using System;
using System.Drawing;
using System.Windows.Forms;
public class Form4 : Form
{
private TreeView treeVIEw1;
public Form4()
{
treeView1 = new TreeVIEw();
this.SuspendLayout();
// Initialize treeVIEw1.
treeVIEw1.AllowDrop = true;
treeVIEw1.Dock = DockStyle.Fill;
// Add nodes to treeVIEw1.
TreeNode node;
for (int x = 0; x < 3; ++x)
{
// Add a root node to treeVIEw1.
node = treeVIEw1.Nodes.Add(String.Format("Node{0}", x*4));
for (int y = 1; y < 4; ++y)
{
// Add a child node to the previously added node.
node = node.Nodes.Add(String.Format("Node{0}", x*4 + y));
}
}
// Add event handlers for the required drag events.
treeView1.ItemDrag += new ItemDragEventHandler(treeVIEw1_ItemDrag);
treeView1.DragEnter += new DragEventHandler(treeVIEw1_DragEnter);
treeView1.DragOver += new DragEventHandler(treeVIEw1_DragOver);
treeView1.DragDrop += new DragEventHandler(treeVIEw1_DragDrop);
// Initialize the form.
this.ClIEntSize = new Size(292, 273);
this.Controls.Add(treeVIEw1);
this.ResumeLayout(false);
}
[STAThread]
// static void Main()
// {
// Application.Run(new Form1());
// }
//
private void treeVIEw1_ItemDrag(object sender, ItemDragEventArgs e)
{
// Move the dragged node when the left mouse button is used.
if (e.Button == MouseButtons.Left)
{
DoDragDrop(e.Item, DragDropEffects.Move);
}
// Copy the dragged node when the right mouse button is used.
else if (e.Button == MouseButtons.Right)
{
DoDragDrop(e.Item, DragDropEffects.Copy);
}
}
// Set the target drop effect to the effect
// specifIEd in the ItemDrag event handler.
private void treeVIEw1_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.AllowedEffect;
}
// Select the node under the mouse pointer to indicate the
// expected drop location.
private void treeVIEw1_DragOver(object sender, DragEventArgs e)
{
// Retrieve the clIEnt coordinates of the mouse position.
Point targetPoint = treeView1.PointToClIEnt(new Point(e.X, e.Y));
// Select the node at the mouse position.
treeView1.SelectedNode = treeVIEw1.GetNodeAt(targetPoint);
}
private void treeVIEw1_DragDrop(object sender, DragEventArgs e)
{
// Retrieve the clIEnt coordinates of the drop location.
Point targetPoint = treeView1.PointToClIEnt(new Point(e.X, e.Y));
// RetrIEve the node at the drop location.
TreeNode targetNode = treeVIEw1.GetNodeAt(targetPoint);
// RetrIEve the node that was dragged.
TreeNode draggedNode = (TreeNode)e.Data.GetData(typeof(TreeNode));
// Confirm that the node at the drop location is not
// the dragged node or a descendant of the dragged node.
if (!draggedNode.Equals(targetNode) && !ContainsNode(draggedNode, targetNode))
{
// If it is a move Operation, remove the node from its current
// location and add it to the node at the drop location.
if (e.Effect == DragDropEffects.Move)
{
draggedNode.Remove();
targetNode.Nodes.Add(draggedNode);
}
// If it is a copy Operation, clone the dragged node
// and add it to the node at the drop location.
else if (e.Effect == DragDropEffects.Copy)
{
targetNode.Nodes.Add((TreeNode)draggedNode.Clone());
}
// Expand the node at the location
// to show the dropped node.
targetNode.Expand();
}
}
// Determine whether one node is a parent
// or ancestor of a second node.
private bool ContainsNode(TreeNode node1, TreeNode node2)
{
// Check the parent node of the second node.
if (node2.Parent == null) return false;
if (node2.Parent.Equals(node1)) return true;
// If the parent node is not null or equal to the first node,
// call the ContainsNode method recursively using the parent of
// the second node.
return ContainsNode(node1, node2.Parent);
}
}