using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; //1366*768 namespace PaintTest1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { System.Random r = new System.Random(); Graphics g; g = this.CreateGraphics(); /* while(true) { int x1 = r.Next(0, 1366); int y1 = r.Next(0, 200); int x2 = x1; int y2 = y1 + r.Next(0, 400); for(int i=y1;i<=y2;i++) { Pen greenPen = new Pen(Color.Green, r.Next(1, 15)); g.DrawLine(greenPen, x1, y1, x2, y2); } } */ for (int i = 0; i < 5000; i++) { Pen whitePen = new Pen(Color.FromArgb(r.Next(0,255), r.Next(0,255), r.Next(0,255)),8); int x1 = r.Next(100,300); int y1 = r.Next(100, 500); int x2 = r.Next(100, 300); int y2 = r.Next(100, 500); // int x1 = 500; // int y1 = 500; // int x2 = i; // int y2 = 1000 * 1000 - i * i; g.DrawLine(whitePen, x1, y1, x2, y2); } for (int i = 0; i < 5000; i++) { Pen whitePen = new Pen(Color.FromArgb(r.Next(0, 255), r.Next(0, 255), r.Next(0, 255)),9); int x1 = 500; //650-900 int y1 = 300; //100-500 int x2 = r.Next(400, 600); int y2 = r.Next(100, 500); // int x1 = 500; // int y1 = 500; // int x2 = i; // int y2 = 1000 * 1000 - i * i; g.DrawLine(whitePen, x1, y1, x2, y2); } for (int i = 0; i < 5000; i++) { Pen whitePen = new Pen(Color.FromArgb(r.Next(0, 255), r.Next(0, 255), r.Next(0, 255)),10); int x1 = 900; //650-900 int y1 = 100; //100-500 int x2 = r.Next(700, 900); int y2 = r.Next(100, 500); // int x1 = 500; // int y1 = 500; // int x2 = i; // int y2 = 1000 * 1000 - i * i; g.DrawLine(whitePen, x1, y1, x2, y2); } for (int i = 0; i < 5000; i++) { Pen whitePen = new Pen(Color.FromArgb(r.Next(0, 255), r.Next(0, 255), r.Next(0, 255)),11); int x1 = 1000; //650-900 int y1 = 500; //100-500 int x2 = r.Next(1000, 1200); int y2 = r.Next(100, 500); // int x1 = 500; // int y1 = 500; // int x2 = i; // int y2 = 1000 * 1000 - i * i; g.DrawLine(whitePen, x1, y1, x2, y2); } for (int i = 0; i < 5000; i++) { Pen whitePen = new Pen(Color.FromArgb(r.Next(0, 255), r.Next(0, 255), r.Next(0, 255)),12); int x1 = r.Next(100,1200); ; //650-900 int y1 = r.Next(600, 700); ; //100-500 int x2 = r.Next(100, 1200); int y2 = r.Next(600, 700); // int x1 = 500; // int y1 = 500; // int x2 = i; // int y2 = 1000 * 1000 - i * i; g.DrawLine(whitePen, x1, y1, x2, y2); } for (int i = 0; i < 5000; i++) { Pen whitePen = new Pen(Color.FromArgb(r.Next(0, 255), r.Next(0, 255), r.Next(0, 255)),r.Next(1,15)); int x1 = r.Next(100, 1200); ; //650-900 int y1 = r.Next(600, 700); ; //100-500 int x2 = r.Next(100, 1200); int y2 = r.Next(600, 700); // int x1 = 500; // int y1 = 500; // int x2 = i; // int y2 = 1000 * 1000 - i * i; g.DrawLine(whitePen, x1, y1, x2, y2); } } } }
效果圖<這是一種動態的繪圖,效果還行,下面將改為數字雨的模式測試,相關算法正在調試.