C#生成帶logo的二維碼。本站提示廣大學習愛好者:(C#生成帶logo的二維碼)文章只能為提供參考,不一定能成為您想要的結果。以下是C#生成帶logo的二維碼正文
帶logo的二維碼生成分為兩步驟:首先依據輸出的內容生成二維碼圖片,然後讀取本地的logo圖片,經過圖片處置生成帶logo的二維碼。
生成的二維碼效果如下:
上面直接貼出二維碼生成類 QRCodeHelper.cs ,直接調用 CreateQRCodeWithLogo 辦法,傳入相應參數前往bitmap類型的數據,直接將前往的數據綁定到圖片控件,假如是web可以先將圖片保管到服務器指定地址在獲取顯示
/// <summary> /// 生成帶logo二維碼 /// </summary> public class QRCodeHelper {/// <summary> /// 創立二維碼 /// </summary> /// <param name="content"></param> /// <param name="size"></param> /// <returns></returns> public static Bitmap Create(string content) { try { //var options = new QrCodeEncodingOptions //{ // DisableECI = true, // CharacterSet = "UTF-8", // Width = size, // Height = size, // Margin = 0, // ErrorCorrection = ErrorCorrectionLevel.H //}; //var writer = new BarcodeWriter(); //writer.Format = BarcodeFormat.QR_CODE; //writer.Options = options; //var bmp = writer.Write(content); //return bmp; QRCodeEncoder qRCodeEncoder = new QRCodeEncoder(); qRCodeEncoder.QRCodeEncodeMode = QRCodeEncoder.ENCODE_MODE.BYTE;//設置二維碼編碼格式 qRCodeEncoder.QRCodeScale = 4;//設置編碼測量度 qRCodeEncoder.QRCodeVersion = 7;//設置編碼版本 qRCodeEncoder.QRCodeErrorCorrect = QRCodeEncoder.ERROR_CORRECTION.M;//設置錯誤校驗 Bitmap image = qRCodeEncoder.Encode(content); return image; } catch (Exception ex) { return null; } } /// <summary> /// 獲取本地圖片 /// </summary> /// <param name="fileName"></param> /// <returns></returns> private static Bitmap GetLocalLog(string fileName) { Bitmap newBmp = new Bitmap(fileName); //Bitmap bmp = new Bitmap(newBmp); return newBmp; } /// <summary> /// 生成帶logo二維碼 /// </summary> /// <returns></returns> public static Bitmap CreateQRCodeWithLogo(string content, string logopath) { //生成二維碼 Bitmap qrcode = Create(content); //生成logo Bitmap logo = GetLocalLog(logopath); ImageUtility util = new ImageUtility(); Bitmap finalImage = util.MergeQrImg(qrcode, logo); return finalImage; } }
上面是從網上找的圖片處置類 ImageUtility.cs
public class ImageUtility { #region 兼並用戶QR圖片和用戶頭像 /// <summary> /// 兼並用戶QR圖片和用戶頭像 /// </summary> /// <param name="qrImg">QR圖片</param> /// <param name="headerImg">用戶頭像</param> /// <param name="n"></param> /// <returns></returns> public Bitmap MergeQrImg(Bitmap qrImg, Bitmap headerImg, double n = 0.23) { int margin = 10; float dpix = qrImg.HorizontalResolution; float dpiy = qrImg.VerticalResolution; var _newWidth = (10 * qrImg.Width - 36 * margin) * 1.0f / 36; var _headerImg = ZoomPic(headerImg, _newWidth / headerImg.Width); //處置頭像 int newImgWidth = _headerImg.Width + margin; Bitmap headerBgImg = new Bitmap(newImgWidth, newImgWidth); headerBgImg.MakeTransparent(); Graphics g = Graphics.FromImage(headerBgImg); g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; g.Clear(Color.Transparent); Pen p = new Pen(new SolidBrush(Color.White)); Rectangle rect = new Rectangle(0, 0, newImgWidth - 1, newImgWidth - 1); using (GraphicsPath path = CreateRoundedRectanglePath(rect, 1)) { g.DrawPath(p, path); g.FillPath(new SolidBrush(Color.White), path); } //畫頭像 Bitmap img1 = new Bitmap(_headerImg.Width, _headerImg.Width); Graphics g1 = Graphics.FromImage(img1); g1.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; g1.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; g1.Clear(Color.Transparent); Pen p1 = new Pen(new SolidBrush(Color.Gray)); Rectangle rect1 = new Rectangle(0, 0, _headerImg.Width - 1, _headerImg.Width - 1); using (GraphicsPath path1 = CreateRoundedRectanglePath(rect1, 1)) { g1.DrawPath(p1, path1); TextureBrush brush = new TextureBrush(_headerImg); g1.FillPath(brush, path1); } g1.Dispose(); PointF center = new PointF((newImgWidth - _headerImg.Width) / 2, (newImgWidth - _headerImg.Height) / 2); g.DrawImage(img1, center.X, center.Y, _headerImg.Width, _headerImg.Height); g.Dispose(); Bitmap backgroudImg = new Bitmap(qrImg.Width, qrImg.Height); backgroudImg.MakeTransparent(); backgroudImg.SetResolution(dpix, dpiy); headerBgImg.SetResolution(dpix, dpiy); Graphics g2 = Graphics.FromImage(backgroudImg); g2.Clear(Color.Transparent); g2.DrawImage(qrImg, 0, 0); PointF center2 = new PointF((qrImg.Width - headerBgImg.Width) / 2, (qrImg.Height - headerBgImg.Height) / 2); g2.DrawImage(headerBgImg, center2); g2.Dispose(); return backgroudImg; } #endregion #region 圖形處置 /// <summary> /// 創立圓角矩形 /// </summary> /// <param name="rect">區域</param> /// <param name="cornerRadius">圓角角度</param> /// <returns></returns> private GraphicsPath CreateRoundedRectanglePath(Rectangle rect, int cornerRadius) { //下午重新整理下,圓角矩形 GraphicsPath roundedRect = new GraphicsPath(); roundedRect.AddArc(rect.X, rect.Y, cornerRadius * 2, cornerRadius * 2, 180, 90); roundedRect.AddLine(rect.X + cornerRadius, rect.Y, rect.Right - cornerRadius * 2, rect.Y); roundedRect.AddArc(rect.X + rect.Width - cornerRadius * 2, rect.Y, cornerRadius * 2, cornerRadius * 2, 270, 90); roundedRect.AddLine(rect.Right, rect.Y + cornerRadius * 2, rect.Right, rect.Y + rect.Height - cornerRadius * 2); roundedRect.AddArc(rect.X + rect.Width - cornerRadius * 2, rect.Y + rect.Height - cornerRadius * 2, cornerRadius * 2, cornerRadius * 2, 0, 90); roundedRect.AddLine(rect.Right - cornerRadius * 2, rect.Bottom, rect.X + cornerRadius * 2, rect.Bottom); roundedRect.AddArc(rect.X, rect.Bottom - cornerRadius * 2, cornerRadius * 2, cornerRadius * 2, 90, 90); roundedRect.AddLine(rect.X, rect.Bottom - cornerRadius * 2, rect.X, rect.Y + cornerRadius * 2); roundedRect.CloseFigure(); return roundedRect; } /// <summary> /// 圖片按比例縮放 /// </summary> private Image ZoomPic(Image initImage, double n) { //縮略圖寬、高計算 double newWidth = initImage.Width; double newHeight = initImage.Height; newWidth = n * initImage.Width; newHeight = n * initImage.Height; //生成新圖 //新建一個bmp圖片 System.Drawing.Image newImage = new System.Drawing.Bitmap((int)newWidth, (int)newHeight); //新建一個畫板 System.Drawing.Graphics newG = System.Drawing.Graphics.FromImage(newImage); //設置質量 newG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; newG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //置背風光 newG.Clear(Color.Transparent); //畫圖 newG.DrawImage(initImage, new System.Drawing.Rectangle(0, 0, newImage.Width, newImage.Height), new System.Drawing.Rectangle(0, 0, initImage.Width, initImage.Height), System.Drawing.GraphicsUnit.Pixel); newG.Dispose(); return newImage; } /// <summary> /// 創立縮略圖 /// </summary> /// <param name="b"></param> /// <param name="destHeight"></param> /// <param name="destWidth"></param> /// <returns></returns> public static Bitmap GetThumbnail(Bitmap b, int destHeight, int destWidth) { System.Drawing.Image imgSource = b; System.Drawing.Imaging.ImageFormat thisFormat = imgSource.RawFormat; int sW = 0, sH = 0; // 按比例縮放 int sWidth = imgSource.Width; int sHeight = imgSource.Height; if (sHeight > destHeight || sWidth > destWidth) { if ((sWidth * destHeight) > (sHeight * destWidth)) { sW = destWidth; sH = (destWidth * sHeight) / sWidth; } else { sH = destHeight; sW = (sWidth * destHeight) / sHeight; } } else { sW = sWidth; sH = sHeight; } Bitmap outBmp = new Bitmap(destWidth, destHeight); Graphics g = Graphics.FromImage(outBmp); g.Clear(Color.Transparent); // 設置畫布的描畫質量 g.CompositingQuality = CompositingQuality.HighQuality; g.SmoothingMode = SmoothingMode.HighQuality; g.InterpolationMode = InterpolationMode.HighQualityBicubic; g.DrawImage(imgSource, new Rectangle((destWidth - sW) / 2, (destHeight - sH) / 2, sW, sH), 0, 0, imgSource.Width, imgSource.Height, GraphicsUnit.Pixel); g.Dispose(); // 以下代碼為保管圖片時,設置緊縮質量 EncoderParameters encoderParams = new EncoderParameters(); long[] quality = new long[1]; quality[0] = 100; EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, quality); encoderParams.Param[0] = encoderParam; imgSource.Dispose(); return outBmp; } #endregion }
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