent->bf = EH; child->bf = EH; } else if (cur->bf == RH) { parent->bf = EH; child->bf = LH; } else { parent->bf = RH; child->bf = EH; } cur->bf = EH; } /* LL */ else { child->parent = parent->parent; parent->lchild = child->rchild; if (child->rchild != NULL) { child->rchild->parent = parent; } child->rchild = parent; if (parent->parent != NULL) { if (parent->parent->lchild == parent) { parent->parent->lchild = child; } else { parent->parent->rchild = child; } } else { root = child; } parent->parent = child; /* when insert */ if (child->bf == LH) { child->bf = EH; parent->bf = EH; } /* when delete*/ else { child->bf = RH; parent->bf = LH; } } return root; } BSTNode* rightbalance(BSTNode* root, BSTNode* parent, BSTNode* child) { BSTNode *cur; assert((parent != NULL)&&(child != NULL)); /* RL */ if (child->bf == LH) { cur = child->lchild; cur->parent = parent->parent; child->lchild = cur->rchild; if (cur->rchild != NULL) { cur->rchild->parent = child; } parent->rchild = cur->lchild; if (cur->lchild != NULL) { cur->lchild->parent = parent; } cur->lchild = parent; cur->rchild = child; child->parent = cur; if (parent->parent != NULL) { if (parent->parent->lchild == parent) { parent->parent->lchild = cur; } else { parent->parent->rchild = cur; } } else { root = cur; } parent->parent = cur; if (cur->bf == EH) { parent->bf = EH; child->bf = EH; } else if (cur->bf == LH) { parent->bf = EH; child->bf = RH; } else { parent->bf = LH; child->bf = EH; } cur->bf = EH; } /* RR */ else { child->parent = parent->parent; parent->rchild = child->lchild; if (child->lchild != NULL) child->lchild->parent = parent; child->lchild = parent; if (parent->parent != NULL) { if (parent->parent->lchild == parent) { parent->parent->lchild = child; } else { parent->parent->rchild = child; } } else { root = child; } parent->parent = child; /* when insert */ if (child->bf == RH) { child->bf = EH; parent->bf = EH; } /* when delete*/ else { child->bf = LH; parent->bf = RH; } } return root; } BSTNode* insertNode(ElemType key, BSTNode* root) { BSTNode *parent = NULL, *cur = NULL, *child = NULL; assert (root != NULL); /* node exists*/ if (searchAVL(root,key,&parent)) { return root; } cur = (BSTNode*)malloc(sizeof(BSTNode)); cur->parent = parent; cur->key = key; cur->lchild = NULL; cur->rchild = NULL; cur->bf = EH; if (key key) { parent->lchild = cur; child = parent->lchild; } else { parent->rchild = cur; child = parent->rchild; } /*get the minimax tree needed to be adjusted*/ while ((parent != NULL)) { if (child == parent->lchild) { if (parent->bf == RH) { parent->bf = EH; return root; } else if (parent->bf == EH) { root = leftbalance(root, parent, child); break; } else { parent->bf = LH; child = parent; parent = parent->parent; } } else { if (parent->bf == LH) //是右孩子,不會引起不平衡 { parent->bf = EH; return root; } else if (parent->bf == RH) //是右孩子,並且引起parent的不平衡 { root = rightbalance(root, parent, child); break; } else //是右孩子,並且可能引起parent的parent的不平衡 { parent->bf = RH; child = parent; parent = parent->parent; } } } return root; } BSTNode* deleteNode(ElemType key, BSTNode* root) { BSTNode *dNode=NULL, *parent=NULL, *child = NULL; ElemType temp; assert(root!=NULL); if (!searchAVL(root,key,&parent)) { return root; } if (parent == NULL) { dNode = root; } else if ((parent->lchild!=NULL)&&(parent->lchild->key==key)) { dNode = parent->lchild; } else { dNode = parent->rchild; } child = dNode; while ((child->lchild!=NULL)||(child->rchild!=NULL)) //確定需要刪除的結點 { if (child->bf == LH) { child = preNode(dNode); } else { child = nextNode(dNode); } temp = child->key; child->key = dNode->key; dNode->key = temp; dNode = child; } child = dNode; parent = dNode->parent; while ((parent != NULL)) //查找需要調整的最小子樹 { if (child == parent->lchild) { if (parent->bf == LH) { parent->bf = EH; child = parent; parent = parent->parent; } else if (parent->bf == RH) { child = parent->rchild; root = rightbalance(root, parent, child); break; } else { parent->bf = RH; break; } } else { if (parent->bf == RH) { parent->bf = EH; child = parent; parent = parent->parent; } else if (parent->bf == LH) { child = parent->lchild; root = leftbalance(root, parent, child); break; } else { parent->bf = LH; break; } } } if (dNode->parent != NULL) { if (dNode == dNode->parent->lchild) { dNode->parent->lchild = NULL; } else { dNode->parent->rchild = NULL; } } free(dNode); dNode = NULL; if (root == dNode) { root = NULL; //root被刪除, 避免野指針 } return root; } BSTNode* createAVL(int *data, int size) { int i, j; BSTNode *root; if (size<1) { return NULL; } root = (BSTNode*)malloc(sizeof(BSTNode)); root->parent = NULL; root->lchild = NULL; root->rchild = NULL; root->key = data[0]; root->bf = 0; for(i=1;i lchild); destroyAVL(root->rchild); free(root); root=NULL; } } void InOrderTraverse(BSTree root) { if(NULL != root) { InOrderTraverse(root->lchild); printf("%d\t",root->key); InOrderTraverse(root->rchild); } } void PreOrderTraverse(BSTree root) { if(NULL != root) { printf("%d\t",root->key); PreOrderTraverse(root->lchild); PreOrderTraverse(root->rchild); } } int main(int argc, char *argv[]) { int data[] = {1, 5, 7, 4, 3, 2, 11, 9, 10,100}; BSTNode* root; root = createAVL(data, sizeof(data)/sizeof(data[0])); printf("\n++++++++++++++++++++++++++++\n"); InOrderTraverse(root); printf("\n"); PreOrderTraverse(root); root = deleteNode(5, root); printf("\n++++++++delete 5++++++++++\n"); InOrderTraverse(root); printf("\n"); PreOrderTraverse(root); root = deleteNode(3, root); printf("\n++++++++delete 3++++++++++\n"); InOrderTraverse(root); printf("\n"); PreOrderTraverse(root); root = deleteNode(1, root); printf("\n++++++++delete 1++++++++++\n"); InOrderTraverse(root); printf("\n"); PreOrderTraverse(root); root = deleteNode(7, root); printf("\n++++++++delete 7++++++++++\n"); InOrderTraverse(root); printf("\n"); PreOrderTraverse(root); root = deleteNode(4, root); printf("\n++++++++delete 4++++++++++\n"); InOrderTraverse(root); printf("\n"); PreOrderTraverse(root); root = deleteNode(2, root); printf("\n++++++++delete 2++++++++++\n"); InOrderTraverse(root); printf("\n"); PreOrderTraverse(root); printf("\n"); destroyAVL(root); }