詳解C#面絕對象編程中的繼續特征。本站提示廣大學習愛好者:(詳解C#面絕對象編程中的繼續特征)文章只能為提供參考,不一定能成為您想要的結果。以下是詳解C#面絕對象編程中的繼續特征正文
繼續(加上封裝和多態性)是面向對象的編程的三個重要特征(也稱為“支柱”)之一。 繼續用於創立可重用、擴大和修正在其他類中界說的行動的新類。其成員被繼續的類稱為“基類”,繼續這些成員的類稱為“派生類”。派生類只能有一個直接基類。然則,繼續是可傳遞的。假如 ClassB 派生出 ClassC,ClassA 派生出 ClassB,則 ClassC 會繼續 ClassB 和 ClassA 中聲明的成員。
留意
構造不支撐繼續,但可以完成接口。
從概念下去說,派生類是基類的特例。 例如,假如您有一個基類 Animal,則可以有一個名為 Mammal 的派生類和一個名為 Reptile 的派生類。 Mammal 是一個 Animal,Reptile 也是一個 Animal,但每一個派生類均表現基類的分歧公用化。
界說一個類從其他類派生時,派生類隱式取得基類的除結構函數和析構函數之外的一切成員。是以,派生類可以重用基類中的代碼而無需從新完成這些代碼。可以在派生類中添加更多成員。派生類以這類方法擴大基類的功效。
下圖演示一個 WorkItem 類,該類表現某營業流程中的一個任務項。和一切的類一樣,該類派生自 System.Object 並繼續其一切辦法。 WorkItem 添加了本身的五個成員。個中包含一個結構函數,由於結構函數不克不及繼續。類ChangeRequest 繼續自 WorkItem 並表現特定品種的任務項。 ChangeRequest 在它從 WorkItem 和 Object 繼續的成員中別的添加了兩個成員。它必需添加其本身的結構函數,還添加 originalItemID。應用屬性 originalItemID,可將 ChangeRequest 實例與更改要求將運用到的原始 WorkItem 相干聯。
類繼續
上面的示例演示若何以 C# 表現上圖所示的類關系。該示例還演示 WorkItem 若何重寫虛辦法 Object.ToString,和 ChangeRequest 類若何繼續該辦法的 WorkItem 完成。
// WorkItem implicitly inherits from the Object class. public class WorkItem { // Static field currentID stores the job ID of the last WorkItem that // has been created. private static int currentID; //Properties. protected int ID { get; set; } protected string Title { get; set; } protected string Description { get; set; } protected TimeSpan jobLength { get; set; } // Default constructor. If a derived class does not invoke a base- // class constructor explicitly, the default constructor is called // implicitly. public WorkItem() { ID = 0; Title = "Default title"; Description = "Default description."; jobLength = new TimeSpan(); } // Instance constructor that has three parameters. public WorkItem(string title, string desc, TimeSpan joblen) { this.ID = GetNextID(); this.Title = title; this.Description = desc; this.jobLength = joblen; } // Static constructor to initialize the static member, currentID. This // constructor is called one time, automatically, before any instance // of WorkItem or ChangeRequest is created, or currentID is referenced. static WorkItem() { currentID = 0; } protected int GetNextID() { // currentID is a static field. It is incremented each time a new // instance of WorkItem is created. return ++currentID; } // Method Update enables you to update the title and job length of an // existing WorkItem object. public void Update(string title, TimeSpan joblen) { this.Title = title; this.jobLength = joblen; } // Virtual method override of the ToString method that is inherited // from System.Object. public override string ToString() { return String.Format("{0} - {1}", this.ID, this.Title); } } // ChangeRequest derives from WorkItem and adds a property (originalItemID) // and two constructors. public class ChangeRequest : WorkItem { protected int originalItemID { get; set; } // Constructors. Because neither constructor calls a base-class // constructor explicitly, the default constructor in the base class // is called implicitly. The base class must contain a default // constructor. // Default constructor for the derived class. public ChangeRequest() { } // Instance constructor that has four parameters. public ChangeRequest(string title, string desc, TimeSpan jobLen, int originalID) { // The following properties and the GetNexID method are inherited // from WorkItem. this.ID = GetNextID(); this.Title = title; this.Description = desc; this.jobLength = jobLen; // Property originalItemId is a member of ChangeRequest, but not // of WorkItem. this.originalItemID = originalID; } } class Program { static void Main() { // Create an instance of WorkItem by using the constructor in the // base class that takes three arguments. WorkItem item = new WorkItem("Fix Bugs", "Fix all bugs in my code branch", new TimeSpan(3, 4, 0, 0)); // Create an instance of ChangeRequest by using the constructor in // the derived class that takes four arguments. ChangeRequest change = new ChangeRequest("Change Base Class Design", "Add members to the class", new TimeSpan(4, 0, 0), 1); // Use the ToString method defined in WorkItem. Console.WriteLine(item.ToString()); // Use the inherited Update method to change the title of the // ChangeRequest object. change.Update("Change the Design of the Base Class", new TimeSpan(4, 0, 0)); // ChangeRequest inherits WorkItem's override of ToString. Console.WriteLine(change.ToString()); // Keep the console open in debug mode. Console.WriteLine("Press any key to exit."); Console.ReadKey(); } }
輸入:
1 - Fix Bugs 2 - Change the Design of the Base Class