在項目中經常要用到了大文件上傳,要上傳的文件有100多m,於是研究現在國內使用的大文件上傳的組件發現用的比較多的有兩個控件AspnetUpload 2.0和Lion.Web.UpLoadModule,兩個控件的方法是:利用隱含的HttpWorkerRequest,用它的GetPreloadedEntityBody 和 ReadEntityBody方法從IIS為ASP.NET建立的pipe裡分塊讀取數據。Chris Hynes為我們提供了這樣的一個方案(用HttpModule),該方案除了允許你上傳大文件外,還能實時顯示上傳進度。
Lion.Web.UpLoadModule和AspnetUpload 兩個.NET組件都是利用的這個方案。
當上傳單文件時,兩個軟件的方法是一樣的,繼承HttpModule
HttpApplication application1 = sender as HttpApplication;
HttpWorkerRequest request1 = (HttpWorkerRequest) ((IServiceProvider) HttpContext.Current).GetService(typeof(HttpWorkerRequest));
try
{
if (application1.Context.Request.ContentType.IndexOf("multipart/form-data") <= -1)
{
return;
}
//Check The HasEntityBody
if (!request1.HasEntityBody())
{
return;
}
int num1 = 0;
TimeSpan span1 = DateTime.Now.Subtract(this.beginTime);
string text1 = application1.Context.Request.ContentType.ToLower();
byte[] buffer1 = Encoding.ASCII.GetBytes(("/r/n--" + text1.Substring(text1.IndexOf("boundary=") + 9)).ToCharArray());
int num2 = Convert.ToInt32(request1.GetKnownRequestHeader(11));
Progress progress1 = new Progress();
application1.Context.Items.Add("FileList", new Hashtable());
byte[] buffer2 = request1.GetPreloadedEntityBody();
num1 += buffer2.Length;
string text2 = this.AnalysePreloadedEntityBody(buffer2, "UploadGUID");
if (text2 != string.Empty)
{
application1.Context.Items.Add("LionSky_UpLoadModule_UploadGUID", text2);
}
bool flag1 = true;
if ((num2 > this.UpLoadFileLength()) && ((0 > span1.TotalHours) || (span1.TotalHours > 3)))
{
flag1 = false;
}
if ((0 > span1.TotalHours) || (span1.TotalHours > 3))
{
flag1 = false;
}
string text3 = this.AnalysePreloadedEntityBody(buffer2, "UploadFolder");
ArrayList list1 = new ArrayList();
RequestStream stream1 = new RequestStream(buffer2, buffer1, null, RequestStream.FileStatus.Close, RequestStream.ReadStatus.NoRead, text3, flag1, application1.Context, string.Empty);
list1.AddRange(stream1.ReadBody);
if (text2 != string.Empty)
{
progress1.FileLength = num2;
progress1.ReceivedLength = num1;
progress1.FileName = stream1.OriginalFileName;
progress1.FileCount = ((Hashtable) application1.Context.Items["FileList"]).Count;
application1.Application["_UploadGUID_" + text2] = progress1;
}
if (!request1.IsEntireEntityBodyIsPreloaded())
{
byte[] buffer4;
ArrayList list2;
int num3 = 204800;
byte[] buffer3 = new byte[num3];
while ((num2 - num1) >= num3)
{
if (!application1.Context.Response.IsClientConnected)
{
this.ClearApplication(application1);
}
num3 = request1.ReadEntityBody(buffer3, buffer3.Length);
num1 += num3;
list2 = stream1.ContentBody;
if (list2.Count > 0)
{
buffer4 = new byte[list2.Count + buffer3.Length];
list2.CopyTo(buffer4, 0);
buffer3.CopyTo(buffer4, list2.Count);
stream1 = new RequestStream(buffer4, buffer1, stream1.FileStream, stream1.FStatus, stream1.RStatus, text3, flag1, application1.Context, stream1.OriginalFileName);
}
else
{
stream1 = new RequestStream(buffer3, buffer1, stream1.FileStream, stream1.FStatus, stream1.RStatus, text3, flag1, application1.Context, stream1.OriginalFileName);
}
list1.AddRange(stream1.ReadBody);
if (text2 != string.Empty)
{
progress1.ReceivedLength = num1;
progress1.FileName = stream1.OriginalFileName;
progress1.FileCount = ((Hashtable) application1.Context.Items["FileList"]).Count;
application1.Application["_UploadGUID_" + text2] = progress1;
}
}
buffer3 = new byte[num2 - num1];
if (!application1.Context.Response.IsClientConnected && (stream1.FStatus == RequestStream.FileStatus.Open))
{
this.ClearApplication(application1);
}
num3 = request1.ReadEntityBody(buffer3, buffer3.Length);
list2 = stream1.ContentBody;
if (list2.Count > 0)
{
buffer4 = new byte[list2.Count + buffer3.Length];
list2.CopyTo(buffer4, 0);
buffer3.CopyTo(buffer4, list2.Count);