using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ApiTest
...{
class FileReader
...{
const uint GENERIC_READ = 0x80000000;
const uint OPEN_EXISTING = 3;
System.IntPtr handle;
[System.Runtime.InteropServices.DllImport("kernel32", SetLastError = true)]
static extern unsafe System.IntPtr CreateFile
(
string FileName, // file name
uint DesiredAccess, // Access mode
uint ShareMode, // share mode
uint SecurityAttributes, // Security Attributes
uint CreationDisposition, // how to create
uint FlagsAndAttributes, // file attributes
int hTemplateFile // handle to template file
);
[System.Runtime.InteropServices.DllImport("kernel32", SetLastError = true)]
static extern unsafe bool ReadFile
(
System.IntPtr hFile, // handle to file
void* pBuffer, // data buffer
OPEN_EXISTING,
0,
0
);
if (handle != System.IntPtr.Zero)
...{
return true;
}
else
...{
return false;
}
}
public unsafe int Read(byte[] buffer, int index, int count)
...{
int n = 0;
fixed (byte* p = buffer)
...{
if (!ReadFile(handle, p + index, count, &n, 0))
...{
return 0;
}
}
return n;
}
public bool Close()
...{
return CloseHandle(handle);
}
}
class Program
...{
static int Main(string[] args)
...{
if (args.Length != 1)
...{
System.Console.WriteLine("Usage : ReadFile <FileName>");
return 1;
}
if (!System.IO.File.Exists(args[0]))
...{
System.Console.WriteLine("File " + args[0] + " not found.");
return 1;
}
byte[] buffer = new byte[128];
FileReader fr = new FileReader();
if (fr.Open(args[0]))
...{
// Assume that an ASCII file is being read.
System.Text.ASCIIEncoding Encoding = new System.Text.ASCIIEncoding();
int bytesRead;
do
...{
bytesRead = fr.Read(buffer, 0, buffer.Length);
string content = Encoding.GetString(buffer, 0, bytesRead);
System.Console.Write("{0}", content);
}
while (bytesRead > 0);
fr.Close();
return 0;
}
else
...{
System.Console.WriteLine("Failed to open requested file");
return 1;
}
}
}
}
特別要注意的是,由於代碼中用到了unsafe代碼,因此,編譯的時候需要在項目屬性中勾選允許編譯Unsafe的選項:
否則會報:
Unsafe code may only appear if compiling with /unsafe
的錯誤。
int NumberOfBytesToRead, // number of bytes to read
int* pNumberOfBytesRead, // number of bytes read
int Overlapped // overlapped buffer
);
[System.Runtime.InteropServices.DllImport("kernel32", SetLastError = true)]
static extern unsafe bool CloseHandle
(
System.IntPtr hObject // handle to object
);
public bool Open(string FileName)
...{
// open the existing file for reading
handle = CreateFile
(
FileName,
GENERIC_READ,
0,
0,