//Main:
代碼如下:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Merge
{
class Program
{
static void Main(string[] args)
{
while (true)
{
Console.WriteLine("請選擇:");
Console.WriteLine("1.歸並排序(非遞歸)");
Console.WriteLine("2.歸並排序(遞歸)");
Console.WriteLine("3.歸並排序(自然合並)");
Console.WriteLine("4.退出");
int Arraynum = Convert.ToInt32(Console.ReadLine());
switch (Arraynum)
{
case 4:
Environment.Exit(0);
break;
case 1:
Console.WriteLine("Please Input Array Length");
int Leng271 = Convert.ToInt32(Console.ReadLine());
Function obj1 = new Function(Leng271);
Console.WriteLine("The original sequence:");
Console.WriteLine(obj1);
Console.WriteLine("'MergeSort' Finaly Sorting Result:");
obj1.ToMergeSort();
Console.WriteLine(obj1);
break;
case 2:
Console.WriteLine("Please Input Array Length");
int Leng272 = Convert.ToInt32(Console.ReadLine());
Function obj2 = new Function(Leng272);
Console.WriteLine("The original sequence:");
Console.WriteLine(obj2);
Console.WriteLine("'RecursiveMergeSort' Finaly Sorting Result:");
obj2.ToRecursiveMergeSort();
Console.WriteLine(obj2);
break;
case 3:
Console.WriteLine("Please Input Array Length");
int Leng273 = Convert.ToInt32(Console.ReadLine());
Function obj3 = new Function(Leng273);
Console.WriteLine("The original sequence:");
Console.WriteLine(obj3);
obj3.ToNaturalMergeSort();
Console.WriteLine();Console.WriteLine();
Console.WriteLine("'NaturalMergeSort' Finaly Sorting Result:");
Console.WriteLine(obj3);
break;
}
}
}
}
}
//Class:
代碼如下:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Merge
{
// 【example 2.7】//抱歉,實在不知怎麼學習英語,語法什麼錯誤之處還請見諒。
class Function
{
private int Groups;
private int CopyGroups;
private int mergerows;
private int[] Array27;
private static Random ran = new Random();
public Function(int length)
{
Array27 = new int[length];
for (int i = 0; i < length; i++)
Array27[i] = /*Convert.ToInt32(Console.ReadLine()); //*/ran.Next(1, 100);
}
//選擇
public void ToMergeSort()
{
MergeSort(Array27);
}
public void ToRecursiveMergeSort()
{
RecursiveMergeSort(Array27, 0, Array27.Length - 1);
}
public void ToNaturalMergeSort()
{
NaturalMergeSort(Array27);
}
/// <summary>
/// 歸並排序(遞歸)
/// 核心思想:(分治)
/// 將待排序元素(遞歸直至元素個數為1)分成左右兩個大小大致相同的2個子集合,然後,
/// 分別對2個子集合進行排序,最終將排好序的子集合合並成為所要求的排好序的集合.
/// 核心算法時間復雜度:
/// T(n)=O(nlogn)
/// 參考 優秀代碼: http://zh.wikipedia.org/wiki/%E5%90%88%E4%BD%B5%E6%8E%92%E5%BA%8F
/// http://www.cnblogs.com/mingmingruyuedlut/archive/2011/08/18/2144984.html
/// </summary>
/// <param name="Array"></param>
/// <param name="left"></param>
/// <param name="right"></param>
public void RecursiveMergeSort(int[] Array, int left, int right)
{
int middle = (left + right) / 2;
if (left < right)
{
//對前半部分遞歸拆分
RecursiveMergeSort(Array, left, middle);
//對後半部分遞歸拆分
RecursiveMergeSort(Array, middle + 1, right);
MergeOne(Array, left, middle, right);
}
}
public void MergeOne(int[] Array, int left, int middle, int right)
{
int leftindex = left;
int rightindex = middle + 1;
//動態臨時二維數組存放分割為兩個小Array的數組排列順序後的數據
int[] merge = new int[right + 1];
int index = 0;
//對兩個小數組合並排序
while (leftindex <= middle && rightindex <= right)
merge[index++] = (Array[leftindex] - Array[rightindex]) >= 0 ? Array[rightindex++] : Array[leftindex++];
//有一側子數列遍歷完後,將另外一側子數列剩下的數依次放入暫存數組中(有序)
if (leftindex <= middle)
{
for (int i = leftindex; i <= middle; i++)
merge[index++] = Array[i];
}
if (rightindex <= right)
{
for (int i = rightindex; i <= right; i++)
merge[index++] = Array[i];
}
//將有序的數列 寫入目標數組 ,即原來把Array數組分為兩個小Array數組後重新有序組合起來(覆蓋原數組)
index = 0;
for (int i = left; i <= right; i++)
Array[i] = merge[index++];
}
/// <summary>
/// 歸並排序(非遞歸)
/// 核心思想:(分治)
/// 對n個數的數列每相鄰兩個元素排序,組成n/2個或(n+1)/2個子數組,單個的不比了直接進入下一輪。
/// 然後對每個相鄰的子數組再排序,以此類推最後得到排好序的數列
/// forexample: 59 35 54 28 52
/// 排序And分: 35 59. 28 54. 52
/// 排序And分: 28 35 54 59. 52
/// 結果: 28 35 52 54 59
/// 核心算法時間復雜度:
/// T(n)=O(nlogn)
/// </summary>
/// <param name="Array"></param>
public void MergeSort(int[] Array)
{
//index固定的數組
int[] merge = new int[Array.Length];
int P = 0;
while (true)
{
int index = 0;
//子數組元素的個數
int ENumb = (int)Math.Pow(2, P);
//一個子數組中的元素個數與數組的一半元素個數比較大小
//最糟糕的情況最右邊的數組只有一個元素
if (ENumb < Array.Length)
{
while (true)
{
int TorFAndrightindex = index;
//最後一個子數組的第一個元素的index與數組index相比較
if (TorFAndrightindex <= Array.Length - 1)
MergeTwo(Array, merge, index, ENumb);
else
break;
index += 2 * ENumb;
}
}
else
break;
P++;
}
}
public void MergeTwo(int[] Array, int[] merge, int index, int ENumb)
{
//換分兩個子數組的index(千萬不能用middle = (right + left) / 2劃分)
// 1
int left = index;
int middle = left + ENumb - 1;
//(奇數時)
//排除middleindex越界
if (middle >= Array.Length)
{
middle = index;
}
//同步化merge數組的index
int mergeindex = index;
// 2
int right;
int middleTwo = (index + ENumb - 1) + 1;
right = index + ENumb + ENumb - 1;
//排除最後一個子數組的index越界.
if (right >= Array.Length - 1)
{
right = Array.Length - 1;
}
//排序兩個子數組並復制到merge數組
while (left <= middle && middleTwo <= right)
{
merge[mergeindex++] = Array[left] >= Array[middleTwo] ? Array[middleTwo++] : Array[left++];
}
//兩個子數組中其中一個比較完了(Array[middleTwo++] 或Array[left++]),
//把其中一個數組中剩下的元素復制進merge數組。
if (left <= middle)
{
//排除空元素.
while (left <= middle && mergeindex < merge.Length)
merge[mergeindex++] = Array[left++];
}
if (middleTwo <= right)
{
while (middleTwo <= right)
merge[mergeindex++] = Array[middleTwo++];
}
//判斷是否合並至最後一個子數組了
if (right + 1 >= Array.Length)
Copy(Array, merge);
}
/// <summary>
/// 自然歸並排序:
/// 對於初始給定的數組,通常存在多個長度大於1的已自然排好序的子數組段.
/// 例如,若數組a中元素為{4,8,3,7,1,5,6,2},則自然排好序的子數組段
/// 有{4,8},{3,7},{1,5,6},{2}.
/// 用一次對數組a的線性掃描就足以找出所有這些排好序的子數組段.
/// 然後將相鄰的排好序的子數組段兩兩合並,
/// 構成更大的排好序的子數組段({3,4,7,8},{1,2,5,6}).
/// 繼續合並相鄰排好序的子數組段,直至整個數組已排好序.
/// 核心算法時間復雜度:
/// T(n)=○(n);
/// </summary>
public void NaturalMergeSort(int[] Array)
{
//得到自然劃分後的數組的index組(每行為一個自然子數組)
int[,] PointsSymbol = LinearPoints(Array);
//子數組只有一個。
if (PointsSymbol[0, 1] == Array.Length - 1)
return;
//多個(至少兩個子數組)...
else
//可以堆棧調用嗎?
NaturalMerge(Array, PointsSymbol);
}
public void NaturalMerge(int[] Array, int[,] PointsSymbol)
{
int left;
int right;
int leftend;
int rightend;
mergerows = GNumberTwo(Groups);
CopyGroups = Groups;
//固定狀態
int[] TempArray = new int[Array.Length];
//循環取每個自然子數組的index
while (true)
{
// int Temprow = 1;
//只記錄合並後的子數組(”《應該為》“動態的)
int[,] TempPointsSymbol = new int[mergerows, 2];
int row = 0;
do
{
//最重要的判斷:最後(一組子數組)是否可配對
if (row != CopyGroups - 1)
{ //以上條件也可以含有(& 和&&的區別)短路運算
//參考:http://msdn.microsoft.com/zh-cn/library/2a723cdk(VS.80).aspx
left = PointsSymbol[row, 0];
leftend = PointsSymbol[row, 1];
right = PointsSymbol[row + 1, 0];
rightend = PointsSymbol[row + 1, 1];
MergeThree(Array, TempArray, left, leftend, right, rightend);
MergePointSymbol(PointsSymbol, TempPointsSymbol, row);
}
else
{
////默認剩下的單獨一個子數組已經虛擬合並。然後Copy進TempArray。
int TempRow = PointsSymbol[row, 0];
int TempCol = PointsSymbol[row, 1];
while (TempRow <= TempCol)
TempArray[TempRow] = Array[TempRow++];
//TempPointSymbol完整同步
TempPointsSymbol[row / 2, 0] = PointsSymbol[row, 0];
TempPointsSymbol[row / 2, 1] = PointsSymbol[row, 1];
break;//重新開始新一輪循環。
}
row += 2;
// Temprow++;
//合並到只有一個子數組時結束循環
if (TempPointsSymbol[0, 1] == Array.Length - 1)
break;
}//判斷別進入越界循環(可以進孤單循環)這裡指的是PointsSymbol的子數組個數
while (row <= CopyGroups - 1);
//
Copy(Array, TempArray);
//更新子數組index,row為跳出循環的條件(最後單個子數組或下一個越界的第一個)
UpdatePointSymbol(PointsSymbol, TempPointsSymbol, row);
//改變TempPointsSymbol的行數(合並後子數組數)
mergerows = GNumber(mergerows);
CopyGroups = GNumberTwo(CopyGroups);
//合並到只有一個子數組時結束循環
if (PointsSymbol[0, 1] == Array.Length - 1)
break;
}
//輸出
}
public int GNumber(int Value)
{
if (Value % 2 == 0)
Value /= 2;
else
Value -= 1;
return Value;
}
public int GNumberTwo(int Value)
{
if (Value % 2 == 0)
mergerows = Value / 2;
else
mergerows = Value / 2 + 1;
return mergerows;
}
public void MergeThree(int[] Array, int[] Temp, int left, int leftend, int right, int rightend)
{
//合並語句
int index = left;
while (left <= leftend && right <= rightend)
Temp[index++] = Array[left] >= Array[right] ? Array[right++] : Array[left++];
while (left <= leftend)
Temp[index++] = Array[left++];
while (right <= rightend)
Temp[index++] = Array[right++];
}
public void MergePointSymbol(int[,] PointsSymbol, int[,] TempPointsSymbol, int row)
{
int rowindex = row / 2;
TempPointsSymbol[rowindex, 0] = PointsSymbol[row, 0];
TempPointsSymbol[rowindex, 1] = PointsSymbol[row + 1, 1];
}
public void UpdatePointSymbol(int[,] PointsSymbol, int[,] TempPointsSymbol, int rows)
{
int row = 0;
//if (mergerows % 2 == 0)
//{
for (; row < TempPointsSymbol.GetLength(0); row++)
{
for (int col = 0; col < 2; col++)
PointsSymbol[row, col] = TempPointsSymbol[row, col];
}
//後面的清零
for (; row < PointsSymbol.GetLength(0); row++)
{
for (int col2 = 0; col2 < 2; col2++)
PointsSymbol[row, col2] = 0;
}
//}
////補剩下的index組,
//else
//{
// for (int row2 = 0; row2 < TempPointsSymbol.GetLength(0); row2++)
// {
// for (int col3 = 0; col3 < 2; col3++)
// PointsSymbol[row2, col3] = TempPointsSymbol[row2, col3];
// }
// //最後一個子數組的index只有一個。
// int row3 = TempPointsSymbol.GetLength(0);
// PointsSymbol[row3, 0] = PointsSymbol[rows, 0];
// PointsSymbol[row3, 1] = PointsSymbol[rows, 1];
// //後面的清零
// for (int row4 = row3 + 1; row4 < PointsSymbol.GetLength(0); row4++)
// {
// for (int col4 = 0; col4 < 2; col4++)
// PointsSymbol[row4, col4] = 0;
// }
//}
}
public int[,] LinearPoints(int[] Array)
{
Groups = 1;
int StartPoint = 0;
int row = 0;
int col = 0;
//最糟糕的情況就是有Array.Length行。
int[,] PointsSet = new int[Array.Length, 2];
//線性掃描Array,劃分數組
//初始前index=0
PointsSet[row, col] = 0;
do
{
//判斷升序子數組最終的index開關
bool Judge = false;
//從Array第二個數判斷是否要結束或者是否是升序子數組.
while (++StartPoint < Array.Length && Array[StartPoint] < Array[StartPoint - 1])
{
//打開第一個升序子數組結束的index開關
Judge = true;
//重新開始第二個升序子數組的前index
PointsSet[row, col + 1] = StartPoint - 1;
//計算子數組個數
Groups++;
//換行記錄自然子數組的index
row++;
break;
//--StartPoint;
}
//升序子數組結束index
if (Judge)
PointsSet[row, col] = StartPoint;
//else
// --StartPoint;
} while (StartPoint < Array.Length);
//最終index=StartPoint - 1,但是糟糕情況下還有剩余若干行為: 0,0 ...
PointsSet[row, col + 1] = StartPoint - 1;
//調用展示方法
DisplaySubarray(Array, PointsSet, Groups);
return PointsSet;
}
public void DisplaySubarray(int[] Array, int[,] PointsSet, int Groups)
{
Console.WriteLine("Subarray is {0}:", Groups);
//展示子數組的前後index
for (int r = 0; r < Groups; r++)
{
for (int c = 0; c < PointsSet.GetLength(1); c++)
{
Console.Write(PointsSet[r, c]);
if (c < PointsSet.GetLength(1) - 1)
Console.Write(",");
}
Console.Write("\t\t");
}
Console.WriteLine();
//展示分出的子數組
for (int v = 0; v < Groups; v++)
{
int i = 1;
for (int r = PointsSet[v, 0]; r <= PointsSet[v, 1]; r++)
{
Console.Write(Array[r] + " ");
i++;
}
if (i <= 3)
Console.Write("\t\t");
else
Console.Write("\t");
if (PointsSet[v, 1] == Array.Length)
break;
}
}
public void Copy(int[] Array, int[] merge)
{
//一部分排好序的元素替換掉原來Array中的元素
for (int i = 0; i < Array.Length; i++)
{
Array[i] = merge[i];
}
}
//輸出
public override string ToString()
{
string temporary = string.Empty;
foreach (var element in Array27)
temporary += element + " ";
temporary += "\n";
return temporary;
}
}
}