import java.util.concurrent.Callable; import java.util.concurrent.FutureTask; public class Main { public static void main(String[] args) { //方法一:繼承Thread int i = 0; // for(; i < 100; i++){ // System.out.println(Thread.currentThread().getName() + " " + i); // if (i == 5) { // ThreadExtendsThread threadExtendsThread = new ThreadExtendsThread(); // threadExtendsThread.start(); // } // } //方法二:實現Runnable // for(i = 0; i < 100; i++){ // System.out.println(Thread.currentThread().getName() + " " + i); // if (i == 5) { // Runnable runnable = new ThreadImplementsRunnable(); // new Thread(runnable).start(); // new Thread(runnable).start(); // } // } //方法三:實現Callable接口 Callable<Integer> callable = new ThreadImplementsCallable(); FutureTask<Integer> futureTask = new FutureTask<>(callable); for(i = 0; i < 100; i++){ System.out.println(Thread.currentThread().getName() + " " + i); if (i == 5) { new Thread(futureTask).start(); new Thread(futureTask).start(); } } try { System.out.println("futureTask ruturn: " + futureTask.get()); } catch (Exception e) { e.printStackTrace(); } } }
方法一,繼承自Thread
public class ThreadExtendsThread extends Thread { private int i; @Override public void run() { for(; i < 100; i++) { System.out.println(getName() + " " + i); } } }
run方法為線程執行體,ThreadExtendsThread對象即為線程對象。
方法二,實現Runnable接口
public class ThreadImplementsRunnable implements Runnable { private int i; @Override public void run() { for(; i < 100; i++){ System.out.println(Thread.currentThread().getName() + " " + i); } } }
run方法為線程執行體,使用時New一個Thread對象,Runnable對象作為target傳遞給Thread對象。且同一個Runnable對象可作為多個Thread的target,這些線程均共享Runnable對象的實例變量。
方法三,實現Callable接口
import java.util.concurrent.Callable; public class ThreadImplementsCallable implements Callable<Integer> { private int i; @Override public Integer call() throws Exception { for(; i < 100; i++){ System.out.println(Thread.currentThread().getName() + " " + i); } return i; } }
Callable接口類似於Runnable接口,但比對方強大,線程執行體為call方法,該方法具有返回值和可拋出異常。使用時將Callable對象包裝為FutureTask對象,通過泛型指定返回值類型。可稍候調用FutureTask的get方法取回執行結果。