貌似Graphics.FillRectangle方法只能用Brush來填充。
GOOGLE了下有兩種方法: 一、用線性漸變填充
public void FillByColor(Rectangle rect,Color c,Graphics G)
{
System.Drawing.Drawing2D.LinearGradientBrush lBrush = new System.Drawing.Drawing2D.LinearGradientBrush(rect, c, c, 0);
G.FillRectangle(lBrush, rect);
}
參考文章:《如何:創建線性漸變》
using System.Runtime.InteropServices;
[DllImport("gdi32.dll")]
public static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj);
[DllImport("gdi32.dll")]
public static extern IntPtr CreateSolidBrush(int crColor);
[DllImport("gdi32.dll")]
public static extern bool ExtFloodFill(IntPtr hdc, int nXStart, int nYStart, int crColor, uint fuFillType);
[DllImport("gdi32.dll")]
public static extern bool DeleteObject(IntPtr hObject);
[DllImport("gdi32.dll")]
public static extern int GetPixel(IntPtr hdc, int x, int y);
public static uint FLOODFILLBORDER = 0;
public static uint FLOODFILLSURFACE = 1;
private void button1_Click(object sender, EventArgs e)
{
Graphics vGraphics = Graphics.FromHwnd(Handle);
vGraphics.DrawRectangle(Pens.Blue, new Rectangle(0, 0, 300, 300));
vGraphics.DrawRectangle(Pens.Blue, new Rectangle(50, 70, 300, 300));
IntPtr vDC = vGraphics.GetHdc();
IntPtr vBrush = CreateSolidBrush(ColorTranslator.ToWin32(Color.Red));
IntPtr vPreviouseBrush = SelectObject(vDC, vBrush);