前一段時間瘋狂的迷上了魔獸世界,為之瘋狂,但是9c的5區,讓多少玩家郁悶啊,守護之劍每天排隊800+,還不停地卡機,掉線,本人上班族,每天晚上6點下班回家排隊,上線也都8點多了,MC啊,黑E啊,AQL啊等活動早開始了,十分的郁悶!
為了按時玩游戲,本著將魔獸進行到底的原則,決定開發一個魔獸的自動登陸器,以解決燃眉之急,哈哈!
首先定義一個類ViaStruct,用來存儲游戲的路徑,等待時間,以及用戶名,密碼!
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Windows.Forms;
using System.Threading;
using System.Diagnostics;
namespace KeyBoardInput
{
[Serializable]
public class ViaStruct
{
private string timer = "";
private string filepath = "";
private string username = "";
private string pwd = "";
private string timer2 = "";
public bool SuccessFlag = false;
public ViaStruct()
{
SuccessFlag=ReadFormKBI();
}
#region 屬性
public string Timer
{
get { return timer; }
set { timer = value; }
}
public string FilePath
{
get { return filepath; }
set { filepath = value; }
}
public string UserName
{
get { return username; }
set { username = value; }
}
public string Pwd
{
get { return pwd; }
set { pwd = value; }
}
public string Timer2
{
get { return timer2; }
set { timer2 = value; }
}
#endregion
private bool ReadFormKBI()
{
StreamReader sr = new StreamReader("info.txt");
if ((this.filepath = sr.ReadLine()) == null || this.filepath == "")
{
return false;
}
this.timer = sr.ReadLine();
this.timer2 = sr.ReadLine();
this.username = sr.ReadLine();
this.pwd = sr.ReadLine();
sr.Close();
sr.Dispose();
GC.Collect();
return true;
}
public void WriteToKBI()
{
Thread th = new Thread(new ThreadStart(NewMethod));
th.Start();
}
private void NewMethod()
{
try
{
StreamWriter sw = new StreamWriter("info.txt");
sw.WriteLine(this.filepath);
sw.Flush();
sw.WriteLine(this.timer);
sw.Flush();
sw.WriteLine(this.timer2);
sw.Flush();
sw.WriteLine(this.username);
sw.Flush();
sw.WriteLine(this.pwd);
sw.Flush();
sw.Close();
MessageBox.Show("寫入成功!");
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
}
}
}
然後編寫Form1窗口
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Diagnostics;
using System.Threading;
namespace KeyBoardInput
{
public partial class Form1 : Form
{
ViaStruct via;
Thread th;
Thread ti;
public Form1()
{
InitializeComponent();
via = new ViaStruct();
}
private void Form1_Load(object sender, EventArgs e)
{
this.textBox1.Text = via.UserName;
this.textBox2.Text = via.Pwd;
this.textBox3.Text = via.FilePath;
this.textBox4.Text = via.Timer2;
this.comboBox1.Text = via.Timer;
th = new Thread(new ThreadStart(NewMethod));
th.Start();
}
private void NewMethod()
{
if (via.SuccessFlag)
{
try
{
Thread.Sleep(Convert.ToInt32((Convert.ToDecimal(via.Timer) * 60 * 1000)));//開起程序後等待
//via.Timer時間內啟動程序
Process.Start(via.FilePath);
Thread.Sleep(Convert.ToInt32((Convert.ToDecimal(via.Timer2) * 60 * 1000)));//啟動程序後等待 //via.Timer2時間輸入用戶名密碼
}
catch (Exception ex)
{
if(ex.GetType().ToString()!="System.Threading.ThreadAbortException")
MessageBox.Show(ex.Message+"1");
}
}
if (via.SuccessFlag)
{
MySendKeys();
}
}
private void button1_Click(object sender, EventArgs e)
{
this.openFileDialog1.RestoreDirectory = true;
if (this.openFileDialog1.ShowDialog() == DialogResult.OK)
{
this.textBox3.Text = this.openFileDialog1.FileName;
}
// MessageBox.Show(Environment.CurrentDirectory);
}
private void notifyIcon1_DoubleClick(object sender, EventArgs e)
{
this.Show();
}
private void Form1_MinimumSizeChanged(object sender, EventArgs e)
{
this.Visible = false;
}
private void MySendKeys()//輸入用戶名密碼
{
foreach (char ArrayValue in via.UserName.ToCharArray())
{
SendKeys.SendWait(ArrayValue.ToString());
Thread.Sleep(10);
}
SendKeys.SendWait("{Tab}");
foreach (char ArrayValue in via.Pwd.ToCharArray())
{
SendKeys.SendWait(ArrayValue.ToString());
Thread.Sleep(10);
}
SendKeys.SendWait("{Enter}");
}
private void button2_Click(object sender, EventArgs e)//給Via對象賦值
{
via.Timer = this.comboBox1.Text;
via.Timer2 = this.textBox4.Text;
via.FilePath = this.textBox3.Text;
via.UserName = this.textBox1.Text;
via.Pwd = this.textBox2.Text;
via.WriteToKBI();
}
private void Form1_FormClosing(object sender, FormClosingEventArgs e)//關閉窗口後推出線程
{
if (th.ThreadState != System.Threading.ThreadState.Aborted)
th.Abort();
if (ti!=null&&ti.ThreadState !=System.Threading.ThreadState.Aborted)
ti.Abort();
}
private void button3_Click(object sender, EventArgs e)
{
th.Abort();
ti = new Thread(new ThreadStart(PrograssImmediately));
ti.Start();
}
private void PrograssImmediately()
{
if (via.SuccessFlag)
{
try
{
Process.Start(via.FilePath);
Thread.Sleep(Convert.ToInt32((Convert.ToDecimal(via.Timer2) * 60 * 1000)));
}
catch (Exception ex)
{
//MessageBox.Show(ex.GetType().ToString());
if (ex.GetType().ToString() != "System.Threading.ThreadAbortException")
MessageBox.Show(ex.Message + "1");
}
}
if (via.SuccessFlag)
{
MySendKeys();
}
}
}
}