想用下面的代碼實現一個圓形相框:
CGContextRef context = CGBitmapContextCreate(NULL, self.bounds.size.width, self.bounds.size.height, 8, 4 * self.bounds.size.width, CGColorSpaceCreateDeviceRGB(), kCGImageAlphaPremultipliedFirst);
CGContextAddArc(context, 1024/2, 768/2, size, 0, 6.3, 0);
CGContextClosePath(context);
CGContextClip(context);
CGContextDrawImage(context, self.bounds, imageView.image.CGImage);
CGImageRef imageMasked = CGBitmapContextCreateImage(context);
CGContextRelease(context);
UIImage *newImage = [UIImage imageWithCGImage:imageMasked];
CGImageRelease(imageMasked);
[imageView setImage:newImage];
UIGraphicsEndImageContext();
在設置size--
,圓形區域就會縮小,但是設置size++
的時候,就沒有反應。
不知道怎麼呢?
你的代碼修改成這樣就可以了
- (IBAction)minus:(id)sender {
self.radius = @([self.radius floatValue]+10.0f);
[self redrawImage];
}
- (IBAction)plus:(id)sender {
self.radius = @([self.radius floatValue]-10.0f);
[self redrawImage];
}
-(void)redrawImage
{
//set the original image first
[_imageView setImage:[UIImage imageNamed:@"your image goes here"]];
CGFloat size = [self.radius floatValue];
CGContextRef context = CGBitmapContextCreate(NULL, self.view.bounds.size.width, self.view.bounds.size.height, 8, 4 * self.view.bounds.size.width, CGColorSpaceCreateDeviceRGB(), kCGImageAlphaPremultipliedFirst);
CGContextAddArc(context, 320/2, 460/2, size, 0, 2*M_PI, 0);
CGContextClosePath(context);
CGContextClip(context);
CGContextDrawImage(context, self.view.bounds, _imageView.image.CGImage);
CGImageRef imageMasked = CGBitmapContextCreateImage(context);
CGContextRelease(context);
UIImage *newImage = [UIImage imageWithCGImage:imageMasked];
CGImageRelease(imageMasked);
[_imageView setImage:newImage];
UIGraphicsEndImageContext();
}