C#數據構造之客棧(Stack)實例詳解。本站提示廣大學習愛好者:(C#數據構造之客棧(Stack)實例詳解)文章只能為提供參考,不一定能成為您想要的結果。以下是C#數據構造之客棧(Stack)實例詳解正文
本文實例講述了C#數據構造之客棧(Stack)。分享給年夜家供年夜家參考,詳細以下:
客棧(Stack)最顯著的特點就是“先輩後出”,實質上講客棧也是一種線性構造,相符線性構造的根本特色:即每一個節點有且只要一個先驅節點和一個後續節點。
絕對後面進修過的次序表、鏈表分歧的處所在於:Stack把一切操作限制在"只能在線性構造的某一端"停止,而不克不及在中央拔出或刪除元素。上面是表示圖:
從表示圖中可以看出,客棧有二種完成方法:基於數組的次序客棧完成、相似鏈表的鏈式客棧完成
先籠統客棧的接口IStack:
namespace 棧與隊列 { public interface IStack<T> { /// <summary> /// 前往客棧的現實元素個數 /// </summary> /// <returns></returns> int Count(); /// <summary> /// 斷定客棧能否為空 /// </summary> /// <returns></returns> bool IsEmpty(); /// <summary> /// 清空客棧裡的元素 /// </summary> void Clear(); /// <summary> /// 入棧:將元素壓入客棧中 /// </summary> /// <param name="item"></param> void Push(T item); /// <summary> /// 出棧:從客棧頂取一個元素,並從客棧中刪除 /// </summary> /// <returns></returns> T Pop(); /// <summary> /// 取客棧頂部的元素(但不刪除) /// </summary> /// <returns></returns> T Peek(); } }
次序客棧(SeqStack)的完成:
using System; using System.Text; namespace 棧與隊列 { public class SeqStack<T>:IStack<T> { private int maxsize; private T[] data; private int top; public SeqStack(int size) { data = new T[size]; maxsize = size; top = -1; } #region //接話柄現部門 public int Count() { return top + 1; } public void Clear() { top = -1; } public bool IsEmpty() { return top == -1; } public void Push(T item) { if (IsFull()) { Console.WriteLine("Stack is full"); return; } data[++top] = item; } public T Pop() { T tmp = default(T); if (IsEmpty()) { Console.WriteLine("Stack is empty"); return tmp; } tmp = data[top]; top--; return tmp; } public T Peek() { if (IsEmpty()) { Console.WriteLine("Stack is empty!"); return default(T); } return data[top]; } #endregion public bool IsFull() { return top == maxsize - 1; } public override string ToString() { StringBuilder sb = new StringBuilder(); for (int i = top;i>=0;i--) { sb.Append(data[i] + ","); } return sb.ToString().Trim(','); } } }
鏈式客棧(LinkStack)的完成
先界說節點Node.cs
namespace 棧與隊列 { public class Node<T> { private T data; private Node<T> next; public Node(T data, Node<T> next) { this.data = data; this.next = next; } public Node(Node<T> next) { this.next = next; this.data = default(T); } public Node(T data) { this.data = data; this.next = null; } public Node() { this.data = default(T); this.next = null; } public T Data { get { return this.data; } set { this.data = value; } } public Node<T> Next { get { return next; } set { next = value; } } } }
上面是LinkStack.cs
using System; using System.Text; namespace 棧與隊列 { public class LinkStack<T>:IStack<T> { private Node<T> top; private int num;//節點個數 /// <summary> /// 頂部節點 /// </summary> public Node<T> Top { get { return top; } set { top = value; } } public LinkStack() { top = null; num = 0; } public int Count() { return num; } public void Clear() { top = null; num = 0; } public bool IsEmpty() { if (top == null && num == 0) { return true; } else { return false; } } public void Push(T item) { Node<T> q = new Node<T>(item); if (top == null) { top = q; } else { q.Next = top; top = q; } num++; } public T Pop() { if (IsEmpty()) { Console.WriteLine("Stack is empty!"); return default(T); } Node<T> p = top; top = top.Next; num--; return p.Data; } public T Peek() { if (IsEmpty()) { Console.WriteLine("Stack is empty!"); return default(T); } return top.Data; } public override string ToString() { StringBuilder sb = new StringBuilder(); if (top != null) { sb.Append(top.Data.ToString() + ","); Node<T> p = top; while (p.Next != null) { sb.Append(p.Next.Data.ToString()+ ","); p = p.Next; } } return sb.ToString(); } } }
測試代碼片斷:
Console.WriteLine("次序客棧測試開端..."); SeqStack<int> seqStack = new SeqStack<int>(10); seqStack.Push(1); seqStack.Push(2); seqStack.Push(3); Console.WriteLine(seqStack); Console.WriteLine(seqStack.Peek()); Console.WriteLine(seqStack); Console.WriteLine(seqStack.Pop()); Console.WriteLine(seqStack); Console.WriteLine("鏈客棧測試開端..."); LinkStack<int> linkStack = new LinkStack<int>(); linkStack.Push(1); linkStack.Push(2); linkStack.Push(3); Console.WriteLine(linkStack); Console.WriteLine(linkStack.Peek()); Console.WriteLine(linkStack); Console.WriteLine(linkStack.Pop()); Console.WriteLine(linkStack); Console.ReadLine();
注: .Net中System.Collections.Generic.Stack<T>曾經供給了客棧的根本完成,明確道理後,依然推舉年夜家應用內置的完成。
願望本文所述對年夜家C#法式設計有所贊助。