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 程式師世界 >> 編程語言 >> .NET網頁編程 >> C# >> C#入門知識 >> C#遞歸遍歷窗體一切textbox控件並設置textbox事宜的辦法

C#遞歸遍歷窗體一切textbox控件並設置textbox事宜的辦法

編輯:C#入門知識

C#遞歸遍歷窗體一切textbox控件並設置textbox事宜的辦法。本站提示廣大學習愛好者:(C#遞歸遍歷窗體一切textbox控件並設置textbox事宜的辦法)文章只能為提供參考,不一定能成為您想要的結果。以下是C#遞歸遍歷窗體一切textbox控件並設置textbox事宜的辦法正文


明天偶遇以github上gesturelock關於手勢鎖的一個例子(有興致的去搜刮下看看),因而下載上去研討,無法根本沒有正文,代碼上存在一些成績(當設置gravity=center_vertical沒法停止手勢選擇,有意中發明的),因而自創這位仁兄的代碼,本身重寫寫了一個,修復了一些成績,參加一些根本的自界說屬性,在此先感激這位兄弟~。
先上圖,默許後果圖:

固然可以自界說數目啊,色彩神馬的,自界說後果圖:

2016426162442168.gif (441×443)

假如你有藝術細胞,可以給我推舉幾個色彩,無法小我審美有成績~

1、全體思緒
a、自界說了一個RelativeLayout(GestureLockViewGroup)在外面會依據傳入的每行的個數,生成多個GestureLockView(就是下面一個個小圈圈),然後會主動停止結構,外面的寬度,間距,內圓的直徑,箭頭的年夜小神馬的都是百分比完成的,所以年夜膽的設置你愛好的個數,只需你沒有密集恐怖症~
b、GestureLockView有三個狀況,沒有手指觸碰、手指觸碰、和手指抬起,會依據這三個狀況繪制分歧的後果,和抬起時的小箭頭須要扭轉的角度,會依據用戶選擇的GestureLockView,停止盤算,在GestureLockViewGroup為每一個GestureLockView設置
c、GestureLockViewGroup重要就是斷定用戶ACTION_MOVE,ACTION_DOWN , ACTION_UP時轉變選中的GestureLockView的狀況,而且記載上去,供給必定的回調。
上面開端看代碼:

2、聲明一些用戶可以設置的屬性:

<?xml version="1.0" encoding="utf-8"?> 
<resources> 
 
  <attr name="color_no_finger_inner_circle" format="color" /> 
  <attr name="color_no_finger_outer_circle" format="color" /> 
  <attr name="color_finger_on" format="color" /> 
  <attr name="color_finger_up" format="color" /> 
  <attr name="count" format="integer" /> 
  <attr name="tryTimes" format="integer" /> 
 
  <declare-styleable name="GestureLockViewGroup"> 
    <attr name="color_no_finger_inner_circle" /> 
    <attr name="color_no_finger_outer_circle" /> 
    <attr name="color_finger_on" /> 
    <attr name="color_finger_up" /> 
    <attr name="count" /> 
    <attr name="tryTimes" /> 
  </declare-styleable> 
 
</resources> 

用戶可以用過在xml文件中設置這些屬性,轉變外不雅,最多測驗考試次數和數目等。

3、GestureLockView

package com.zhy.zhy_gesturelockview.view; 
 
import android.content.Context; 
import android.graphics.Canvas; 
import android.graphics.Paint; 
import android.graphics.Paint.Style; 
import android.graphics.Path; 
import android.view.View; 
 
public class GestureLockView extends View 
{ 
  private static final String TAG = "GestureLockView"; 
  /** 
   * GestureLockView的三種狀況 
   */ 
  enum Mode 
  { 
    STATUS_NO_FINGER, STATUS_FINGER_ON, STATUS_FINGER_UP; 
  } 
 
  /** 
   * GestureLockView確當前狀況 
   */ 
  private Mode mCurrentStatus = Mode.STATUS_NO_FINGER; 
   
  /** 
   * 寬度 
   */ 
  private int mWidth; 
  /** 
   * 高度 
   */ 
  private int mHeight; 
  /** 
   * 外圓半徑 
   */ 
  private int mRadius; 
  /** 
   * 畫筆的寬度 
   */ 
  private int mStrokeWidth = 2; 
 
  /** 
   * 圓心坐標 
   */ 
  private int mCenterX; 
  private int mCenterY; 
  private Paint mPaint; 
 
  /** 
   * 箭頭(小三角最長邊的一半長度 = mArrawRate * mWidth / 2 ) 
   */ 
  private float mArrowRate = 0.333f; 
  private int mArrowDegree = -1; 
  private Path mArrowPath; 
  /** 
   * 內圓的半徑 = mInnerCircleRadiusRate * mRadus 
   * 
   */ 
  private float mInnerCircleRadiusRate = 0.3F; 
 
  /** 
   * 四個色彩,可由用戶自界說,初始化時由GestureLockViewGroup傳入 
   */ 
  private int mColorNoFingerInner; 
  private int mColorNoFingerOutter; 
  private int mColorFingerOn; 
  private int mColorFingerUp; 
 
  public GestureLockView(Context context , int colorNoFingerInner , int colorNoFingerOutter , int colorFingerOn , int colorFingerUp ) 
  { 
    super(context); 
    this.mColorNoFingerInner = colorNoFingerInner; 
    this.mColorNoFingerOutter = colorNoFingerOutter; 
    this.mColorFingerOn = colorFingerOn; 
    this.mColorFingerUp = colorFingerUp; 
    mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); 
    mArrowPath = new Path(); 
 
  } 
 
  @Override 
  protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) 
  { 
    super.onMeasure(widthMeasureSpec, heightMeasureSpec); 
 
    mWidth = MeasureSpec.getSize(widthMeasureSpec); 
    mHeight = MeasureSpec.getSize(heightMeasureSpec); 
 
    // 取長和寬中的小值 
    mWidth = mWidth < mHeight ? mWidth : mHeight; 
    mRadius = mCenterX = mCenterY = mWidth / 2; 
    mRadius -= mStrokeWidth / 2; 
 
    // 繪制三角形,初始時是個默許箭頭朝上的一個等腰三角形,用戶繪制停止後,依據由兩個GestureLockView決議須要扭轉若干度 
    float mArrowLength = mWidth / 2 * mArrowRate; 
    mArrowPath.moveTo(mWidth / 2, mStrokeWidth + 2); 
    mArrowPath.lineTo(mWidth / 2 - mArrowLength, mStrokeWidth + 2 
        + mArrowLength); 
    mArrowPath.lineTo(mWidth / 2 + mArrowLength, mStrokeWidth + 2 
        + mArrowLength); 
    mArrowPath.close(); 
    mArrowPath.setFillType(Path.FillType.WINDING); 
 
  } 
 
  @Override 
  protected void onDraw(Canvas canvas) 
  { 
 
    switch (mCurrentStatus) 
    { 
    case STATUS_FINGER_ON: 
 
      // 繪制外圓 
      mPaint.setStyle(Style.STROKE); 
      mPaint.setColor(mColorFingerOn); 
      mPaint.setStrokeWidth(2); 
      canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint); 
      // 繪制內圓 
      mPaint.setStyle(Style.FILL); 
      canvas.drawCircle(mCenterX, mCenterY, mRadius 
          * mInnerCircleRadiusRate, mPaint); 
      break; 
    case STATUS_FINGER_UP: 
      // 繪制外圓 
      mPaint.setColor(mColorFingerUp); 
      mPaint.setStyle(Style.STROKE); 
      mPaint.setStrokeWidth(2); 
      canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint); 
      // 繪制內圓 
      mPaint.setStyle(Style.FILL); 
      canvas.drawCircle(mCenterX, mCenterY, mRadius 
          * mInnerCircleRadiusRate, mPaint); 
 
      drawArrow(canvas); 
 
      break; 
 
    case STATUS_NO_FINGER: 
 
      // 繪制外圓 
      mPaint.setStyle(Style.FILL); 
      mPaint.setColor(mColorNoFingerOutter); 
      canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint); 
      // 繪制內圓 
      mPaint.setColor(mColorNoFingerInner); 
      canvas.drawCircle(mCenterX, mCenterY, mRadius 
          * mInnerCircleRadiusRate, mPaint); 
      break; 
 
    } 
 
  } 
 
  /** 
   * 繪制箭頭 
   * @param canvas 
   */ 
  private void drawArrow(Canvas canvas) 
  { 
    if (mArrowDegree != -1) 
    { 
      mPaint.setStyle(Paint.Style.FILL); 
 
      canvas.save(); 
      canvas.rotate(mArrowDegree, mCenterX, mCenterY); 
      canvas.drawPath(mArrowPath, mPaint); 
 
      canvas.restore(); 
    } 
 
  } 
 
  /** 
   * 設置以後形式偏重繪界面 
   * 
   * @param mode 
   */ 
  public void setMode(Mode mode) 
  { 
    this.mCurrentStatus = mode; 
    invalidate(); 
  } 
 
  public void setArrowDegree(int degree) 
  { 
    this.mArrowDegree = degree; 
  } 
 
  public int getArrowDegree() 
  { 
    return this.mArrowDegree; 
  } 
} 

正文很具體,重要就是onDraw時,斷定以後狀況,繪制分歧的顯示後果;狀況的轉變都是GestureLockViewGroup的onTouchEvent中設置的。

4、GestureLockViewGroup

package com.zhy.zhy_gesturelockview.view; 
 
import java.util.ArrayList; 
import java.util.List; 
 
import android.content.Context; 
import android.content.res.TypedArray; 
import android.graphics.Canvas; 
import android.graphics.Color; 
import android.graphics.Paint; 
import android.graphics.Path; 
import android.graphics.Point; 
import android.util.AttributeSet; 
import android.util.Log; 
import android.view.MotionEvent; 
import android.view.View; 
import android.widget.RelativeLayout; 
 
import com.zhy.zhy_gesturelockview.R; 
import com.zhy.zhy_gesturelockview.view.GestureLockView.Mode; 
 
/** 
 * 全體包括n*n個GestureLockView,每一個GestureLockView間距離mMarginBetweenLockView, 
 * 最外層的GestureLockView與容器存在mMarginBetweenLockView的外邊距 
 * 
 * 關於GestureLockView的邊長(n*n): n * mGestureLockViewWidth + ( n + 1 ) * 
 * mMarginBetweenLockView = mWidth ; 得:mGestureLockViewWidth = 4 * mWidth / ( 5 
 * * mCount + 1 ) 注:mMarginBetweenLockView = mGestureLockViewWidth * 0.25 ; 
 * 
 * @author zhy 
 * 
 */ 
public class GestureLockViewGroup extends RelativeLayout 
{ 
 
  private static final String TAG = "GestureLockViewGroup"; 
  /** 
   * 保留一切的GestureLockView 
   */ 
  private GestureLockView[] mGestureLockViews; 
  /** 
   * 每一個邊上的GestureLockView的個數 
   */ 
  private int mCount = 4; 
  /** 
   * 存儲謎底 
   */ 
  private int[] mAnswer = { 0, 1, 2, 5, 8 }; 
  /** 
   * 保留用戶選中的GestureLockView的id 
   */ 
  private List<Integer> mChoose = new ArrayList<Integer>(); 
 
  private Paint mPaint; 
  /** 
   * 每一個GestureLockView中央的間距 設置為:mGestureLockViewWidth * 25% 
   */ 
  private int mMarginBetweenLockView = 30; 
  /** 
   * GestureLockView的邊長 4 * mWidth / ( 5 * mCount + 1 ) 
   */ 
  private int mGestureLockViewWidth; 
 
  /** 
   * GestureLockView無手指觸摸的狀況下內圓的色彩 
   */ 
  private int mNoFingerInnerCircleColor = 0xFF939090; 
  /** 
   * GestureLockView無手指觸摸的狀況下外圓的色彩 
   */ 
  private int mNoFingerOuterCircleColor = 0xFFE0DBDB; 
  /** 
   * GestureLockView手指觸摸的狀況下內圓和外圓的色彩 
   */ 
  private int mFingerOnColor = 0xFF378FC9; 
  /** 
   * GestureLockView手指抬起的狀況下內圓和外圓的色彩 
   */ 
  private int mFingerUpColor = 0xFFFF0000; 
 
  /** 
   * 寬度 
   */ 
  private int mWidth; 
  /** 
   * 高度 
   */ 
  private int mHeight; 
 
  private Path mPath; 
  /** 
   * 指引線的開端地位x 
   */ 
  private int mLastPathX; 
  /** 
   * 指引線的開端地位y 
   */ 
  private int mLastPathY; 
  /** 
   * 指引下的停止地位 
   */ 
  private Point mTmpTarget = new Point(); 
 
  /** 
   * 最年夜測驗考試次數 
   */ 
  private int mTryTimes = 4; 
  /** 
   * 回調接口 
   */ 
  private OnGestureLockViewListener mOnGestureLockViewListener; 
 
  public GestureLockViewGroup(Context context, AttributeSet attrs) 
  { 
    this(context, attrs, 0); 
  } 
 
  public GestureLockViewGroup(Context context, AttributeSet attrs, 
      int defStyle) 
  { 
    super(context, attrs, defStyle); 
    /** 
     * 取得一切自界說的參數的值 
     */ 
    TypedArray a = context.getTheme().obtainStyledAttributes(attrs, 
        R.styleable.GestureLockViewGroup, defStyle, 0); 
    int n = a.getIndexCount(); 
 
    for (int i = 0; i < n; i++) 
    { 
      int attr = a.getIndex(i); 
      switch (attr) 
      { 
      case R.styleable.GestureLockViewGroup_color_no_finger_inner_circle: 
        mNoFingerInnerCircleColor = a.getColor(attr, 
            mNoFingerInnerCircleColor); 
        break; 
      case R.styleable.GestureLockViewGroup_color_no_finger_outer_circle: 
        mNoFingerOuterCircleColor = a.getColor(attr, 
            mNoFingerOuterCircleColor); 
        break; 
      case R.styleable.GestureLockViewGroup_color_finger_on: 
        mFingerOnColor = a.getColor(attr, mFingerOnColor); 
        break; 
      case R.styleable.GestureLockViewGroup_color_finger_up: 
        mFingerUpColor = a.getColor(attr, mFingerUpColor); 
        break; 
      case R.styleable.GestureLockViewGroup_count: 
        mCount = a.getInt(attr, 3); 
        break; 
      case R.styleable.GestureLockViewGroup_tryTimes: 
        mTryTimes = a.getInt(attr, 5); 
      default: 
        break; 
      } 
    } 
 
    a.recycle(); 
 
    // 初始化畫筆 
    mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); 
    mPaint.setStyle(Paint.Style.STROKE); 
    // mPaint.setStrokeWidth(20); 
    mPaint.setStrokeCap(Paint.Cap.ROUND); 
    mPaint.setStrokeJoin(Paint.Join.ROUND); 
    // mPaint.setColor(Color.parseColor("#aaffffff")); 
    mPath = new Path(); 
  } 
 
  @Override 
  protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) 
  { 
    super.onMeasure(widthMeasureSpec, heightMeasureSpec); 
 
    mWidth = MeasureSpec.getSize(widthMeasureSpec); 
    mHeight = MeasureSpec.getSize(heightMeasureSpec); 
 
    // Log.e(TAG, mWidth + ""); 
    // Log.e(TAG, mHeight + ""); 
 
    mHeight = mWidth = mWidth < mHeight ? mWidth : mHeight; 
 
    // setMeasuredDimension(mWidth, mHeight); 
 
    // 初始化mGestureLockViews 
    if (mGestureLockViews == null) 
    { 
      mGestureLockViews = new GestureLockView[mCount * mCount]; 
      // 盤算每一個GestureLockView的寬度 
      mGestureLockViewWidth = (int) (4 * mWidth * 1.0f / (5 * mCount + 1)); 
      //盤算每一個GestureLockView的間距 
      mMarginBetweenLockView = (int) (mGestureLockViewWidth * 0.25); 
      // 設置畫筆的寬度為GestureLockView的內圓直徑略微小點(不愛好的話,隨意設) 
      mPaint.setStrokeWidth(mGestureLockViewWidth * 0.29f); 
 
      for (int i = 0; i < mGestureLockViews.length; i++) 
      { 
        //初始化每一個GestureLockView 
        mGestureLockViews[i] = new GestureLockView(getContext(), 
            mNoFingerInnerCircleColor, mNoFingerOuterCircleColor, 
            mFingerOnColor, mFingerUpColor); 
        mGestureLockViews[i].setId(i + 1); 
        //設置參數,重要是定位GestureLockView間的地位 
        RelativeLayout.LayoutParams lockerParams = new RelativeLayout.LayoutParams( 
            mGestureLockViewWidth, mGestureLockViewWidth); 
 
        // 不是每行的第一個,則設置地位為前一個的左邊 
        if (i % mCount != 0) 
        { 
          lockerParams.addRule(RelativeLayout.RIGHT_OF, 
              mGestureLockViews[i - 1].getId()); 
        } 
        // 從第二行開端,設置為上一行統一地位View的上面 
        if (i > mCount - 1) 
        { 
          lockerParams.addRule(RelativeLayout.BELOW, 
              mGestureLockViews[i - mCount].getId()); 
        } 
        //設置右下左上的邊距 
        int rightMargin = mMarginBetweenLockView; 
        int bottomMargin = mMarginBetweenLockView; 
        int leftMagin = 0; 
        int topMargin = 0; 
        /** 
         * 每一個View都有右外邊距和底外邊距 第一行的有上外邊距 第一列的有左外邊距 
         */ 
        if (i >= 0 && i < mCount)// 第一行 
        { 
          topMargin = mMarginBetweenLockView; 
        } 
        if (i % mCount == 0)// 第一列 
        { 
          leftMagin = mMarginBetweenLockView; 
        } 
 
        lockerParams.setMargins(leftMagin, topMargin, rightMargin, 
            bottomMargin); 
        mGestureLockViews[i].setMode(Mode.STATUS_NO_FINGER); 
        addView(mGestureLockViews[i], lockerParams); 
      } 
 
      Log.e(TAG, "mWidth = " + mWidth + " , mGestureViewWidth = " 
          + mGestureLockViewWidth + " , mMarginBetweenLockView = " 
          + mMarginBetweenLockView); 
 
    } 
  } 
 
  @Override 
  public boolean onTouchEvent(MotionEvent event) 
  { 
    int action = event.getAction(); 
    int x = (int) event.getX(); 
    int y = (int) event.getY(); 
 
    switch (action) 
    { 
    case MotionEvent.ACTION_DOWN: 
      // 重置 
      reset(); 
      break; 
    case MotionEvent.ACTION_MOVE: 
      mPaint.setColor(mFingerOnColor); 
      mPaint.setAlpha(50); 
      GestureLockView child = getChildIdByPos(x, y); 
      if (child != null) 
      { 
        int cId = child.getId(); 
        if (!mChoose.contains(cId)) 
        { 
          mChoose.add(cId); 
          child.setMode(Mode.STATUS_FINGER_ON); 
          if (mOnGestureLockViewListener != null) 
            mOnGestureLockViewListener.onBlockSelected(cId); 
          // 設置指引線的終點 
          mLastPathX = child.getLeft() / 2 + child.getRight() / 2; 
          mLastPathY = child.getTop() / 2 + child.getBottom() / 2; 
 
          if (mChoose.size() == 1)// 以後添加為第一個 
          { 
            mPath.moveTo(mLastPathX, mLastPathY); 
          } else 
          // 非第一個,將二者應用線連上 
          { 
            mPath.lineTo(mLastPathX, mLastPathY); 
          } 
 
        } 
      } 
      // 指引線的起點 
      mTmpTarget.x = x; 
      mTmpTarget.y = y; 
      break; 
    case MotionEvent.ACTION_UP: 
 
      mPaint.setColor(mFingerUpColor); 
      mPaint.setAlpha(50); 
      this.mTryTimes--; 
 
      // 回調能否勝利 
      if (mOnGestureLockViewListener != null && mChoose.size() > 0) 
      { 
        mOnGestureLockViewListener.onGestureEvent(checkAnswer()); 
        if (this.mTryTimes == 0) 
        { 
          mOnGestureLockViewListener.onUnmatchedExceedBoundary(); 
        } 
      } 
 
      Log.e(TAG, "mUnMatchExceedBoundary = " + mTryTimes); 
      Log.e(TAG, "mChoose = " + mChoose); 
      // 將起點設置地位為終點,即撤消指引線 
      mTmpTarget.x = mLastPathX; 
      mTmpTarget.y = mLastPathY; 
 
      // 轉變子元素的狀況為UP 
      changeItemMode(); 
       
      // 盤算每一個元素中箭頭須要扭轉的角度 
      for (int i = 0; i + 1 < mChoose.size(); i++) 
      { 
        int childId = mChoose.get(i); 
        int nextChildId = mChoose.get(i + 1); 
 
        GestureLockView startChild = (GestureLockView) findViewById(childId); 
        GestureLockView nextChild = (GestureLockView) findViewById(nextChildId); 
 
        int dx = nextChild.getLeft() - startChild.getLeft(); 
        int dy = nextChild.getTop() - startChild.getTop(); 
        // 盤算角度 
        int angle = (int) Math.toDegrees(Math.atan2(dy, dx)) + 90; 
        startChild.setArrowDegree(angle); 
      } 
      break; 
 
    } 
    invalidate(); 
    return true; 
  } 
 
  private void changeItemMode() 
  { 
    for (GestureLockView gestureLockView : mGestureLockViews) 
    { 
      if (mChoose.contains(gestureLockView.getId())) 
      { 
        gestureLockView.setMode(Mode.STATUS_FINGER_UP); 
      } 
    } 
  } 
 
  /** 
   * 
   * 做一些需要的重置 
   */ 
  private void reset() 
  { 
    mChoose.clear(); 
    mPath.reset(); 
    for (GestureLockView gestureLockView : mGestureLockViews) 
    { 
      gestureLockView.setMode(Mode.STATUS_NO_FINGER); 
      gestureLockView.setArrowDegree(-1); 
    } 
  } 
  /** 
   * 檢討用戶繪制的手勢能否准確 
   * @return 
   */ 
  private boolean checkAnswer() 
  { 
    if (mAnswer.length != mChoose.size()) 
      return false; 
 
    for (int i = 0; i < mAnswer.length; i++) 
    { 
      if (mAnswer[i] != mChoose.get(i)) 
        return false; 
    } 
 
    return true; 
  } 
   
  /** 
   * 檢討以後右邊能否在child中 
   * @param child 
   * @param x 
   * @param y 
   * @return 
   */ 
  private boolean checkPositionInChild(View child, int x, int y) 
  { 
 
    //設置了內邊距,即x,y必需落入下GestureLockView的外部中央的小區域中,可以經由過程調劑padding使得x,y落入規模不變年夜,或許不設置padding 
    int padding = (int) (mGestureLockViewWidth * 0.15); 
 
    if (x >= child.getLeft() + padding && x <= child.getRight() - padding 
        && y >= child.getTop() + padding 
        && y <= child.getBottom() - padding) 
    { 
      return true; 
    } 
    return false; 
  } 
 
  /** 
   * 經由過程x,y取得落入的GestureLockView 
   * @param x 
   * @param y 
   * @return 
   */ 
  private GestureLockView getChildIdByPos(int x, int y) 
  { 
    for (GestureLockView gestureLockView : mGestureLockViews) 
    { 
      if (checkPositionInChild(gestureLockView, x, y)) 
      { 
        return gestureLockView; 
      } 
    } 
 
    return null; 
 
  } 
 
  /** 
   * 設置回調接口 
   * 
   * @param listener 
   */ 
  public void setOnGestureLockViewListener(OnGestureLockViewListener listener) 
  { 
    this.mOnGestureLockViewListener = listener; 
  } 
 
  /** 
   * 對外頒布設置謎底的辦法 
   * 
   * @param answer 
   */ 
  public void setAnswer(int[] answer) 
  { 
    this.mAnswer = answer; 
  } 
 
  /** 
   * 設置最年夜試驗次數 
   * 
   * @param boundary 
   */ 
  public void setUnMatchExceedBoundary(int boundary) 
  { 
    this.mTryTimes = boundary; 
  } 
 
  @Override 
  public void dispatchDraw(Canvas canvas) 
  { 
    super.dispatchDraw(canvas); 
    //繪制GestureLockView間的連線 
    if (mPath != null) 
    { 
      canvas.drawPath(mPath, mPaint); 
    } 
    //繪制指引線 
    if (mChoose.size() > 0) 
    { 
      if (mLastPathX != 0 && mLastPathY != 0) 
        canvas.drawLine(mLastPathX, mLastPathY, mTmpTarget.x, 
            mTmpTarget.y, mPaint); 
    } 
 
  } 
 
  public interface OnGestureLockViewListener 
  { 
    /** 
     * 零丁選中元素的Id 
     * 
     * @param position 
     */ 
    public void onBlockSelected(int cId); 
 
    /** 
     * 能否婚配 
     * 
     * @param matched 
     */ 
    public void onGestureEvent(boolean matched); 
 
    /** 
     * 跨越測驗考試次數 
     */ 
    public void onUnmatchedExceedBoundary(); 
  } 
} 

正文極端具體,用極端不外分~重要就是onTouchEvent中對用戶選擇的GestureLockView停止斷定,和轉變GestureLockView狀況等。

5、結構文件

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" 
  xmlns:tools="http://schemas.android.com/tools" 
  xmlns:zhy="http://schemas.android.com/apk/res/com.zhy.zhy_gesturelockview" 
  android:layout_width="match_parent" 
  android:layout_height="match_parent" > 
 
  <com.zhy.zhy_gesturelockview.view.GestureLockViewGroup 
    android:id="@+id/id_gestureLockViewGroup" 
    android:layout_width="match_parent" 
    android:layout_height="match_parent" 
    android:background="#F2F2F7" 
    android:gravity="center_vertical" 
    zhy:count="3" 
    zhy:tryTimes="5" /> 
<!--  zhy:color_no_finger_inner_circle="#ff085D58" 
    zhy:color_no_finger_outer_circle="#ff08F0E0" 
    zhy:color_finger_on="#FF1734BF" --> 
 
</RelativeLayout> 

有興致的可以自界說屬性,把正文的代碼添出來就行,固然你也能夠甚麼都不設置,純真設置寬度和高度,我認為默許後果也是不錯的 ~

6、挪用

package com.zhy.zhy_gesturelockview; 
 
import android.app.Activity; 
import android.os.Bundle; 
import android.widget.Toast; 
 
import com.zhy.zhy_gesturelockview.view.GestureLockViewGroup; 
import com.zhy.zhy_gesturelockview.view.GestureLockViewGroup.OnGestureLockViewListener; 
 
public class MainActivity extends Activity 
{ 
 
  private GestureLockViewGroup mGestureLockViewGroup; 
 
  @Override 
  protected void onCreate(Bundle savedInstanceState) 
  { 
    super.onCreate(savedInstanceState); 
    setContentView(R.layout.activity_main); 
 
    mGestureLockViewGroup = (GestureLockViewGroup) findViewById(R.id.id_gestureLockViewGroup); 
    mGestureLockViewGroup.setAnswer(new int[] { 1, 2, 3, 4,5 }); 
    mGestureLockViewGroup 
        .setOnGestureLockViewListener(new OnGestureLockViewListener() 
        { 
 
          @Override 
          public void onUnmatchedExceedBoundary() 
          { 
            Toast.makeText(MainActivity.this, "毛病5次...", 
                Toast.LENGTH_SHORT).show(); 
            mGestureLockViewGroup.setUnMatchExceedBoundary(5); 
          } 
 
          @Override 
          public void onGestureEvent(boolean matched) 
          { 
            Toast.makeText(MainActivity.this, matched+"", 
                Toast.LENGTH_SHORT).show(); 
          } 
 
          @Override 
          public void onBlockSelected(int cId) 
          { 
          } 
        }); 
  } 
 
} 

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