關於java面向對象QuickHit項目實例
Game類:用來得到隨機出現的字符串(隨機打印的字符串,然後玩家進行輸入字符串)
public class Game { private String sbString; Random random = new Random(); public String player(int level) { sbString=""; for (int i = 0; i < level+1; i++) { int rand = random.nextInt(level+1); switch (rand) { case 0: sbString += "1"; break; case 1: sbString += "2"; break; case 2: sbString += "3"; break; case 3: sbString += "4"; break; case 4: sbString += "5"; break; case 5: sbString += "6"; break; default: break; } } return sbString; }
}
Level類:進行判斷是否輸入正確,進行判斷時間以及判斷級別
public class Level { Game game = new Game(); Scanner san = new Scanner(System.in); Date dt1 = new Date(); Date dt2; int num = 0; int level = 1; public void level() { do { dt2 = new Date(); if (level==6) { System.out.println("已通過!!!"); break; } if (num == 4) { num = 0; level++; } if (dt1.getSeconds() > dt2.getSeconds()) { if (dt1.getSeconds() - dt2.getSeconds() > 30) { System.out.println("超時!!!"); break; } else { String sbString = game.player(level); System.out.println(sbString); String newString = san.next(); if (newString .equals(sbString) ) { System.out.println("輸入正確"); num++; } else { System.out.println("輸出錯誤"); break; } } } else if (dt1.getSeconds() < dt2.getSeconds()) { if (dt2.getSeconds() - dt1.getSeconds() > 30) { System.out.println("超時!!!"); break; } else { String sbString = game.player(level); System.out.println(sbString); String newString = san.next(); if (newString.equals(sbString)) { System.out.println("輸入正確"); num++; } else { System.out.println("輸出錯誤"); break; } } } } while (true); }
}
Test:測試類(main方法)進行運行代碼
public class Test { public static void main(String[] args) { Level level=new Level(); level.level(); } }