using System; using System.Threading; namespace Demo { public delegate int Operate(int x, int y); public class DelegateAsync { static int Add(int a, int b) { Console.WriteLine ("Add() invoked on thread:{0}\n", Thread.CurrentThread.GetHashCode ()); Thread.Sleep (5000); return a + b; } static void Main() { Console.WriteLine ("Main() invoked on thread:{0}", Thread.CurrentThread.GetHashCode ()); //Add() call in Synchronouse mode Operate op = new Operate (Add); int answer = op (10, 20); //after Add() executed, the folow goes on. Console.Write("After Add() executed, result = {0}",answer); Console.ReadKey (); } } }
using System; using System.Threading; namespace Demo { public delegate int Operate(int x, int y); public class DelegateAsync { static int Add(int a, int b) { Console.WriteLine ("Add() invoked on thread:{0}\n", Thread.CurrentThread.GetHashCode ()); Thread.Sleep (5000); return a + b; } static void Main() { Console.WriteLine ("Main() invoked on thread:{0}", Thread.CurrentThread.GetHashCode ()); //Add() call in Synchronouse mode Operate op = new Operate (Add); IAsyncResult result = op.BeginInvoke(10,20,null,null); Console.WriteLine ("Doing more in Main() exected immediately."); //the thread susppend on EndInvoke while 'result' is ready! int answer = op.EndInvoke (result); Console.Write("After Add() executed, result = {0}",answer); Console.ReadKey (); } } }
using System; using System.Threading; namespace Demo { public delegate int Operate(int x, int y); public class DelegateAsync { static int Add(int a, int b) { Console.WriteLine ("Add() invoked on thread:{0}\n", Thread.CurrentThread.GetHashCode ()); Thread.Sleep (5000); return a + b; } static void Main() { Console.WriteLine ("Main() invoked on thread:{0}\n", Thread.CurrentThread.GetHashCode ()); //Add() call in Synchronouse mode Operate op = new Operate (Add); IAsyncResult result = op.BeginInvoke(10,20,null,null); //while result is not OK, do it every 500 ms. while (!result.AsyncWaitHandle.WaitOne(500,true)) {//result.IsCompleted Console.WriteLine ("Doing more work in Main()."); } int answer = op.EndInvoke (result); Console.Write("After Add() executed, result = {0}",answer); Console.ReadKey (); } } }
using System; using System.Threading; /// <summary> /* Main() invoked on thread:1 Main() execute no need to wait any more. Add() invoked on thread:3 AddComplete() invoked on thread:3 Your Addition is complete. */ /// </summary> namespace Demo { public delegate int Operate(int x, int y); public class DelegateAsync { static int Add(int a, int b) { Console.WriteLine ("Add() invoked on thread:{0}", Thread.CurrentThread.GetHashCode ()); Thread.Sleep (5000); return a + b; } static void AddComplete(IAsyncResult ia) { Console.WriteLine ("AddComplete() invoked on thread:{0}", Thread.CurrentThread.GetHashCode ()); //Get Result value System.Runtime.Remoting.Messaging.AsyncResult ar= (System.Runtime.Remoting.Messaging.AsyncResult)ia; Operate op = (Operate)ar.AsyncDelegate; Console.WriteLine ("The value is {0}.", op.EndInvoke (ia)); } static void Main() { Console.WriteLine ("Main() invoked on thread:{0}", Thread.CurrentThread.GetHashCode ()); //Add() call in Synchronouse mode Operate op = new Operate (Add); IAsyncResult result = op.BeginInvoke (10, 20, new AsyncCallback (AddComplete), null); Console.WriteLine ("Main() execute no need to wait any more."); Console.ReadKey (); } } }
using System; using System.Threading; /// <summary> /*
Main() invoked on thread:1
Main() execute no need to wait any more.
Add() invoked on thread:3
AddComplete() invoked on thread:3
The value is 30.
The Main() thread is :1
*/ /// </summary> namespace Demo { public delegate int Operate(int x, int y); public class DelegateAsync { static int Add(int a, int b) { Console.WriteLine ("Add() invoked on thread:{0}", Thread.CurrentThread.GetHashCode ()); Thread.Sleep (5000); return a + b; } static void AddComplete(IAsyncResult ia) { Console.WriteLine ("AddComplete() invoked on thread:{0}", Thread.CurrentThread.GetHashCode ()); //Get Result value System.Runtime.Remoting.Messaging.AsyncResult ar= (System.Runtime.Remoting.Messaging.AsyncResult)ia; Operate op = (Operate)ar.AsyncDelegate; Console.WriteLine ("The value is {0}.", op.EndInvoke (ia)); Thread thread = (Thread)ia.AsyncState; Console.WriteLine ("The Main() thread is :{0}", thread.GetHashCode()); } static void Main() { Console.WriteLine ("Main() invoked on thread:{0}", Thread.CurrentThread.GetHashCode ()); //Add() call in Synchronouse mode Operate op = new Operate (Add); IAsyncResult result = op.BeginInvoke (10, 20, new AsyncCallback (AddComplete),Thread.CurrentThread); Console.WriteLine ("Main() execute no need to wait any more."); Console.ReadKey (); } } }