通過調用Win32 API實現。
public class HewenqiUser32
{
private static Hashtable processWnd = null;
public delegate bool WNDENUMPROC(IntPtr hwnd, uint lParam);
static HewenqiUser32()
{
if (processWnd == null)
{
processWnd = new Hashtable();
}
}
[DllImport("user32.dll", EntryPoint = "EnumWindows", SetLastError = true)]
public static extern bool EnumWindows(WNDENUMPROC lpEnumFunc, uint lParam);
[DllImport("user32.dll", EntryPoint = "GetParent", SetLastError = true)]
public static extern IntPtr GetParent(IntPtr hWnd);
[DllImport("user32.dll", EntryPoint = "GetWindowThreadProcessId")]
public static extern uint GetWindowThreadProcessId(IntPtr hWnd, ref uint lpdwProcessId);
[DllImport("user32.dll", EntryPoint = "IsWindow")]
public static extern bool IsWindow(IntPtr hWnd);
[DllImport("kernel32.dll", EntryPoint = "SetLastError")]
public static extern void SetLastError(uint dwErrCode);
public static IntPtr GetCurrentWindowHandle()
{
IntPtr ptrWnd = IntPtr.Zero;
uint uiPid = (uint)Process.GetCurrentProcess().Id; // 當前進程 ID
object objWnd = processWnd[uiPid];
if (objWnd != null)
{
ptrWnd = (IntPtr)objWnd;
if (ptrWnd != IntPtr.Zero && IsWindow(ptrWnd)) // 從緩存中獲取句柄
{
return ptrWnd;
}
else
{
ptrWnd = IntPtr.Zero;
}
}
bool bResult = EnumWindows(new WNDENUMPROC(EnumWindowsProc), uiPid);
// 枚舉窗口返回 false 並且沒有錯誤號時表明獲取成功
if (!bResult && Marshal.GetLastWin32Error() == 0)
{
objWnd = processWnd[uiPid];
if (objWnd != null)
{
ptrWnd = (IntPtr)objWnd;
}
}
return ptrWnd;
}
private static bool EnumWindowsProc(IntPtr hwnd, uint lParam)
{
uint uiPid = 0;
if (GetParent(hwnd) == IntPtr.Zero)
{
GetWindowThreadProcessId(hwnd, ref uiPid);
if (uiPid == lParam) // 找到進程對應的主窗口句柄
{
processWnd[uiPid] = hwnd; // 把句柄緩存起來
SetLastError(0); // 設置無錯誤
return false; // 返回 false 以終止枚舉窗口
}
}
return true;
}
}
調用HewenqiUser32.GetCurrentWindowHandle()即可返回當前進程的主窗口句柄,如果獲取失敗則返回IntPtr.Zero。
--EOF--
2008年10月7日補充:微軟實現的獲取進程主窗口句柄代碼
Code
public class MyProcess
{
private bool haveMainWindow = false;
private IntPtr mainWindowHandle = IntPtr.Zero;
private int processId = 0;
private delegate bool EnumThreadWindowsCallback(IntPtr hWnd, IntPtr lParam);
public IntPtr GetMainWindowHandle(int processId)
{
if (!this.haveMainWindow)
{
this.mainWindowHandle = IntPtr.Zero;
this.processId = processId;
EnumThreadWindowsCallback callback = new EnumThreadWindowsCallback(this.EnumWindowsCallback);
EnumWindows(callback, IntPtr.Zero);
GC.KeepAlive(callback);
this.haveMainWindow = true;
}
return this.mainWindowHandle;
}
private bool EnumWindowsCallback(IntPtr handle, IntPtr extraParameter)
{
int num;
GetWindowThreadProcessId(new HandleRef(this, handle), out num);
if ((num == this.processId) && this.IsMainWindow(handle))
{
this.mainWindowHandle = handle;
return false;
}
return true;
}
private bool IsMainWindow(IntPtr handle)
{
return (!(GetWindow(new HandleRef(this, handle), 4) != IntPtr.Zero) && IsWindowVisible(new HandleRef(this, handle)));
}
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
public static extern bool EnumWindows(EnumThreadWindowsCallback callback, IntPtr extraData);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
public static extern int GetWindowThreadProcessId(HandleRef handle, out int processId);
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
public static extern IntPtr GetWindow(HandleRef hWnd, int uCmd);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern bool IsWindowVisible(HandleRef hWnd);
}