C#完成修正體系時光的辦法。本站提示廣大學習愛好者:(C#完成修正體系時光的辦法)文章只能為提供參考,不一定能成為您想要的結果。以下是C#完成修正體系時光的辦法正文
本文所述C#獲得和修正體系時光的完成步調為:體系的時光從 SystemTime 構造體中掏出,並顯示在textBox1上,從setDate,setTime控件中獲得年,月,日,小時,分鐘,秒信息,存入SystemTime構造體中,然後應用SetLocalTime(ref systemTime)設置為用戶指定的時光。本代碼編譯後會有一個易於操作的窗體。
完全功效代碼以下:
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.Runtime.InteropServices; namespace changesystime { /// <summary> /// Form1 的摘要解釋。 /// </summary> public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.GroupBox groupBox1; private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.GroupBox groupBox2; private System.Windows.Forms.Button button1; private System.Windows.Forms.Button button2; private System.Timers.Timer timer1; private System.Windows.Forms.DateTimePicker setDate; private System.Windows.Forms.DateTimePicker setTime; private System.ComponentModel.IContainer components; [StructLayout(LayoutKind.Sequential)] public struct SystemTime { public ushort wYear; public ushort wMonth; public ushort wDayOfWeek; public ushort wDay; public ushort wHour; public ushort wMinute; public ushort wSecond; public ushort wMiliseconds; } // 用於設置體系時光 [DllImport("Kernel32.dll")] public static extern bool SetLocalTime( ref SystemTime sysTime ); // 用於取得體系時光 [DllImport("Kernel32.dll")] public static extern void GetLocalTime(ref SystemTime sysTime); public Form1() { // // Windows 窗體設計器支撐所必須的 // InitializeComponent(); // // TODO: 在 InitializeComponent 挪用後添加任何結構函數代碼 // } /// <summary> /// 清算一切正在應用的資本。 /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows 窗體設計器生成的代碼 /// <summary> /// 設計器支撐所需的辦法 - 不要應用代碼編纂器修正 /// 此辦法的內容。 /// </summary> private void InitializeComponent() { this.groupBox1 = new System.Windows.Forms.GroupBox(); this.textBox1 = new System.Windows.Forms.TextBox(); this.groupBox2 = new System.Windows.Forms.GroupBox(); this.setTime = new System.Windows.Forms.DateTimePicker(); this.setDate = new System.Windows.Forms.DateTimePicker(); this.button1 = new System.Windows.Forms.Button(); this.button2 = new System.Windows.Forms.Button(); this.timer1 = new System.Timers.Timer(); this.groupBox1.SuspendLayout(); this.groupBox2.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)(this.timer1)).BeginInit(); this.SuspendLayout(); // // groupBox1 // this.groupBox1.Controls.Add(this.textBox1); this.groupBox1.Location = new System.Drawing.Point(32, 24); this.groupBox1.Name = "groupBox1"; this.groupBox1.Size = new System.Drawing.Size(216, 64); this.groupBox1.TabIndex = 0; this.groupBox1.TabStop = false; this.groupBox1.Text = "體系以後時光"; // // textBox1 // this.textBox1.Location = new System.Drawing.Point(16, 24); this.textBox1.Name = "textBox1"; this.textBox1.ReadOnly = true; this.textBox1.Size = new System.Drawing.Size(184, 21); this.textBox1.TabIndex = 1; this.textBox1.Text = ""; // // groupBox2 // this.groupBox2.Controls.Add(this.setTime); this.groupBox2.Controls.Add(this.setDate); this.groupBox2.Location = new System.Drawing.Point(32, 112); this.groupBox2.Name = "groupBox2"; this.groupBox2.Size = new System.Drawing.Size(216, 64); this.groupBox2.TabIndex = 1; this.groupBox2.TabStop = false; this.groupBox2.Text = "時光設置為"; // // setTime // this.setTime.Format = System.Windows.Forms.DateTimePickerFormat.Time; this.setTime.Location = new System.Drawing.Point(128, 24); this.setTime.Name = "setTime"; this.setTime.ShowUpDown = true; this.setTime.Size = new System.Drawing.Size(72, 21); this.setTime.TabIndex = 1; this.setTime.TabStop = false; // // setDate // this.setDate.Format = System.Windows.Forms.DateTimePickerFormat.Short; this.setDate.Location = new System.Drawing.Point(8, 24); this.setDate.Name = "setDate"; this.setDate.Size = new System.Drawing.Size(104, 21); this.setDate.TabIndex = 0; // // button1 // this.button1.Location = new System.Drawing.Point(40, 200); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(64, 32); this.button1.TabIndex = 2; this.button1.Text = "設置"; this.button1.Click += new System.EventHandler(this.button1_Click); // // button2 // this.button2.Location = new System.Drawing.Point(168, 200); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(64, 32); this.button2.TabIndex = 3; this.button2.Text = "加入"; this.button2.Click += new System.EventHandler(this.button2_Click); // // timer1 // this.timer1.Enabled = true; this.timer1.SynchronizingObject = this; this.timer1.Elapsed += new System.Timers.ElapsedEventHandler(this.timer1_Elapsed); // // Form1 // this.AutoScaleBaseSize = new System.Drawing.Size(6, 14); this.ClientSize = new System.Drawing.Size(280, 261); this.Controls.Add(this.button2); this.Controls.Add(this.button1); this.Controls.Add(this.groupBox2); this.Controls.Add(this.groupBox1); this.Name = "Form1"; this.Text = "獲得和設置體系時光"; this.groupBox1.ResumeLayout(false); this.groupBox2.ResumeLayout(false); ((System.ComponentModel.ISupportInitialize)(this.timer1)).EndInit(); this.ResumeLayout(false); } #endregion /// <summary> /// 運用法式的主進口點。 /// </summary> [STAThread] static void Main() { Application.Run(new Form1()); } private void button2_Click(object sender, System.EventArgs e) { this.Close(); // 封閉以後窗體 } private void timer1_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { // 消除textBox1上的字符串 textBox1.Clear(); // 創立SystemTime構造體,用於吸收體系以後時光 SystemTime systemTime = new SystemTime(); GetLocalTime(ref systemTime); // 取得體系的時光並存在SystemTime構造體中 // 將體系的時光從 SystemTime 構造體中中掏出,並顯示在textBox1上 textBox1.Text += systemTime.wYear.ToString() +"-"; textBox1.Text += systemTime.wMonth.ToString() + "-"; textBox1.Text += systemTime.wDay.ToString() + " "; textBox1.Text += systemTime.wHour.ToString() + ":"; textBox1.Text += systemTime.wMinute.ToString() + ":"; textBox1.Text += systemTime.wSecond.ToString(); // textBox1.Refresh(); } private void button1_Click(object sender, System.EventArgs e) { // 創立SystemTime構造體,用於吸收用戶設置的時光 SystemTime systemTime = new SystemTime(); // 從setDate,setTime控件中獲得年,月,日,小時,分鐘,秒信息,存入SystemTime構造體中 systemTime.wYear = (ushort)setDate.Value.Year; systemTime.wMonth = (ushort)setDate.Value.Month; systemTime.wDay = (ushort)setDate.Value.Day; systemTime.wHour = (ushort)setTime.Value.Hour; systemTime.wMinute = (ushort)setTime.Value.Minute; systemTime.wSecond = (ushort)setTime.Value.Second; // 將體系的時光設置為用戶指定的時光 SetLocalTime(ref systemTime); } } }