右鍵項目引用-> 管理Nuget包->搜索unity->安裝Unity 和 Unity Interception Extension,如下圖所示.
二 創建基礎類
我們以商品查詢的數據層注入為例.
1.首先創建商品實體Model. 如果商品信息要被序列化,就要為該類添加Serializable特性.
public class Product { public int Id { get; set; } public string Name { get; set; } public int Price { get; set; } public override string ToString() { return string.Format(" Product id:{0}\r\n Name:{1}\r\n Price:{2}\r\n",Id,Name,Price); } }
2.創建數據層接口及其實現類.
public interface IProductDao { Product Get(int id); }
public class ProductDao:IProductDao { public Product Get(int id) { #warning product info for test return new Product() { Id = id, Name = "Product"+id, Price = id*10 }; } }
3.直接創建實例
其實有了以上內容就可以調用查詢商品信息了.
static void Main( string[] args) { IProductDao productDao= new ProductDao(); Product product = productDao.Get(5); Console.WriteLine(product.ToString()); Console.Read(); }
三.使用Unity實現依賴注入
1.創建Unity配置文件
<? xml version= "1.0 "?> < configuration> < configSections> <!-- unity程序集--> < section name= "unity " type =" Microsoft.Practices.Unity.Configuration.UnityConfigurationSection, Microsoft.Practices.Unity.Configuration" /> </ configSections> < unity xmlns= "http://schemas.microsoft.com/practices/2010/unity "> <!-- 程序集和命名空間 --> < assembly name= "DemoCache "/> < namespace name= "DemoCache.Dao "/> < namespace name= "DemoCache.Dao.Impl "/> < container name= "Dao "> <!-- 商品 --> < register type= "IProductDao " mapTo= "ProductDao "></ register> </ container> </ unity> </ configuration>
2.創建UnityContainerManager類
創建UnityContainerManager讀取Unity.config配置. 完整代碼見附件,重點看一下從Unity.config讀取配置信息的方法:
private IUnityContainer LoadUnityConfig() { ////根據文件名獲取指定config文件 string filePath = AppDomain.CurrentDomain.BaseDirectory + @"Configs\Unity.config"; var fileMap = new ExeConfigurationFileMap { ExeConfigFilename = filePath }; //從config文件中讀取配置信息 Configuration configuration = ConfigurationManager.OpenMappedExeConfiguration(fileMap, ConfigurationUserLevel.None); var unitySection = (UnityConfigurationSection)configuration.GetSection("unity"); var container = new UnityContainer(); foreach (var item in unitySection.Containers) { container.LoadConfiguration(unitySection, item.Name); } return container; }
3.調用示例
static void Main( string[] args) { IProductDao productDao = UnityContainerManager .Instance.Resolve<IProductDao >(); Product product = productDao.Get(8); Console.WriteLine(product.ToString()); Console.Read(); }
四 使用Unity Interception實現日志1.創建ICallHandler接口實現類
新建類LogCallHandler類,實現接口ICallHandler. 每次調用相應方法時會自動將執行時間寫入日志.
public class LogCallHandler:ICallHandler { public IMethodReturn Invoke(IMethodInvocation input, GetNextHandlerDelegate getNext) { //計時開始 var stopWatch = new Stopwatch(); stopWatch.Start(); //執行方法 IMethodReturn result = getNext()(input, getNext); //計時結束 stopWatch.Stop(); //記錄日志 var argumentsSb = new StringBuilder(input.MethodBase.Name); for (var i = 0; i < input.Arguments.Count; i++) { argumentsSb.AppendFormat("-{0}:{1}", input.Arguments.ParameterName(i), input.Arguments[i]); } LogHelper.LogInfo(string.Format("{2} 方法 {0},執行時間 {1} ms", argumentsSb, stopWatch.ElapsedMilliseconds,Msg)); return result; } public int Order { get; set; } public string Msg { get; set; } }2.創建特性
創建特性LogTime,它需要實現HandlerAttribute.
public class LogTimeAttributes:HandlerAttribute { public int Order { get; set; } public string Msg { get; set; } public override ICallHandler CreateHandler(IUnityContainer container) { return new LogCallHandler() { Order = Order, Msg = Msg }; } }3.使用特性
[LogTimeAttributes (Order = 1,Msg = "查詢單個商品信息" )]4.配置Unity.config
配置Unity Interception需要在unity節點下添加:
< sectionExtensiontype =" Microsoft.Practices.Unity.InterceptionExtension.Configuration.InterceptionConfigurationExtension,Microsoft.Practices.Unity.Interception.Configuration "></ sectionExtension >然後在container節點下添加:
< extension type= "Interception " />最後調整IProductDao的注冊節點:
< register type= "IProductDao " mapTo= "ProductDao "> < interceptor type =" InterfaceInterceptor" /> < policyInjection /> </ register>調用處不用做調整,結果如下:
static void Main(string[] args) { var container = new UnityContainer().AddNewExtension<Interception>().RegisterType<IProductDao, ProductDao>(); container.Configure<Interception>().SetInterceptorFor<IProductDao>(new InterfaceInterceptor()); IProductDao productDao = container.Resolve<IProductDao>(); Product product = productDao.Get(8); Console.WriteLine(product); Console.Read(); }
代碼: http://files.cnblogs.com/files/janes/DemoCache.zip